Wow, thanks guys!
Helm: Yeah, I only used 4 frames for fatty's animations, the kids is 12. Hmm, I can tell the nose is pink at 1X? I'll see what I can do.
Akira: I've worked on a few games, but none that have actually been published. I usually end up doing crap, and they cancel the game, with me getting nothing. The jumping smoke was intentional, but I can see how it looks funky to you.
Blick: Oh? I wish I saved the layers so I could go back and fiddle with the colors. Yes, it is a preference issue, but it tells me what i'm doing wrong/right.

Baccaman:

That means a lot coming from you, man!
Camus: I would just say it takes an assload of patience and planning. :s
Ryumaru: That character took me the longest to get right, since hes much larger and not of a typical human shape. It was difficult in general to match them up with the perspective.
Alex: Thanks.

Derek: Thanks, man.

Zach: Only if you bare mine first. :3
Crab:

It does help to contrast the characters more.

Thanks a lot!
Wallaby: Another! Thanks for the opinion, though.
Dhaos: I would expect it to come out very blurry. I would also have to consider whats behind it; I could use alphablending, but ... I'd rather not. :S I'll see what I can do.
For those of you who didn't like the colors in the mockup:

How is this?