CrazyMLC, Opacus:Thanks, glad you like!
alspal:yeah, it's a function and result of how I was doing the particle effects... here's an update.


Jakten:Thanks for the ref!
micintexp : The images are assembled in Graphicsgale and exported to GIF format. They're initially generated in 3DSMax 2009.
ptoing: Sort of. The problem is that these particle systems use filtered textures for the explosions, and if I turn that off it looks really bad. With that on, however, I have no control over the interaction with the background. At this point I've just turned the alpha off.
So, made a new enemy! Ladies and gentlemen, I give you the BUMBLEBOT!
