AuthorTopic: HEXQUISITE CORPSE COLLAB II - DONE!  (Read 213750 times)

Offline ptoing

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HEXQUISITE CORPSE COLLAB II - DONE!

on: October 10, 2009, 05:58:15 pm
HEXQUISITE CORPSE COLLAB II





The Rules:

  • Only green tiles can be claimed. Always write the number as the first thing in your post. First come, first served. You can only claim one tile at a point.
  • A tile being green does not mean it has not already been claimed. Please always check the posts of the people before you.
  • Red tiles have been claimed and are being worked one (hopefully). Still, always check if stuff is claimed and the image is just not updated yet (I might be busy)
  • After claiming a tile it has to be done within 72 hours of the claim post. Failure to do so leads to freeing of said tile. Complaining won't get it back. Tough cookie.
  • You can not claim a tile which is adjacent to one you made earlier.
  • Finished tiles are PMed to me, ptoing, NOT posted!
  • When you pm'ed me your finished tile, update your initial post with a DONE!, for the record
  • DO NOT post your tile anywhere else for CC or after it is done (like on PJ for example). The point is that no one sees it until all tiles are done.
  • Of course the whole point is to use the little bits of what you see from the finished adjacent tiles as a starting point for your tile.
  • There is no set perspective. As long as you line your work up with the adjacent tiles all is well. Go wild.
  • Only use the 16 colours in the palette provided in the top left (the first 16 indexes in the palette). Make sure you do not use other colours. This happened in the iso collab and it was annoying to run after people
  • I then will put a masked version of the tile into the field (as shown in the image below).
  • Try to make your tiles so that all the edges have something interesting to work with there, and not just a single colour
  • Please try and give your best, don't enter sloppy, halfassed work.
  • FUN!

Hexquisite Corpse Collab 1
« Last Edit: March 07, 2019, 09:36:01 pm by Kiana »
There are no ugly colours, only ugly combinations of colours.

Offline brod

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Re: HEXQUISITE CORPSE COLLAB II

Reply #1 on: October 10, 2009, 06:13:28 pm
11 please. DONE

Great to see that another one of these are up, the last one was epic, I hope this one comes out epiclier.
« Last Edit: October 10, 2009, 10:57:39 pm by brod »

Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II

Reply #2 on: October 10, 2009, 06:36:24 pm
EPICENTER 91 ALL MINE MINE MINE

DONE
« Last Edit: October 14, 2009, 10:09:55 am by Mathias »

Offline Conzeit

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Re: HEXQUISITE CORPSE COLLAB II

Reply #3 on: October 10, 2009, 06:56:46 pm
DONE 21 if I may?
« Last Edit: October 11, 2009, 02:13:35 pm by ptoing »

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #4 on: October 10, 2009, 06:58:10 pm
DONE! 1
« Last Edit: October 10, 2009, 10:03:24 pm by ptoing »
There are no ugly colours, only ugly combinations of colours.

Offline Eldorn

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Re: HEXQUISITE CORPSE COLLAB II

Reply #5 on: October 10, 2009, 07:37:15 pm
I take the 6! timefail
« Last Edit: October 14, 2009, 11:39:04 am by ptoing »

Offline Dr D

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Re: HEXQUISITE CORPSE COLLAB II

Reply #6 on: October 10, 2009, 07:46:43 pm
16, please. DONE

-----------------

w00t! Hexquisite Corpse Collab II, ftw!

Halloween-themed smileys, ftw!
« Last Edit: October 14, 2009, 12:49:17 am by ptoing »

Offline Photocopier

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Re: HEXQUISITE CORPSE COLLAB II

Reply #7 on: October 10, 2009, 07:48:43 pm
26  :D
(16 got taken :O)
DONE!
« Last Edit: October 11, 2009, 08:56:14 am by Photocopier »

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II

Reply #8 on: October 10, 2009, 09:04:46 pm
Yikes, all taken already! I'll await the next set.

Loving these smilies, by the way. :)

Offline Chris2balls

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Re: HEXQUISITE CORPSE COLLAB II

Reply #9 on: October 10, 2009, 09:33:47 pm
73 please :B

edit ptoing// tile not claimable atm
« Last Edit: October 10, 2009, 09:37:22 pm by ptoing »
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Offline Photocopier

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Re: HEXQUISITE CORPSE COLLAB II

Reply #10 on: October 10, 2009, 09:35:48 pm

Offline ui

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Re: HEXQUISITE CORPSE COLLAB II

Reply #11 on: October 10, 2009, 09:46:52 pm
dam dam!!!....  :'( always late!.... i have to wait for the new update...  :blind: :blind: :blind: :blind:

i love this pumpkings icons!.... XDD  :-X :-X (right click, save to disk plzzz)

Offline Peeter

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Re: HEXQUISITE CORPSE COLLAB II

Reply #12 on: October 10, 2009, 10:19:51 pm
2 please. DONE

So there is no theme for this? Draw whatever you like?
« Last Edit: October 11, 2009, 03:39:00 pm by ptoing »

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #13 on: October 10, 2009, 10:20:41 pm
Yes, Freeform like the last one.
There are no ugly colours, only ugly combinations of colours.

