Lies of P All Lies: How to Navigate the Truth and Get the Best Ending

Lies of P All Lies: How to Navigate the Truth and Get the Best Ending

You're standing in front of a mirror in Hotel Krat. Your heart is thumping. The prompt on the screen is staring back at you, demanding a choice. Do you tell the grieving woman her baby is cute, or do you tell her the cold, hard truth? It’s just a wooden puppet she’s holding, after all. But in this game, a "truth" can be a death sentence for someone's spirit.

Understanding the Lies of P all lies system isn't just about being a "bad boy" or a rebel. It’s the literal engine of the game’s humanity mechanic. If you want that long, flowing grey hair and the "Rise of P" ending, you have to learn how to deceive. It feels counter-intuitive if you’ve spent years playing RPGs where being the "good guy" means being honest. Here, honesty is often a lack of empathy.


Why Lies of P All Lies Actually Define Your Humanity

Most people think lying is a sin. Neowiz flipped that on its head. In the world of Krat, puppets are bound by the Grand Covenant. Rule number four is the kicker: A puppet cannot lie. So, when Pinocchio lies, he’s breaking his literal programming. He’s becoming a real boy.

Every time you choose a lie, the game tells you "Your springs are reacting." Then it graduates to "You feel warmth." Eventually, it says "The heart is pounding." This isn't flavor text. It’s a progress bar for your soul. If you’re hunting for the Lies of P all lies requirements, you’re basically trying to maximize this "Humanity" stat. Without it, you’re just a hunk of metal and Ergo.

You can actually check your progress at the portrait of the boy in Geppetto’s office. The nose grows. It’s a classic nod to Collodi’s original story, but with a grim, industrial twist. If the nose is long enough to be grabbed and turned into a weapon (the Golden Lie), you know you’ve done it right.

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The Most Critical Lies You’ll Encounter

Let’s get into the weeds. You’ll meet a woman named Antonia. She’s the lady of the house, rotting away from the Petrification Disease. Late in the game, you’re given a cure. Or rather, a potential cure. When Polendina asks if there are any signs of her recovery, or later when you have to decide her fate, the "lie" is the compassionate choice.

Then there’s Julian the Gentleman. He’s crying over a puppet’s corpse. He asks if you’ve ever heard of a puppet and a human falling in love. If you say "I've never heard of such a thing," you’re being honest. You’re also being a jerk. To gain humanity, you tell him "I saw her message, she loved you." It’s a lie. But it gives him peace.

The Riddle King’s Twisted Games

Arlecchino is a whole different beast. He’s the guy on the other end of the ringing phones. His questions are puzzles, but they’re also character tests. When he asks if you’re a human or a puppet, the answer isn't about biology. It’s about how you perceive yourself.

Honestly, the King of Riddles is one of the best parts of the Lies of P all lies run because he forces you to acknowledge the horror of Krat. He’s a serial killer, sure, but he’s the only one who sees the hypocrisy of the Alchemists and Geppetto. Answering his riddles correctly—or "correctly" in his eyes—is essential for getting the Trinity Keys.

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The Ending Branch: Sophia’s Choice

This is the big one. The point of no return. When you find Sophia’s real body—the one that isn't a blue projection—she asks you for peace. She wants to die.

  • Give her peace: This is considered a "Human" action. It’s a mercy. It counts toward your "Lie/Humanity" score in a massive way.
  • Let her live: This is the "Puppet" choice. It’s following orders. It’s cold.

If you’ve been following the Lies of P all lies path, you must give her peace. Your hair will turn white. This is the visual confirmation that you’ve reached the threshold for the best ending. If your hair stays black or just turns grey, you haven't lied enough. You haven't listened to enough records. You haven't been "human" enough.

Don't Forget the Records

Lying isn't the only way to get humanity, but it's the primary way. To supplement your Lies of P all lies playthrough, you have to listen to the vinyl records you collect. All the way through. No skipping. You have to sit there in the hotel and let the music play until the sleeve pops up on the screen. It’s a slow process. It’s deliberate. It’s the developers forcing you to stop being a "gamer" optimizing a build and start being a person experiencing art.

The Golden Lie Weapon

If you manage to hit the maximum humanity level by the end of the game, you can interact with the Portrait of a Boy one last time. You’ll pull a staff right out of the nose of the painting. This is the Golden Lie. It’s a fantastic weapon, scaling with Motivity and Technique, and it glows with a golden aura.

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If the weapon doesn't appear, you missed too many lies. Maybe you told Alidoro he was a great guy when he was clearly a traitor. Maybe you told the crying mother the truth about her "baby." Every choice matters.

Common Misconceptions About Lying

A lot of players think you have to lie 100% of the time. That’s not strictly true. You need a high humanity score, not a perfect "liar" score. However, for a first-time player, aiming for Lies of P all lies is the safest bet to ensure you don't get locked into the "Real Boy" (bad) ending or the "Free from the Puppet String" (neutral) ending.

Also, some people think the "Truth" is always the mean option. Sometimes, the truth is just... the truth. But in the context of the Grand Covenant, telling the truth is what a slave does. Lying is what a free man does. That’s the philosophical core Neowiz is hitting.


Actionable Steps for Your Playthrough

To successfully navigate the Lies of P all lies path and unlock the ultimate rewards, follow these specific beats:

  1. Prioritize Empathy: Whenever an NPC asks for your opinion or a fact that involves their feelings, choose the answer that comforts them. Usually, this is the lie.
  2. Listen to Every Record: As soon as you find a record, go back to the Hotel and play it. Don't fast travel away until it's finished.
  3. Interact with the Environment: Pray at the statue near St. Frangelico Cathedral. Talk to the NPCs after every major boss fight. Their dialogue changes, and new lie opportunities often appear.
  4. Handle Sophia With Care: Give her peace at the end of the Abbey. This is the single most important "Humanity" check in the game.
  5. Refuse Geppetto: At the very end, when your "father" asks for your heart, say no. If you’ve lied enough and have enough humanity, you’ll trigger the final, real boss fight and earn the "Rise of P" ending.

Go back to the hotel and check that portrait often. If the nose is growing, you're on the right track. If it's not, start looking for those missed side quests in the earlier chapters. Most of the missed opportunities happen in the first three hours, like the "Baby" quest or the "Wedding Ring" quest. Don't rush. Krat is a city that rewards those who stop to hear the clockwork ticking.