Henry of Skalitz is back. He’s older, slightly more grizzled, and definitely more embroiled in the messy politics of 15th-century Bohemia. But for everyone asking about Kingdom Come: Deliverance II romance, there’s a massive question mark hanging over how Warhorse Studios handles the heart in a world dominated by the sword. Honestly, if you played the first game, you know the vibes. It wasn't exactly a dating sim. It was awkward, historical, and sometimes surprisingly sweet.
The sequel doubles down on that.
Warhorse has been pretty vocal about the fact that Henry isn't a blank slate. You can’t just turn him into a Casanova because you feel like it. He’s a defined character with a history. This isn't Skyrim where you put on a necklace and suddenly someone wants to marry you in a temple. It's grittier. It’s more human.
The Theresa Situation and Moving On
Everyone wants to know what happened to Theresa. She was the anchor of the first game. She saved Henry’s life, for crying out loud. In Kingdom Come: Deliverance II, the developers have confirmed that your relationship status matters, but things have changed. Henry has moved from the muddy outskirts of Rattay to the massive, bustling city of Kuttenberg.
Distance kills relationships.
Kuttenberg is a different beast entirely. It’s wealthy, dangerous, and full of people who don't care about a blacksmith's son from a burned-down village. The romance options here reflect that shift in scale. Warhorse’s PR lead, Tobias Stolz-Zwilling, has hinted in various interviews that while Henry’s past matters, the sequel introduces a broader spectrum of "companionship."
It’s not just about "who can I sleep with?" It’s about who Henry aligns with.
Some players might find it frustrating that they can’t just pick up where they left off with a simple dialogue tree. Real life isn't like that. People grow apart. Henry is now a man of the world, caught between the nobility and his humble roots. The romance mechanics are designed to mirror that internal conflict. You might find yourself attracted to someone who represents the life Henry could have, rather than the one he left behind.
How Romance Actually Works This Time
Forget about "affection points." Or at least, forget about seeing them as a visible bar on your screen. The Kingdom Come: Deliverance II romance system is woven directly into the quest design and the new reputation system.
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The game tracks your "vibe."
If you walk around Kuttenberg looking like a literal pile of dung, covered in blood and smelling like a stable, nobody is going to want to have dinner with you. Hygiene matters. It mattered in the first game, but here, the social stakes are higher. The nobility of Kuttenberg won't even talk to you if your clothes are torn.
There are "mating dances" of sorts.
- You have to dress the part.
- You have to watch your tongue in dialogue.
- Your reputation in specific districts changes how NPCs react to your advances.
- Some romance arcs are tied to specific side quests that can be failed permanently.
If you mess up a quest for a potential love interest, they might just stop talking to you. There’s no "gift-giving" spam to fix a broken relationship. You can't just hand someone ten loaves of bread and expect them to forgive you for insulting their father. It’s harsh. It feels real.
More Than Just One-Night Stands
There was a bit of a meme regarding the "Alpha Male" perk and the bathhouses in the first game. Yes, those are still around. Henry is a soldier, after all. But the developers have emphasized that the "true" romance paths are much more involved.
They are stories.
Each major romantic interest in Kingdom Come: Deliverance II has a distinct narrative arc. These aren't just side activities you check off a list. They influence the ending of the game. They influence how other characters perceive Henry. If you’re courting a woman of high standing, the local guards might treat you with a bit more respect—or a lot more jealousy.
The game also explores different types of intimacy. It’s not all about the "cutscene at the end of the quest." It’s about the conversations by the campfire, the way a character reacts when you return from a dangerous mission covered in bruises, and the letters you might send. It feels less like a game mechanic and more like a part of Henry’s evolution from a boy to a man.
The Complexity of Choice
One thing that really stands out is the lack of a "perfect" choice.
In many RPGs, there’s a "best" romance. In Kingdom Come: Deliverance II, every choice has a trade-off. Choosing to pursue a specific character might lock you out of certain political alliances. It might piss off Lord Hans Capon (your best friend and constant source of chaos).
