Ultimaodin: Glad you like. For the APNGs, I'm using GIF Movie Gear - the demo version, currently, but I think I'll purchase the full. I am glad the new rotors read well, it was becoming a major concern of mine...
Conceit: Yep, those are what the exported sprites from MAX look like, just animated. when you say don't go overboard on the alpha on the explosions...what do you mean exactly? The explosions do need to fade out, right? I'm not sure what you meant by this.
Anyhow. Been going kinda slow, just done another couple of play area art pieces.


I think I need to do a projectile for the bumblebot, a taunt/alt idle animation, and a death animation. I also need to come up with another enemy type - on the light/melee only type. I'm thinking something buld around a rolly-polly, with a green lighting taser attached.

Ah, yes. Then I need to make the player character. I've kinda been putting that off because I'm not completely certain about the colors and style, but I think I'm snagged onto an awesome idea and I probably need to run with it.