AuthorTopic: Rpg Building (Work in Progress: Shading)  (Read 7346 times)

Offline Emtch

  • 0010
  • *
  • Posts: 157
  • Karma: +0/-0
    • View Profile

Re: Rpg Building (Work in Progress: Shading)

Reply #10 on: November 04, 2009, 07:11:46 pm
Don't look like bricks to me. Maybe if you made them less scale-shaped and changed the shading a bit they would look more like bricks.

Just a quickie edit where I played around with it a bit. Very little detail and contrast, just wanted to give a general idea. Maybe make assymetrical/different sized bricks like Wayne said.

Offline Elk

  • 0010
  • *
  • Posts: 294
  • Karma: +0/-2
  • Choice Architect & Nudger
    • elkdarkshire
    • http://pixeljoint.com/p/4683.htm
    • darkshire
    • darkshire.elk
    • View Profile

Re: Rpg Building (Work in Progress: Shading)

Reply #11 on: November 04, 2009, 09:42:54 pm
Careful so it wont flow away...
connect the house with the imaginary floor
Open for business
elkdarkshire@gmail.com
Elk#2299

Offline CharlesGabriel

  • 0010
  • *
  • Posts: 160
  • Karma: +0/-0
  • Veritas Omnia Vincit
    • View Profile
    • CG Artsenal

Re: Rpg Building (Work in Progress: Shading)

Reply #12 on: November 05, 2009, 08:07:45 pm

Offline Crow

  • 0011
  • **
  • Posts: 647
  • Karma: +0/-0
  • Technicanimal
    • View Profile

Re: Rpg Building (Work in Progress: Shading)

Reply #13 on: November 06, 2009, 08:04:47 pm
Lol this isn't WIP anymore...

http://www.pixeljoint.com/pixelart/47430.htm

Looks like he picked it up again because he wasn't satisfied. Nothing wrong with that.
Discord: Ennea#9999