Offline walrus

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Re: HEXQUISITE CORPSE COLLAB II

Reply #14 on: October 10, 2009, 10:48:31 pm
i want 30
edit: done
« Last Edit: October 11, 2009, 12:36:16 pm by walrus »

Offline Dr D

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Re: HEXQUISITE CORPSE COLLAB II

Reply #15 on: October 10, 2009, 11:21:42 pm
Btw, the palette is nice, but I'm missing the lack of a nice purple or even dark blue. The darkest blue is pretty light, and I personally can't seem to find a nice darker color to transition into.

Where is it from?

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #16 on: October 10, 2009, 11:23:30 pm
My ass. Also the dark blue can be transitioned into the green after it and then nicely ito the darkest grey from there. Experiment around :)
There are no ugly colours, only ugly combinations of colours.

Offline skamocore

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Re: HEXQUISITE CORPSE COLLAB II

Reply #17 on: October 10, 2009, 11:24:07 pm
10.

Also, severed hand  :y:

Done
« Last Edit: October 11, 2009, 11:25:19 am by skamocore »

Offline ui

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Re: HEXQUISITE CORPSE COLLAB II

Reply #18 on: October 10, 2009, 11:42:16 pm
12 DONE  :y:
 :P
« Last Edit: October 11, 2009, 05:17:33 am by ui »

Offline HughSpectrum

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Re: HEXQUISITE CORPSE COLLAB II

Reply #19 on: October 11, 2009, 12:27:13 am
I'll take 60.

If you take part in a collab please at least make the effort to read the rules. Thanks.
« Last Edit: October 11, 2009, 12:40:20 am by ptoing »

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II

Reply #20 on: October 11, 2009, 12:51:00 am
25 please ;)

DONE!~
« Last Edit: October 12, 2009, 05:04:24 pm by Dex »

Offline Argyle

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Re: HEXQUISITE CORPSE COLLAB II

Reply #21 on: October 11, 2009, 02:25:22 am
YES27PLEASE

done
« Last Edit: October 11, 2009, 10:15:10 pm by Argyle »

Offline Metaru

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Re: HEXQUISITE CORPSE COLLAB II

Reply #22 on: October 11, 2009, 11:10:21 am
I'll take 13. i'm sure i can make something before monday.

edit ptoing: time-limit exceeded
« Last Edit: October 14, 2009, 09:02:11 pm by ptoing »

Offline Arachne

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Re: HEXQUISITE CORPSE COLLAB II

Reply #23 on: October 11, 2009, 12:32:49 pm
9 is mine! ;D DONE
« Last Edit: October 14, 2009, 11:48:13 am by ptoing »

Offline Morganne

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Re: HEXQUISITE CORPSE COLLAB II

Reply #24 on: October 11, 2009, 01:54:29 pm
*pops back to life*
Is 31 still free?
I'll take that one <3


Done. Sorry for the delay!
« Last Edit: October 15, 2009, 04:42:36 pm by Morganne »

Offline setz

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Re: HEXQUISITE CORPSE COLLAB II

Reply #25 on: October 11, 2009, 02:08:53 pm
Glad I'm around for this one, I'd like to do 22.

Also I was wondering if we could update our tile (but say, leave the borders the same) after the 72hr period, if we notice a glaring flaw or something.

edit: Done.
« Last Edit: October 12, 2009, 11:37:58 am by setz »

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #26 on: October 11, 2009, 02:14:34 pm
Yes, if the borders do not change I see no problem with that, if there is something you really wanna fix up.
There are no ugly colours, only ugly combinations of colours.

Offline Lackey

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Re: HEXQUISITE CORPSE COLLAB II

Reply #27 on: October 11, 2009, 03:51:52 pm
29.

Hello, I exist. Done

Also these seasonal emoticons are adorable. 8)
« Last Edit: October 15, 2009, 06:09:18 pm by ptoing »

Offline Chris2balls

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Re: HEXQUISITE CORPSE COLLAB II

Reply #28 on: October 11, 2009, 04:34:18 pm
73 please :B

edit ptoing// tile not claimable atm
Ha, sorry about that :s
No.39 please.
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Offline Crow

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Re: HEXQUISITE CORPSE COLLAB II

Reply #29 on: October 11, 2009, 05:11:26 pm
..
« Last Edit: October 15, 2009, 02:50:54 pm by Crow »
Discord: Ennea#9999

Offline Dokozai

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Re: HEXQUISITE CORPSE COLLAB II

Reply #30 on: October 11, 2009, 07:59:39 pm
I will take 20 please!

Offline Lackey

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Re: HEXQUISITE CORPSE COLLAB II

Reply #31 on: October 11, 2009, 10:56:27 pm
37! DONE

Mostly because I really want to have a tile next to Arachne's!
« Last Edit: October 15, 2009, 04:39:09 pm by ptoing »

Offline brod

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Re: HEXQUISITE CORPSE COLLAB II

Reply #32 on: October 12, 2009, 01:30:27 am
NVM
« Last Edit: October 12, 2009, 01:37:42 am by brod »

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II

Reply #33 on: October 12, 2009, 04:28:24 am
well then it's a wasted post, mr. ptoing :)
« Last Edit: October 12, 2009, 05:07:32 pm by Dex »

Offline lollige

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Re: HEXQUISITE CORPSE COLLAB II

Reply #34 on: October 12, 2009, 10:07:23 am
Id love to claim one for my lunch break, but it seems I better start making some pumpkin or so...

