AuthorTopic: low res run cycle  (Read 3193 times)

Offline JaJitsu

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low res run cycle

on: January 13, 2010, 07:25:35 am
I know the cave story style is getting old but i really like this one

Offline Stefano

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Re: low res run cycle

Reply #1 on: January 13, 2010, 09:09:01 am
Hum. I'm not the best person to offer animation critique but as far as I can notice, during the stop animation the character should trying to counter the inertia of the running movement by throwing some of his weight to the opposite direction (leaning a bit back for instance). Currently, it looks like he's getting electrocuted or something like that.

I'm sorry I can't pinpoint it more precisely, as I'm not a very well trained animator. Let's hope it makes sense to you. ;)

Offline Tobe

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Re: low res run cycle

Reply #2 on: January 13, 2010, 06:50:58 pm
I'm no good with animation either, but I realize some other problem.

The character's body sort of blend into the background, so I would reconsider the color/darkness if I were you. Don't get me wrong though, the character looks great :)

Offline r4c7

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Re: low res run cycle

Reply #3 on: January 14, 2010, 01:34:06 am
I would add an outline to it.

Offline Lizzrd

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Re: low res run cycle

Reply #4 on: January 14, 2010, 03:42:20 pm
Adding an outline would just ruin the style he's going for here.
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