You've finally made it to Kuttenberg. The city is massive, the silver mines are deep, and then someone hands you a piece of parchment that makes absolutely no sense. If you’re hunting for the KCD2 Strange Little Verse 3 solution, you aren’t alone. Most players get stuck here because the game stops holding your hand and expects you to actually look at the architecture of 15th-century Bohemia.
Honestly, the "Strange Little Verses" questline in Kingdom Come: Deliverance II is one of those activities that makes you feel like a genius when you solve it and like a total idiot while you’re trying. This isn't just a "go to the waypoint" kind of deal. It’s a literal scavenger hunt through one of the densest cities Warhorse Studios has ever built.
What the Verse Actually Says
Before you go sprinting through the mud, let’s look at the text. You get the third verse after finding the stash hidden at the "Protector of Kuttenberg"—which, if you didn't know, is basically a strawman with a bucket on its head along the city's north wall.
The verse reads:
"A Proper Scholar is Aware of Time. Grinding by day and by night. In winter dark and summer bright. With his golden needle, Eden. Scratches at the sixth, you'll see then. Where the knowledge tree rises from the ground. There your virtues can be found."
It sounds like a lot of flowery nonsense, right? Most people see "Eden" and "Knowledge Tree" and immediately sprint to the nearest garden. That’s a mistake. While there is a literal "Garden of Eden" in Kuttenberg, the treasure isn't buried under a bush.
The Solution: Finding the Clocktower and the Column
The key to solving KCD2 Strange Little Verse 3 is the word "Time" and the "Golden Needle." This is a direct reference to a clocktower.
You need to head to the square near the Garden of Eden on the eastern side of Kuttenberg. Look for the large clocktower. Now, don't look at the clock itself. Look at the pillars and walls nearby. Specifically, you are looking for a white etching or relief on a stone column.
This etching depicts Adam and Eve standing next to the Tree of Knowledge. It’s a very specific piece of street art that’s easy to miss if you’re just looking for loot chests.
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The "scratches at the sixth" part is the hint for the physical interaction. Go to the back side of that specific column (the side facing away from the main square). You’ll find a small, interactive hatch or cubby. Open it up, and you’ll find Strange Little Verse IV.
Why People Get Stuck (And How to Fix It)
Kuttenberg is overwhelming. There are hundreds of NPCs, barking dogs, and shops everywhere.
The biggest pitfall is ignoring the "Scholarship" aspect of the game. If Henry hasn't spent enough time reading or talking to the scribes, you might not even realize that the "Golden Needle" refers to a clock hand.
- Don't ignore the paintings. In Kuttenberg, the walls tell stories. Most of the "Strange Little Verse" solutions are tied to building murals or carvings, not just items on the ground.
- The "Sixth" is literal. In the context of the riddle, it refers to the position on the clock or the specific placement behind the imagery.
- Use your eyes, not the map. The quest markers for these verses are intentionally vague. They give you a general area, but the actual "click" point won't show up until you are standing right on top of it.
What Comes After Verse 3?
Once you grab the scroll from the Adam and Eve column, you’re onto Verse 4. That one mentions "high places where birds like to make their nests."
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Spoiler alert: You’re going to be looking at the roofline of The Emperor Charles Tavern. It’s the tallest tavern in the northwest part of the city. You’ll actually have to throw a rock or shoot an arrow at a nest to get the next clue.
The whole quest eventually leads to some of the best skill books in the game, specifically Master Studies IV and On the Composition of Alchemy IV. If you’re trying to max out your Scholarship or Alchemy levels, finishing this scavenger hunt isn't optional—it's essential.
Actionable Next Steps
Stop looking at the ground. If you are currently standing in the Garden of Eden wondering why there’s no "E" prompt on the trees, turn around. Look for the white stone pillar with the carving of the couple and the snake. Walk around to the back of it, crouch down, and look for a loose stone or a wooden hatch. That's your ticket to the next stage of the mystery.
Once you’ve cleared Verse 3, make sure your Henry has a few stones or a bow ready. You'll need them for the tavern nest in the next step. Keep your eyes on the upper floors of the buildings; Kuttenberg's secrets are rarely at eye level.