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II

Reply #35 on: October 12, 2009, 05:08:29 pm
tile 53, please!


DONE!~
« Last Edit: October 12, 2009, 11:17:36 pm by Dex »

Offline brod

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Re: HEXQUISITE CORPSE COLLAB II

Reply #36 on: October 12, 2009, 07:36:12 pm
Things are looking great so far. I'd like tile 50! DONE

Break time  :'(
« Last Edit: October 13, 2009, 07:31:18 pm by brod »

Offline RadiationGloves.Drugs

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Re: HEXQUISITE CORPSE COLLAB II

Reply #37 on: October 12, 2009, 08:47:17 pm
48 PLEASE!

yay! :)

done HAHA!not done
« Last Edit: October 13, 2009, 11:06:49 am by RadiationGloves.Drugs »
Iamaminimalist.

Offline moket

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Re: HEXQUISITE CORPSE COLLAB II

Reply #38 on: October 13, 2009, 09:07:03 am
71 por favor.
DONE.
« Last Edit: October 17, 2009, 12:38:09 am by moket »

Offline Zoggles

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Re: HEXQUISITE CORPSE COLLAB II

Reply #39 on: October 13, 2009, 05:32:34 pm
Oooh.. *puts hand into a big hat, and withdraws a tattered piece of folded paper*

54.. 54? do I win something? What do I get for 54?... whatever it is, I want it...

-Z-

Sorry if I don't seem to ever comment on your posts, but anything hosted on imageshack or most image hosting web sites is blocked from China. If I can't see it I can't therefore comment on it :(

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #40 on: October 13, 2009, 05:44:59 pm
Heya Zoggs. You can not claim a tile which is not marked green (and make sure to check if no one has claimed it and I have not updated the picture).

Before 54 becomes claimable first Morganne has to finish hers.
There are no ugly colours, only ugly combinations of colours.

Offline Peeter

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Re: HEXQUISITE CORPSE COLLAB II

Reply #41 on: October 13, 2009, 07:29:27 pm
I'll take 24  ::)
« Last Edit: October 16, 2009, 03:27:49 pm by ptoing »

Offline fortunato

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Re: HEXQUISITE CORPSE COLLAB II

Reply #42 on: October 13, 2009, 07:32:23 pm
69 please!
im a little confused though... i only see one GREEN green one... everything else is like blueish green.. does that mean theyve been taken also? im not trying to be an ass... just genuinely a bit confused lol. if this is true then just ignore my post then :X

DONE!
« Last Edit: October 15, 2009, 01:40:51 am by fortunato »

Offline brod

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Re: HEXQUISITE CORPSE COLLAB II

Reply #43 on: October 13, 2009, 07:35:39 pm
56 please!
im a little confused though... i only see one GREEN green one... everything else is like blueish green.. does that mean theyve been taken also? im not trying to be an ass... just genuinely a bit confused lol. if this is true then just ignore my post then :X
Yeah the pure green ones are the only ones available.
All variations of blue are not available yet.
For example, right now you can only choose 69 (not that bad of a number, might I add) because Peeter has already taken 24, the other green tile.
« Last Edit: October 13, 2009, 07:37:39 pm by brod »

Offline fortunato

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Re: HEXQUISITE CORPSE COLLAB II

Reply #44 on: October 13, 2009, 07:43:46 pm
56 please!
im a little confused though... i only see one GREEN green one... everything else is like blueish green.. does that mean theyve been taken also? im not trying to be an ass... just genuinely a bit confused lol. if this is true then just ignore my post then :X
Yeah the pure green ones are the only ones available.
All variations of blue are not available yet.
For example, right now you can only choose 69 (not that bad of a number, might I add) because Peeter has already taken 24, the other green tile.

aha!, thank you. ive done that. :D

Offline Peeter

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Re: HEXQUISITE CORPSE COLLAB II

Reply #45 on: October 13, 2009, 07:44:35 pm
Only the ones with names on have been taken. The blue ones will come eventually available.

Offline Dokozai

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Re: HEXQUISITE CORPSE COLLAB II

Reply #46 on: October 13, 2009, 07:46:18 pm
Due to the hectic nature of having to stay home from school a week for swine flu, I have to free mine up

God damn I've got a lot of work to do... If you decide to hold another Ptoing, feel free to deny access to a tile next time, I've dropped out twice... Fucking kids at school giving me their shit

EEEUUUGHHH

Offline fortunato

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Re: HEXQUISITE CORPSE COLLAB II

Reply #47 on: October 13, 2009, 08:40:15 pm
grr.. everyone spells my name wrong haha its fortunato, no d

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #48 on: October 13, 2009, 08:51:14 pm
fixed  :-[
There are no ugly colours, only ugly combinations of colours.