Hans himself plays a role in your romantic life. He’s the ultimate wingman, but he’s also a total disaster. His involvement in Henry's personal life adds a layer of levity that balances out the grim reality of the Hussite Wars. You’ll find yourself in situations where you have to choose between a quiet night with a love interest or a drunken brawl in a tavern with Hans.
Choose wisely.
Why History Limits Your Options
Warhorse is obsessed with historical accuracy. This is both a blessing and a curse for the Kingdom Come: Deliverance II romance experience.
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You won't find modern dating dynamics here.
The social hierarchy of 1403 Bohemia is rigid. A bastard son of a lord (which Henry is, technically) still isn't a "real" noble. This creates friction. You might fall for someone way out of your league, and the game will remind you of that fact constantly. It’s not just about whether she likes you; it’s about whether her family will let her be seen with you.
It adds a layer of tension that most games ignore. You aren't the "chosen one" who can do whatever he wants. You are a guy named Henry in a world that has very specific rules about who sleeps with whom.
The Cinematic Approach
The cutscenes in the sequel are a massive step up. They used high-end motion capture for the romantic sequences to avoid that weird "stiff mannequin" look that plagued the first game. The chemistry between the actors is palpable.
When Henry looks at someone, he actually looks at them. The subtle facial expressions—the lip quivers, the eyes darting away—make these moments feel genuinely intimate. It makes the stakes feel higher because the characters feel like people, not just quest-givers with a "romance" tag.
Misconceptions About the Romance System
Let's clear some things up.
First, this isn't an "adult" game in the sense that it's focusing on explicit content. It's mature. There's nudity and sex, sure, but it’s handled with a certain level of European cinematic sensibility. It’s part of the story, not the main event.
Second, you can't romance everyone.
I've seen people asking if you can romance Hans Capon. While the "bromance" is the heart of the game, Warhorse has stuck to the historical reality of the time regarding Henry’s primary romantic paths. The bond between Henry and Hans is deep, but it remains a story of brotherhood and loyalty in the face of war.
Third, your actions in the first game do carry weight, but only to a point.
The game is designed to be a starting point for new players too. So, while returning fans will get nods to their previous choices, the "new" romances in Kuttenberg are designed to stand on their own. You won't feel like you've "failed" the game if you didn't play the 2018 original.
Technical Evolution of Intimacy
The AI in Kingdom Come: Deliverance II is significantly more reactive. If you are in a relationship with someone, they don't just stand in one spot waiting for you to click on them. They have lives. They go to work, they go to the tavern, they sleep.
If you show up at their house at 3:00 AM, they’re going to be annoyed.
This living-world aspect makes the romance feel integrated. You have to actually find time for your partner. Between the sieges, the sword-fighting practice, and the political maneuvering, maintaining a relationship is a genuine challenge.
It asks the player: What kind of life does Henry want?
- Does he want the stability of a traditional home?
- Is he chasing a status he can never truly own?
- Or is he just looking for a momentary escape from the blood and the mud?
The game doesn't give you an easy answer.
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Actionable Steps for Aspiring Bohemians
If you want to make the most of the romance systems when you jump into the game, keep these things in mind.
Keep yourself clean. This is the number one mistake players make. Invest in the "Small Fit" or "Well-Groomed" perks early on. Visit the bathhouses regularly. If you look like a peasant, you’ll be treated like one.
Watch your reputation. Your actions in one part of the city will reach the ears of potential love interests elsewhere. Word travels fast in Kuttenberg. If you’re known as a thief or a brawler, certain doors will be closed to you before you even knock.
Listen to the dialogue. Unlike other RPGs, the "correct" answer isn't always the nicest one. Sometimes, a character will respect you more for being honest or even blunt. Pay attention to their personality. Are they a noble who expects deference, or a commoner who hates sycophants?
Don't rush the main quest. Many of the best romantic moments are tucked away in side content or specific "downtime" events. If you sprint through the story to see the end of the war, you’re going to miss the heart of Henry’s journey.
The romance in this game is a slow burn. It’s about the quiet moments in a world that is loud, violent, and chaotic. Take your time with it. Henry deserves a little bit of happiness, even if it’s complicated by the fact that half of Bohemia wants him dead.
Get your armor polished and your charisma up. Kuttenberg is waiting.