AuthorTopic: Full metal Alchemist - Homunculus  (Read 4265 times)

Offline acidic055

  • 0001
  • *
  • Posts: 5
  • Karma: +0/-0
    • View Profile

Full metal Alchemist - Homunculus

on: March 22, 2006, 12:05:41 pm
Hey it's me again lol. anyways, heres a piece of my latest work and i was wondering what you thought about it. Also how could i improve it...something seems...missing...

~Tony

Offline Ro83rt

  • 0001
  • *
  • Posts: 87
  • Karma: +0/-0
  • -insert snappy phrase here-
    • View Profile

Re: Full metal Alchemist - Homunculus

Reply #1 on: March 22, 2006, 09:26:23 pm
Nice design. If you're looking to jazz it up, then you could always animate. I personally would add a glowing effect to it. Kinda like when Ed uses his alchemy.

Offline Crazy Asian Gamer

  • 0010
  • *
  • Posts: 243
  • Karma: +0/-0
  • Guess who follows trends?
    • View Profile
    • CAG's NONEXISTANT Page... of DOOM

Re: Full metal Alchemist - Homunculus

Reply #2 on: March 23, 2006, 12:27:18 am
Of course, with the animation fad going on right now... We wholly encourage animation.
But besides that:
The piece is nice, but more hue variation, plus another light source opposite of the main one with an opposite hue could make this more interesting.

Offline acidic055

  • 0001
  • *
  • Posts: 5
  • Karma: +0/-0
    • View Profile

Re: Full metal Alchemist - Homunculus

Reply #3 on: March 23, 2006, 01:39:07 am
Okay, thanks guys ill see what i can do on the lines of animation...ill be working on that.
But for now, heres another one ive been working on, ITS GLUTTONY! This was mostly a practice with AA and "selout" Any suggestions? (Btw this topic will be used for my Full Metal Alchemist pixles)


~Tony

Offline Aleiav

  • 0010
  • *
  • Posts: 141
  • Karma: +0/-0
  • I like my coffee black just like my metal.
    • View Profile
    • Gothiclola (dot) Net

Re: Full metal Alchemist - Homunculus

Reply #4 on: March 23, 2006, 04:08:20 am
I like the Gluttony peice but I think the shading on the hands needs work. I don't really understand the lines going down the arms. And I think it would be cool if he had food surrounding him.

Offline acidic055

  • 0001
  • *
  • Posts: 5
  • Karma: +0/-0
    • View Profile

Re: Full metal Alchemist - Homunculus

Reply #5 on: March 23, 2006, 10:44:45 am

Thats gluttony... ive noticed 1 thing...HIS HEAD IS WAY TOO BIG!! oh well...thats another thing to change =P