Offline pgil

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Re: HEXQUISITE CORPSE COLLAB II

Reply #49 on: October 13, 2009, 09:04:47 pm
20 please!

Done!  That was close :P
« Last Edit: October 16, 2009, 04:56:32 pm by pgil »

Offline Zique

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Re: HEXQUISITE CORPSE COLLAB II

Reply #50 on: October 13, 2009, 10:15:39 pm
I should've read the whole thread first  :blind:

Edit: Blah, changed tile and contents, much happier anyways  :P
« Last Edit: October 14, 2009, 06:42:27 am by Zique »
WIP

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #51 on: October 13, 2009, 10:30:01 pm
As I told you in the PM, this is a no go. Once Morganne is done, whoever claims the tile first gets it.
There are no ugly colours, only ugly combinations of colours.

Offline Zique

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Re: HEXQUISITE CORPSE COLLAB II

Reply #52 on: October 14, 2009, 01:16:45 am
15 please!

Done  :y:
« Last Edit: October 15, 2009, 09:16:16 pm by Zique »
WIP

Offline Zoggles

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Re: HEXQUISITE CORPSE COLLAB II

Reply #53 on: October 14, 2009, 01:18:27 am
Heya Zoggs. You can not claim a tile which is not marked green (and make sure to check if no one has claimed it and I have not updated the picture).

Before 54 becomes claimable first Morganne has to finish hers.


D'oh silly me. Didn't realize that because there were no 'greens' showing at the time I guess.

Ok.. so I'll test the waters on 17 then instead.

----------
Edit:

Done and sent.
« Last Edit: October 14, 2009, 04:22:51 am by Zoggles »

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Offline Rosse

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Re: HEXQUISITE CORPSE COLLAB II

Reply #54 on: October 14, 2009, 12:28:23 pm
#28, please

Done
« Last Edit: October 16, 2009, 10:44:55 pm by ptoing »

Offline Zoggles

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Re: HEXQUISITE CORPSE COLLAB II

Reply #55 on: October 14, 2009, 01:02:55 pm
Ah.. you beat me to it Rosse hehe.

Oh well.. I'll take a poke at the middle area. #85 please.


-Z-

----------------
Edit:

Done and submitted
« Last Edit: October 14, 2009, 03:58:00 pm by Zoggles »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #56 on: October 14, 2009, 01:31:22 pm
I'll take #44, if that is still available (it feels easy to get ninja'd.)

NINJA: DONE
« Last Edit: October 16, 2009, 03:40:59 pm by KittenMaster »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #57 on: October 14, 2009, 01:33:56 pm
Hmmmm I'll go for 6!

DONE!!
« Last Edit: October 17, 2009, 05:46:46 pm by Argyle »

Offline setz

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Re: HEXQUISITE CORPSE COLLAB II

Reply #58 on: October 14, 2009, 04:05:50 pm
87 - Done

Is there a limit on how many tiles we can do?
« Last Edit: October 15, 2009, 07:54:25 pm by setz »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #59 on: October 14, 2009, 04:10:47 pm
#51 please!

timelimit reached

« Last Edit: October 17, 2009, 11:36:30 pm by ptoing »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #60 on: October 14, 2009, 04:45:13 pm
89 DONE :y: :y: :y:
 :lala:
« Last Edit: October 16, 2009, 07:48:44 am by ui »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #61 on: October 14, 2009, 05:02:38 pm
@setz: nah there is not really a limit. In the last one ilkke had 7, tomic had 5, many had 2 or 3. I did not put down a rule to set a limit, so there wont be one in this. There might be one in future hex collabs.
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #62 on: October 14, 2009, 10:16:44 pm
Might I please have number 8? :)

DONE DONE DONE
« Last Edit: October 17, 2009, 05:06:57 am by Dex »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #63 on: October 15, 2009, 01:42:21 am
fixed  :-[
thank you very much, although it doesnt really matter much now i guess! haha

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Re: HEXQUISITE CORPSE COLLAB II

Reply #64 on: October 15, 2009, 02:34:53 am
Can i have number 3?

 :D

Done
« Last Edit: October 16, 2009, 12:19:16 am by Stratto »

Offline CrazyMLC

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Re: HEXQUISITE CORPSE COLLAB II

Reply #65 on: October 15, 2009, 06:19:43 am
Going on a limb and asking for number 59.  :crazy:

DONE.
« Last Edit: October 15, 2009, 08:49:19 pm by CrazyMLC »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #66 on: October 15, 2009, 01:59:56 pm
74!
I am enjoying this.

Done.
« Last Edit: October 16, 2009, 10:48:12 pm by ptoing »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #67 on: October 15, 2009, 03:37:14 pm
OH DEARY ME
I'm surprised this is up again so fast.

I'll try for #13 if you will.  :y:
 DONE, DONE AND DUNNER.  :blind:

*Is excited*
« Last Edit: October 17, 2009, 08:54:38 pm by Shrike »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #68 on: October 15, 2009, 05:21:56 pm
54

please.

