Kirby and the Forgotten Land Walkthrough: The Secret Missions Most Players Miss

Kirby and the Forgotten Land Walkthrough: The Secret Missions Most Players Miss

Honestly, anyone can finish a Kirby game. You float, you eat a few enemies, and you hit the credits. But getting that 100% file in Kirby and the Forgotten Land? That's a whole different beast. If you're looking for a Kirby and the Forgotten Land walkthrough that actually covers the stuff the game doesn't tell you, you've come to the right place. Most guides just list the levels, but the real challenge lies in those weird, specific side missions that feel more like a scavenger hunt than a platformer.

I've spent way too many hours in Waddle Dee Town. Basically, if you aren't checking every single nook and cranny, you're going to miss half the game.

Finding the Waddle Dees You Definitely Walked Past

The first world, Natural Plains, is a trap. It looks easy, right? Then you realize you're missing a Waddle Dee in "Through the Tunnel" because you didn't see the tiny lantern switch hidden behind a destructible crate. It’s annoying. You've got to be hyper-aware of your surroundings. In "A Trip to Alivel Mall," most people get lost in the conveyor belt section. Pro tip: look at the signs. The game literally gives you the "correct" path via food icons on the walls, but if you're rushing, you'll just end up in a loop fighting endless Awoofies.

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  • Downtown Grassland: Don't forget to make the five tulips bloom. They aren't all on the main path.
  • The Concrete Isles: There’s a hidden "Isle of Treasure" you have to reach by hopping across some floating debris that looks like background art. It isn't.
  • Scale the Cement Summit: You need to find all three wanted posters. One is literally tucked behind a corner right as you're being chased by a giant boulder.

Why the Boss Missions Are the Real Final Boss

Every boss has a set of "hidden" objectives. These are the bane of my existence. Take Gorimondo, that giant ape in the first world. To 100% his stage, you have to slip through his legs without getting hit. It sounds simple, but the hitbox is surprisingly tight. Then there's Clawroline in Wondaria Remains. You have to hit her while she’s perched high up on the rafters using the Ranger ability. If you don't have the gun equipped, you're basically out of luck and have to restart the whole fight.

It's sorta funny how a Kirby game can suddenly feel like Dark Souls when you're trying to do a "no damage" run on Sillydillo. That guy moves fast. My advice? Use the Morpho Knight Sword if you're in the post-game. The teleport dodge makes those "no hit" missions actually doable instead of a controller-breaking nightmare.

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Treasure Roads and the Rare Stone Grind

You can't upgrade your abilities without Rare Stones. You get these from Treasure Roads. These are timed trials that test how well you actually know a specific Copy Ability. Here’s the thing: you don't actually need to beat the "Target Time" to get the 100% completion mark. You just have to finish the stage. Seriously. Don't stress yourself out trying to shave off that last 0.5 seconds unless you really want the extra Star Coins.

Some of these are genuinely tricky. The "Chain Bomb" trial requires some weird physics manipulation where you're linking explosions to hit switches across gaps. It’s more of a puzzle game at that point.

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The Post-Game "Isolated Isles" are No Joke

Once the credits roll, the real Kirby and the Forgotten Land walkthrough begins. You unlock the Isolated Isles of Forgo Dreams. This is where the game collects "Leon’s Soul" pieces. There are 300 of them. You only need 250 to "finish" the story, but if you want that gold 100% medal, you need every single one.

The levels here are remixes of previous stages but much harder. The "Phantom" versions of bosses have new attack patterns that will absolutely catch you off guard. Phantom Tropic Woods, for instance, surrounds itself with fences and roots much faster than the original version. If you aren't using an evolved ability like Dragon Fire or Blizzard Ice, you're going to have a bad time.

Actionable Steps for 100% Completion:

  1. Check Waddle Dee Town regularly: New mini-games and shops unlock based on your Waddle Dee count. The "Help Wanted" cafe game has three levels you must beat.
  2. Upgrade the Band: You need to fund the Waddle Live! Corner Stage twice (costs 3,000 Star Coins total). It seems like a waste, but it’s required.
  3. Gotcha Machines: This is the worst part. You have to collect every single figure. If you're missing one, just keep dumping coins into the machines in town. It’s pure RNG, but it has to be done.
  4. Colosseum Cups: You must win all three cups, including the Ultimate Cup Z. This is where you'll face Chaos Elfilis, the hardest boss in the game.
  5. Blueprint Hunting: If you're missing an ability evolution, you probably missed a Blueprint in a hidden chest. "Moonlight Canyon" has a particularly nasty one hidden behind a secret wall in the dark section.

The journey through the Forgotten Land is honestly one of the best 3D platforming experiences in years, but that final 1% is always the hardest to find. Just keep an eye out for those glowing spots on the ground—usually, there’s a snack or a Waddle Dee hiding right under your feet.

Next, you should head back to Waddle Dee Town and check the "Waddle Dee-deliveries" building to enter any gift codes you've found, as these often provide the Rare Stones needed for those final, high-level ability evolutions.