Is the Star Wars Knights of the Old Republic Remake Actually Still Happening?

Is the Star Wars Knights of the Old Republic Remake Actually Still Happening?

Honestly, if you're a Star Wars fan, the phrase "remake" probably triggers a bit of a localized twitch in your eye. Especially when it comes to Revan. We all remember that PlayStation Showcase in 2021. The lightsaber ignited, the mask appeared, and the internet basically melted. But since then? It's been a mess. Total silence, then rumors, then more silence. It's been a long time since we’ve had a straight answer about the Star Wars Knights of the Old Republic remake, and the road to getting this game into our hands has been, frankly, a disaster.

People want this game. Badly. The original 2003 BioWare masterpiece didn't just change Star Wars; it changed how we think about RPGs. It gave us choice. It gave us the best twist in gaming history. So, when Aspyr Media was announced as the developer, there was a mix of excitement and "Wait, the port studio?" And that’s where the trouble started.

What Really Happened with the Star Wars Knights of the Old Republic Remake?

Let’s get into the weeds. Originally, Aspyr—a studio mostly known for moving old games to new consoles—was steering the ship. They spent years on it. They even brought in veteran BioWare writers. But in 2022, things went sideways. A vertical slice (basically a polished demo) was shown to Lucasfilm and Sony. They weren't happy. It didn't look right. It didn't feel right. Shortly after, the project was put on "indefinite pause," and the rumors of its death started circulating like wildfire.

Then came Saber Interactive. Embracer Group, the massive parent company that seems to buy everything in sight, shifted the development from Aspyr to Saber. This wasn't just a minor tweak. It was a massive structural change. Saber has the muscle—they did Warhammer 40,000: Space Marine 2—but moving a project of this scale mid-stream is like trying to change a tire while the car is doing 80 on the freeway.

The Embracer Meltdown and the Great Escape

You can't talk about the Star Wars Knights of the Old Republic remake without talking about the financial implosion of Embracer Group. They lost a 2-billion-dollar deal, and suddenly, they were closing studios and canceling games left and right. For a while, everyone assumed KOTOR was a casualty. It sat there on the "to-be-canceled" list in everyone’s mind.

But then, something weird happened.

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Saber Interactive split from Embracer in early 2024. They took a bunch of projects with them. And according to Saber’s CEO, Matthew Karch, the remake was one of them. He told IGN flat out: "The game is alive and well." That’s a heavy statement. It's a promise. But "alive" doesn't mean "coming out soon." It means they're still digging through the code and trying to make it work.

Why This Remake Is Such a Nightmare to Build

It’s just a remake, right? Just update the graphics? Wrong.

The original KOTOR is built on the Odyssey Engine. It’s clunky. The combat is a weird D20-based pseudo-turn-based system that modern audiences might find incredibly frustrating. If you keep the old combat, the Call of Duty crowd hates it. If you change it to real-time action like Final Fantasy VII Rebirth, the purists will riot. It's a no-win scenario for a developer.

  • The scale is massive. We aren't just talking about one planet; we're talking about Dantooine, Tatooine, Kashyyyk, Manaan, and Korriban.
  • The branching dialogue. Every choice has to be re-recorded and re-animated.
  • The expectations. This isn't just a game; it's a religious text for RPG fans.

Sony’s involvement adds another layer of pressure. They want a "system seller." If the Star Wars Knights of the Old Republic remake isn't a 10-out-of-10 masterpiece, it’s a failure in their eyes. That's why they scrubbed the trailers from their YouTube channel. They claim it was a music licensing issue—which happens—but the timing was suspicious. It felt like they were distancing themselves from a sinking ship.

Is the Story Changing?

This is the big fear. Writers like Sam Maggs were involved early on, which led to a lot of "anti-woke" shouting in certain corners of the internet. But honestly, the bigger concern should be the "Disney-fication" of the Old Republic. The original game was gritty. It felt ancient. If the remake rounds off all the sharp edges to fit into the current High Republic aesthetic, it loses its soul.

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The Old Republic era is 4,000 years before Luke Skywalker. It should feel different. Jedi were everywhere. Sith had entire empires. It’s a period of excess and chaos. If Saber Interactive can’t capture that specific vibe, the whole project is pointless.

The State of Play in 2026

Where are we now? Well, we know Saber is still working on it. We know they have the staff. But we also know that Triple-A development cycles are now 6 to 7 years long. If they effectively restarted in 2022, don't expect to see this game until late 2026 or even 2027.

It sucks. I know.

We’ve seen Dead Space get a perfect remake. We’ve seen Resident Evil nail it time and again. There is a blueprint for how to do this right. You respect the original's bones but build a modern house on top of them. The Star Wars Knights of the Old Republic remake needs that same level of reverence. It can't just be a "remaster" with better lighting. It needs a total overhaul of the movement, the UI, and the space combat (which, let's be honest, was the weakest part of the original).

What You Should Actually Expect

Don't hold your breath for a surprise drop. This isn't that kind of project.

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  1. Expect a new "re-reveal" trailer before any gameplay.
  2. Expect the combat to be more "action-RPG" than "menu-heavy."
  3. Expect Jennifer Hale to return as Bastila Shan—because you can't have KOTOR without her.
  4. Expect a PlayStation 5 (or even PS6) and PC exclusivity period.

The reality is that Disney and Lucasfilm Games are being much more careful now. After the mixed reception of some recent titles, they can't afford a high-profile flop. The Star Wars Knights of the Old Republic remake is their crown jewel. They'd rather delay it five times than release a broken mess that tarnishes the brand.

Actionable Steps for the Anxious Fan

If you're tired of waiting and the silence is killing you, here is what you can actually do instead of refreshing Twitter every five minutes.

Play the Nintendo Switch Ports. Aspyr did a solid job with these. They aren't remakes, but they are the best way to play the original games on modern hardware without dealing with PC compatibility issues.

Check out the Restored Content Mod. If you're on PC, you must play KOTOR 2 with the Sith Lords Restored Content Mod (TSLRCM). It fixes the rushed ending and proves why this era of Star Wars is so special.

Watch the "Fan" Remakes. There are several projects on YouTube where fans have recreated scenes in Unreal Engine 5. They aren't playable games, but they give you a glimpse of what the Star Wars Knights of the Old Republic remake could actually look like with modern fidelity.

Keep an eye on Saber Interactive's financial reports. This sounds boring, but it's the only place where the truth comes out. Publicly traded companies or those with large investors have to disclose what's in development. As long as "KOTOR" is listed as an active project in their earnings calls, the dream is alive.

The wait is frustrating, but a rushed KOTOR would be a tragedy. We've waited twenty years to return to the Ebon Hawk. We can wait a few more if it means getting the game Revan deserves. Just keep your lightsaber holstered for now. The Sith aren't going anywhere.