She's done.
« Last Edit: October 16, 2009, 10:51:41 pm by big brother »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #69 on: October 15, 2009, 08:00:38 pm
Whenever Ive seen this done elsewhere, they'd keep the tiles hidden untill it was surrounded by completed tiles, so the entire image could be slowly revealed as it was completed. Probably not as fun a possibility with this one, but I figured I'd suggest it anyhow, because Im way too eager to see it all <3

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Re: HEXQUISITE CORPSE COLLAB II

Reply #70 on: October 15, 2009, 08:10:34 pm
There been talks along this line when the first one was started. It's more exciting to wait until the very end :D
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #71 on: October 15, 2009, 08:35:54 pm
Actually, I agree with Morganne; it provides more of an incentive for members to finish/take up tiles - in order to see the previous tile someone will need to do the next one (or three). This would mean people have less reason to sit on a tile for a few days.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #72 on: October 15, 2009, 08:49:06 pm
I'll take that Number 38 if you don't mind

-Z-



----------------
Edit:

Done and submitted
« Last Edit: October 15, 2009, 10:14:39 pm by Zoggles »

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Offline setz

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Re: HEXQUISITE CORPSE COLLAB II

Reply #73 on: October 15, 2009, 09:02:10 pm
I don't think sitting on a tile for a day or two should be that big a deal, I finished a bulk of both of mine in one day but decided to wait until the next day anyways, to catch flaws and touch it up with a fresh eye. The progressive revelation sounds interesting, but either way, the wait to see everything is what makes it really interesting, I think.

anyway ptoing, thanks for the replies. I'd like to do some more tiles but I just don't think I'll have the time this week so I'm looking forward to seeing what you guys come up with!

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Re: HEXQUISITE CORPSE COLLAB II

Reply #74 on: October 15, 2009, 09:05:05 pm
I don't think that whether tiles will be revealed when they have no free adjacent tiles will speed things up or motivate people to work faster.
Anyway, I am having an idea for a hexquisite corpse which will very much warrant partial revelation every now and then, but that will be something for the (hopefully near) future.
There are no ugly colours, only ugly combinations of colours.

Offline Zccc

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Re: HEXQUISITE CORPSE COLLAB II

Reply #75 on: October 15, 2009, 10:09:33 pm
What do the purple tiles mean? ??? I couldnt' find anything explaining that. Bahh, forget that  :yell:
« Last Edit: October 15, 2009, 10:11:46 pm by Zccc »

Offline Zoggles

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Re: HEXQUISITE CORPSE COLLAB II

Reply #76 on: October 15, 2009, 10:13:34 pm
Purple tiles signify that they are within (or close to) their last 24 hours. In some cases I will be flexible here, which will be handled via PM.

Therefore these tiles may become open again (if the artist who nabbed it doesn't finish within a reasonable time period.)

-Z-

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Offline pgil

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Re: HEXQUISITE CORPSE COLLAB II

Reply #77 on: October 16, 2009, 12:34:48 am
Just letting everyone know I'm working on my tile. I got started kind of late, so I'll be cutting it close to my deadline  :blind:

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Re: HEXQUISITE CORPSE COLLAB II

Reply #78 on: October 16, 2009, 04:18:27 am
There's a few tiles up I'm dying' to see revealed already.

No, I strongly disagree revealing them as we go is good. Doing that destroys the impact of the final revealing moment of truth. Morganne, just wait for it, wait for it . . .

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Re: HEXQUISITE CORPSE COLLAB II

Reply #79 on: October 16, 2009, 07:46:29 am
24 doneeeeee  :y: :blind:
« Last Edit: October 18, 2009, 01:24:07 am by ui »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #80 on: October 16, 2009, 07:54:42 am
24 is fine :)
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #81 on: October 16, 2009, 09:49:34 am
64 please ? :)

edit ptoing: Read the rules.
« Last Edit: October 16, 2009, 03:33:23 pm by ptoing »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #82 on: October 16, 2009, 11:48:31 am
88 please  :)
Done
« Last Edit: October 19, 2009, 07:19:21 pm by ptoing »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #83 on: October 16, 2009, 11:55:14 am
can i have 86 ?
« Last Edit: October 17, 2009, 06:28:43 pm by johnnyspade »
Quote
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Offline Carnivac

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Re: HEXQUISITE CORPSE COLLAB II

Reply #84 on: October 16, 2009, 12:37:45 pm
Can I take 42?

Never done anything like this and it'll make a nice change from all the sprite/tiling game work I been doing for the past few years.  I was gonna join in a couple days ago but I got a rather superb PS3 video game and didn't want to commit to this til I got through the story mode on that.

I'm not sure I fully get how to do this but I'll give it a go.  I'll do one and you just tell me if it's wrong or just too crappy to have in there.


edit:  Done, I think.  Back to Uncharted 2.
« Last Edit: October 16, 2009, 10:37:39 pm by Carnivac »
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Offline Zccc

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Re: HEXQUISITE CORPSE COLLAB II

Reply #85 on: October 16, 2009, 01:37:51 pm
39, please.

