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Pixeling Curves
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Topic: Pixeling Curves (Read 4165 times)
Pawsofthepanda
0001
Posts: 11
Karma: +0/-0
Pixeling Curves
on:
November 26, 2009, 06:14:40 pm
I'm painfully aware of the n00b-factor of this question. The reason I will keep this kinda short is not cause I'm lazy and didn't bother to search. It's because I bet this question been asked before and I just failed to use the search function correctly. So, that said I'm looking for info on how to pixel different types of curves. I tried a little but the results came out jaggy or not like the curve I wanted and so on. Any links?
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EyeCraft
0011
Posts: 597
Karma: +2/-0
What are you scared of?
Re: Pixeling Curves
Reply #1 on:
November 27, 2009, 01:14:49 am
http://www.wayofthepixel.net/pixelation/index.php?topic=8110.0
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http://deathbydev.blogspot.com
Pawsofthepanda
0001
Posts: 11
Karma: +0/-0
Re: Pixeling Curves
Reply #2 on:
November 27, 2009, 02:20:27 am
Thank you, very interesting reading there. Will experiment with some curves tomorrow.
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Dusty
0100
Posts: 1107
Karma: +0/-0
Re: Pixeling Curves
Reply #3 on:
November 27, 2009, 02:38:09 am
There was once an anti-alias contest, but my searches have came up with nil... you'd definitely find the posts and entries there of interest, however. Hmm... actually, it wasn't a challenge but it was more of a training exercise.
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Last Edit: November 27, 2009, 02:41:26 am by Dusty
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CrazyMLC
0010
Posts: 282
Karma: +0/-0
Re: Pixeling Curves
Reply #4 on:
November 27, 2009, 01:50:14 pm
Quote from: EyeCraft on November 27, 2009, 01:14:49 am
http://www.wayofthepixel.net/pixelation/index.php?topic=8110.0
Wow, I think it's time to start bookmarking!
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Pawsofthepanda
0001
Posts: 11
Karma: +0/-0
Re: Pixeling Curves
Reply #5 on:
November 28, 2009, 12:42:19 am
Feels like I've bookmarked all threads on this board by now haha. Thank you very much for the links, really got me where I wanted, been experimenting more with curves after reading a bit and it really helped me out. I'm not claiming any master title for doing such basic stuff but I'm pretty happy with how the street light in the update turned out after reading up on some curve theories.
http://www.wayofthepixel.net/pixelation/index.php?topic=9531.0
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