So, let's talk about the "volcanic magnet" thing. If you’ve been grinding in the Third Sea lately, you’ve probably heard players tossing this term around like it's some secret, high-tier mythical fruit that just dropped. It isn't. Honestly, there is no single fruit called the Volcanic Magnet in the official Blox Fruits database. It’s one of those community-coined nicknames that merges the aesthetics of the Magma Fruit (specifically the V2 Awakened version) with the utility of things like the Kitsune’s passive pull or the T-Rex tilt.
People get confused. They see a high-level Bounty Hunter pulling players into a literal lake of lava and think, "I need that Magnet fruit." What they're actually seeing is the peak of the Magma V2 meta.
Why the Magma Fruit is Basically a Volcano in Your Pocket
Magma is the king of DPS. Period. If you are looking for pure damage per second, especially for Sea Events or grinding bosses like the Cake Queen, nothing else really touches it. When you awaken it—which, let's be real, is a massive pain if you don't have a Buddha friend to carry you through raids—it transforms. The ground stays hot. It leaves puddles.
It’s the puddles that create that "magnetic" feel.
In PvP, if you can stun an opponent inside a Magma puddle, their HP evaporates. It’s not that the fruit literally pulls them in like a magnet, but rather that the hitbox for moves like Volcanic Storm is so massive that escaping it feels impossible. You feel stuck. You feel like you're being dragged into the earth.
Most players are currently pairing Magma with fighting styles that have high "stun" or "knockback into a wall" potential. Think Godhuman or Sanguine Art. If you hit a C-move with Godhuman and follow up with a Magma floor move, the target is effectively pinned. That’s the "magnet" effect everyone is obsessed with right now.
The Kitsune Connection and the Literal Magnetism
Now, if we want to talk about actual magnetism in Blox Fruits, we have to look at the Kitsune Fruit. Since its release, it has completely shifted how people think about movement. Its "C" move and the general speed of the transformations create a vacuum effect.
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A lot of players are experimenting with what they call "Volcanic Magnet" builds by switching between Magma for high-damage stationary targets and Kitsune for mobility. Is it efficient? Kinda. Is it expensive? Absolutely.
The real "Magnet" fruit in the game’s code is actually just a byproduct of specific accessories and fighting styles. For example, the Serpent Bow or the Soul Cane have pull-in mechanics. When you combine the pull of a Soul Cane with the floor-burn of an Awakened Magma, you have created a volcanic trap. That is the "Volcanic Magnet" build in a nutshell.
Breaking Down the Magma V2 Moveset
Let's look at why this "volcanic" power is so oppressive.
- Magma Shower (Z): You launch a flurry of magma projectiles. It’s basic, sure, but the splash damage is where the money is.
- Volcanic Assault (X): This is the dash. It's the move that makes you feel like a literal erupting ridge. It’s great for closing distance, though the ending lag can get you killed if you miss.
- Great Magma Hound (C): This is the projectile. It looks cool, sounds intimidating, and does a chunk of damage that makes most players panic-reflex their flash step.
- Volcanic Storm (V): This is the big one. This is the move that people mistake for a "magnet." It creates a massive area of effect (AoE) that just ticks damage until the enemy is a puddle.
If you’re trying to build this "Volcanic Magnet" playstyle, you have to focus on your Fruit stats primarily, but don’t sleep on Defense. You’re going to be a glass cannon otherwise. Most pros are running 2550 in Blox Fruit, 2550 in Defense, and 2550 in Melee.
The Myth of the Magnet Fruit Leak
Every time a new update teaser drops from the developers at Gamer Robot Inc., the "Magnet Fruit" rumors start again. People look at the "Rubber" fruit and think "we need the opposite," or they see "Kitsune" and think "we need more attraction-based powers."
There were some old leaks—mostly fake, honestly—suggesting a "Metal" or "Magnet" fruit was coming in Update 21 or 22. While the devs have toyed with gravity (the Gravity Fruit, which is sadly mid-tier at best right now), a dedicated Magnetism fruit hasn't manifested. Instead, we got the Sound Fruit and Mammoth.
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Why does this matter? Because searching for a "Volcanic Magnet" fruit will just lead you to scam scripts or fake "leaked" showcase videos on YouTube. Don't fall for it. You’re looking for a Magma/Kitsune hybrid or a Magma/Godhuman build.
How to Actually Play the "Volcanic Magnet" Meta
If you want to dominate with this style, you need to master the Flash Step (Instinct).
The strategy is simple:
- Bait the enemy's dodge.
- Use a stun (Sanguine Art is great for this).
- Drop the Volcanic Storm.
The "Magnet" part comes from your ability to predict where they are going to go. If you place your magma puddles correctly, you are essentially dictating where they are allowed to stand. You are narrowing the map. You are forcing them into a corner. That is true magnetism—controlling the space of the fight.
Many players struggle with the Magma V2 because the moves are "slow." They are. Compared to a Dough user or a Portal user, you are a turtle. But you are a turtle with a nuclear bomb. You have to play defensively until you get that one opening.
The Equipment You Need
You can't just have the fruit. You need the gear.
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The Pale Scarf is basically mandatory for the instinct buffs and the extra damage. If you’re more focused on the "Volcanic" side, the Magma Glasses (dropped by the Magma Admiral in the First Sea, surprisingly) still have some niche use, but honestly, by the time you're at the level where this meta matters, you should be looking at Valkyrie Helm or Pilot Helmet for the speed. Speed is the only thing Magma lacks. If you're fast, you're dangerous.
Common Misconceptions About Sea Events
People think you need the "Magnet" effect to pull Sea Beasts. You don't. Sea Beasts have a specific aggro range. If you use Magma, you can actually stand on the water (thanks to the passive "water walking" ability of Magma V2) and just rain hell down on them.
This is why Magma is the "Volcanic" king of the ocean. You don't need to pull the beast to you if you can just walk out to it and melt it.
Actionable Steps for Your Build
If you want to turn your character into a Volcanic Magnet powerhouse, follow this progression. Don't skip steps or you'll just get clapped in the Second Sea.
First, get Magma to Mastery 300. It’s a grind. Go to the Fountain City or the Haunted Ship; just get it done. Once you hit the Second Sea, you need to find someone to host Magma Raids. You need roughly 14,500 Fragments to fully awaken the fruit. This is where most people quit. Don't be that guy. Fragments come from raids, Ship raids, and sea events.
Next, focus on your sword or fighting style for the "Magnet" pull. The Soul Cane (bought from the Living Skeleton in the First Sea for 100,000 Beli) is unironically one of the best stun tools in the game, even for max-level players. Use the "Soul Beam" to stun them, then immediately follow up with your Magma V.
Finally, practice your "Ken Trick" (dodging out of stuns). If you’re using a high-damage, slow-movement fruit like Magma, you are a target. You need to be able to read your opponent’s animations. If you see a Portal user disappear, you don't wait for them to reappear; you start moving.
Stop looking for a fruit that doesn't exist and start mastering the one that does. The "Volcanic Magnet" isn't an item in your inventory—it's how you use the Magma Fruit to control the battlefield and delete anyone who gets too close. Get your Fragments, finish your raids, and start melting people.