Done
« Last Edit: October 19, 2009, 07:18:50 pm by ptoing »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #86 on: October 16, 2009, 04:18:34 pm
Damn 86 got taken! I'll just do 39... Oh wait!
I really wanted them

88 it is then

taken by Reo
« Last Edit: October 16, 2009, 05:13:36 pm by ptoing »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #87 on: October 16, 2009, 06:54:08 pm
18! C'mere boy you're all MINE ; o

EDIT: aw...shucks had little time and then I went and made a sucky tile...18...I am sad to let you go but I am not good enough for you, buh-bye!
« Last Edit: October 20, 2009, 03:25:24 am by Conceit »

Offline Photocopier

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Re: HEXQUISITE CORPSE COLLAB II

Reply #88 on: October 16, 2009, 07:19:31 pm
Awww, didn't see that. I'd started and everything (1 hour  :crazy::'(
It's just going to have to be... 90!

Offline 9_6

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Re: HEXQUISITE CORPSE COLLAB II

Reply #89 on: October 16, 2009, 07:19:48 pm
4 please?

And done!
« Last Edit: October 16, 2009, 09:15:50 pm by 9_6 »
Does scaling an image blur it?
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Offline pgil

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Re: HEXQUISITE CORPSE COLLAB II

Reply #90 on: October 16, 2009, 07:34:04 pm
32 pretty please!

Aaaand DONE!
« Last Edit: October 16, 2009, 09:42:14 pm by pgil »

Offline Hishnak

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Re: HEXQUISITE CORPSE COLLAB II

Reply #91 on: October 16, 2009, 08:02:43 pm
57, please

done
« Last Edit: October 18, 2009, 05:44:58 pm by Hishnak »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #92 on: October 16, 2009, 08:16:27 pm
68 - done

I've had some time freed up
« Last Edit: October 17, 2009, 02:48:45 am by setz »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #93 on: October 16, 2009, 08:21:09 pm
badabing!
here are my tiles:


wait.. did i get something wrong? and what are the purple hexagons for?

looking forward to the secret santa hexqusite corps 2017

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Re: HEXQUISITE CORPSE COLLAB II

Reply #94 on: October 16, 2009, 08:27:41 pm
Hahaha, the purple hexagons are just to show which tiles are in the last 24 hours of the timelimit or over it already (but in leeway period)

Not claiming anything, tomic?
« Last Edit: October 16, 2009, 08:30:34 pm by ptoing »
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #95 on: October 16, 2009, 08:57:04 pm
yepp, got it. i've followed the collab from the very beginning, the questions was more though as allusion to some stupid question.. danke trotzdem =)

i'd take #24 but am not sure if ui laid claim on it already.
looking forward to the secret santa hexqusite corps 2017

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Re: HEXQUISITE CORPSE COLLAB II

Reply #96 on: October 16, 2009, 09:08:58 pm
ah i forgot to update that field, 24 is ui's
There are no ugly colours, only ugly combinations of colours.

Offline Stratto

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Re: HEXQUISITE CORPSE COLLAB II

Reply #97 on: October 16, 2009, 09:18:56 pm
can i have 65?
DONE
« Last Edit: October 17, 2009, 03:53:59 pm by Stratto »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #98 on: October 16, 2009, 09:30:23 pm
sure
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #99 on: October 16, 2009, 10:43:51 pm
I envy the skill of those of you who managed to do these so well and especially those doing more than one.  Can tell even by just the visible borders there's some quality stuff in there.  I really struggled with mine.  Hardest thing I've ever had to do pixelwise.  Looking forward to seeing the fully complete and revealed piece.
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Re: HEXQUISITE CORPSE COLLAB II

Reply #100 on: October 16, 2009, 10:57:12 pm
43 please!

Done
« Last Edit: October 17, 2009, 04:49:19 pm by pgil »

Offline rikfuzz

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Re: HEXQUISITE CORPSE COLLAB II

Reply #101 on: October 16, 2009, 11:03:17 pm
Might I obtain number 47?

edit: And done!
« Last Edit: October 17, 2009, 03:19:14 pm by rikfuzz »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #102 on: October 16, 2009, 11:30:00 pm
badabing!
here are my tiles:


wait.. did i get something wrong? and what are the purple hexagons for?




You're fired!

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Re: HEXQUISITE CORPSE COLLAB II

Reply #103 on: October 16, 2009, 11:59:34 pm
72

Do the updated rules imply that one should avoid Tomic? :lol: - this seems like good advice :p (btw, Tomic submit to PJ!)

Done
« Last Edit: October 19, 2009, 12:56:13 pm by skamocore »

Offline 9_6

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Re: HEXQUISITE CORPSE COLLAB II

Reply #104 on: October 17, 2009, 12:55:07 am
66

done
« Last Edit: October 17, 2009, 06:33:18 pm by ptoing »
Does scaling an image blur it?
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Offline adcrusher524

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Re: HEXQUISITE CORPSE COLLAB II

Reply #105 on: October 17, 2009, 04:32:27 am
I'd like to give 36 a shot please :)

Done
« Last Edit: October 20, 2009, 07:38:20 pm by adcrusher524 »

Offline Zique

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Re: HEXQUISITE CORPSE COLLAB II

Reply #106 on: October 17, 2009, 05:06:16 am
I'm quite proud of the tile I've done, and upon completion and revealing of the finished collab, I'll finally have an avatar.

I'd try and pick up another but I'm headed out to Florida in 5 hours, and won't be back for a week.

Can't wait to see how far it'll have gone by then. Best of luck to all of you, I'm sure it's gonna be great.

And Tomec, wtf is up with that post. You showed tiles AND put them in the "Things to Avoid" template? I'm just hoping you did that to prove a point to avoid posting your tiles in the thread.

STILL, I like the work you did on those two, not bad.
WIP

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II

Reply #107 on: October 17, 2009, 05:07:35 am
He did them as a joke, I imagine.

Offline Emtch

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Re: HEXQUISITE CORPSE COLLAB II

Reply #108 on: October 17, 2009, 07:13:11 am
77 still up for the taking? In that case, I'll take it.
« Last Edit: October 17, 2009, 07:16:49 am by Emtch »

Offline Scribblette

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Re: HEXQUISITE CORPSE COLLAB II

Reply #109 on: October 17, 2009, 07:20:46 am
Sweet - thanks for notifying me, mathias! Currently house hunting all weekend so hoping you'll slow down and leave me one for Tuesday morning! :)
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Offline tomic

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Re: HEXQUISITE CORPSE COLLAB II

Reply #110 on: October 17, 2009, 09:04:30 am
And Tomec, wtf is up with that post. You showed tiles AND put them in the "Things to Avoid" template? I'm just hoping you did that to prove a point to avoid posting your tiles in the thread.

you didn't get it.
i didn't claim any tile in this collab, thus cannot reveal any. these are just for fun tiles, based on the old "things to avoid" box.
secondly, i had 5 tiles in the last one, which implies that i know the rules. also, i can read. being funny is soo difficult if the audience is slow on the uptake =)

*waiting for some some more green tiles for the weekend btw.
« Last Edit: October 17, 2009, 03:07:29 pm by tomic »
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Offline pgil

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Re: HEXQUISITE CORPSE COLLAB II

Reply #111 on: October 17, 2009, 03:05:43 pm
Jokes are confusing ???

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Re: HEXQUISITE CORPSE COLLAB II

Reply #112 on: October 17, 2009, 03:25:16 pm
63! Doesn't look like it has been claimed.

Offline ui

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Re: HEXQUISITE CORPSE COLLAB II

Reply #113 on: October 17, 2009, 04:10:08 pm
where is Ilkke, Mirre, Angryle, Ergg and a lot of other ppl who participed on the lastone!??? :XXX i want all those guys in!!! :DDDD and moar ppl in!!!! :noob: :noob: :noob:

Offline RadiationGloves.Drugs

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Re: HEXQUISITE CORPSE COLLAB II

Reply #114 on: October 17, 2009, 05:39:52 pm
 :D
« Last Edit: October 17, 2009, 06:40:51 pm by RadiationGloves.Drugs »
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Offline tomic

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Re: HEXQUISITE CORPSE COLLAB II

Reply #115 on: October 17, 2009, 05:49:14 pm
77 still up for the taking? In that case, I'll take it.

77, please. I'll try to do better. :'(

srsly, do you read other's posts?
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Offline skw

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Re: HEXQUISITE CORPSE COLLAB II

Reply #116 on: October 17, 2009, 06:28:21 pm
hi! i'm really sorry but i won't be able to cover 86. :( therefore, you can still have it.

i might take another one if i have a reasonable amount of time, and if i still can.

i've edited the previous post.

great stuff, tomic! and you did it just for kicks. kudos, man!
« Last Edit: October 17, 2009, 06:30:30 pm by johnnyspade »
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Offline 9_6

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Re: HEXQUISITE CORPSE COLLAB II

Reply #117 on: October 17, 2009, 06:34:09 pm
Let me fail at 86 then.
Does scaling an image blur it?
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Offline RadiationGloves.Drugs

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Re: HEXQUISITE CORPSE COLLAB II

Reply #118 on: October 17, 2009, 06:41:24 pm
14 then, please. DONE! ;D
« Last Edit: October 18, 2009, 08:33:17 pm by RadiationGloves.Drugs »
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Offline tomic

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Re: HEXQUISITE CORPSE COLLAB II

Reply #119 on: October 17, 2009, 07:16:23 pm
46 bitte!

DONE! before i get purplefied ;D
« Last Edit: October 19, 2009, 06:04:32 pm by tomic »
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Offline setz

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Re: HEXQUISITE CORPSE COLLAB II

Reply #120 on: October 17, 2009, 07:24:55 pm
Tile 5 if I may. - DONE

edit: it seems theres an issue with tile 6, there are some transparant specks around the left border, just wondering what color those are supposed to be
« Last Edit: October 19, 2009, 03:56:52 am by setz »

Offline Arachne

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Re: HEXQUISITE CORPSE COLLAB II

Reply #121 on: October 17, 2009, 07:56:31 pm
40! Done! ;D
« Last Edit: October 17, 2009, 10:06:21 pm by Arachne »

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #122 on: October 17, 2009, 07:59:02 pm
Setz, tile 6 looks fine to me. There is some of the dark orange on the side which is close to the red used for the claimed tiles. You mean that?
There are no ugly colours, only ugly combinations of colours.

Offline setz

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Re: HEXQUISITE CORPSE COLLAB II

Reply #123 on: October 17, 2009, 08:17:10 pm


i thought it might've been some sort of weird issue with wine/pmotion but its appearing that way in browsers too

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #124 on: October 17, 2009, 08:24:41 pm
Fixed! Argyle was using a bunch of the colours which should not be used!
« Last Edit: October 17, 2009, 08:30:07 pm by ptoing »
There are no ugly colours, only ugly combinations of colours.

Offline infinity+1

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Re: HEXQUISITE CORPSE COLLAB II

Reply #125 on: October 17, 2009, 11:26:58 pm
i'll take 51

Offline Stratto

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Re: HEXQUISITE CORPSE COLLAB II

Reply #126 on: October 18, 2009, 12:40:50 am
I can see some transparency problems with tile 89

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #127 on: October 18, 2009, 12:48:13 am
That's actually pixeled and intentional :P
There are no ugly colours, only ugly combinations of colours.

Offline Mush

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Re: HEXQUISITE CORPSE COLLAB II

Reply #128 on: October 18, 2009, 02:26:13 am
I have my eye on 81

~D O N E !~
(whew...)
« Last Edit: October 20, 2009, 04:03:40 am by Mush »

Offline Emtch

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Re: HEXQUISITE CORPSE COLLAB II

Reply #129 on: October 18, 2009, 12:15:09 pm
Due to a bunch of really shitty things happening, I have to give up. Tile 77 is free again.

Offline CrazyMLC

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Re: HEXQUISITE CORPSE COLLAB II

Reply #130 on: October 19, 2009, 09:39:23 am
Its all starting to fall into place.

I feel sorry for the person who gets 75.
I wonder how that's going to work out.

Offline Zoggles

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Re: HEXQUISITE CORPSE COLLAB II

Reply #131 on: October 19, 2009, 10:58:15 am
Hmm not sure why you'ld feel sorry for them... doesn't look too bad. In fact I think I may have a go at it myself.


#75 please


-Z-


--------------

Edit:

Done and submitted
« Last Edit: October 19, 2009, 02:19:59 pm by Zoggles »

Sorry if I don't seem to ever comment on your posts, but anything hosted on imageshack or most image hosting web sites is blocked from China. If I can't see it I can't therefore comment on it :(

Offline infinity+1

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Re: HEXQUISITE CORPSE COLLAB II

Reply #132 on: October 19, 2009, 02:39:44 pm
dunn

Offline ilkke

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Re: HEXQUISITE CORPSE COLLAB II

Reply #133 on: October 19, 2009, 07:56:52 pm
#83 is moine
i

Offline RadiationGloves.Drugs

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Re: HEXQUISITE CORPSE COLLAB II

Reply #134 on: October 19, 2009, 10:00:15 pm
52, if I may.

d^_^ b
also done.
« Last Edit: October 22, 2009, 10:04:12 pm by RadiationGloves.Drugs »
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Offline 9_6

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Re: HEXQUISITE CORPSE COLLAB II

Reply #135 on: October 19, 2009, 10:22:54 pm
Is this still not done yet?
Fine, 61 then.

And done
« Last Edit: October 19, 2009, 11:25:38 pm by 9_6 »
Does scaling an image blur it?
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Offline Argyle

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Re: HEXQUISITE CORPSE COLLAB II

Reply #136 on: October 20, 2009, 02:24:08 am
Fixed! Argyle was using a bunch of the colours which should not be used!

Blech, sorry about any problems my tile may have had with colors.  I guess I must have snagged a color from the palette menu that was intended only for colorizing the board at some point, which may have spread like wildfire accidentally because I go eyedropper tool like mad when I'm drawing on a tablet.

Offline Scribblette

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Re: HEXQUISITE CORPSE COLLAB II

Reply #137 on: October 20, 2009, 02:43:03 am
I'll steal away 76 and see if I can survive it with a few clichés. :)

I was going to do fortyeight, but I can't work out what setz is doing with the base of his tile on the side - or more specifically, how to turn that into something different.
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Offline xhunterko

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Re: HEXQUISITE CORPSE COLLAB II

Reply #138 on: October 20, 2009, 04:49:31 am
I'll take 18 then.

Done! That was fun. Maybe I'll snag another tile later.

Maybe.
« Last Edit: October 21, 2009, 10:13:30 pm by xhunterko »

Offline pmprog

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Re: HEXQUISITE CORPSE COLLAB II

Reply #139 on: October 20, 2009, 10:08:10 am
58 please

Edit: done
« Last Edit: October 20, 2009, 04:45:21 pm by pmprog »

Offline vierbit

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Re: HEXQUISITE CORPSE COLLAB II

Reply #140 on: October 20, 2009, 12:42:23 pm
The number 7 please.

DONE!
« Last Edit: October 23, 2009, 12:00:30 am by vierbit »

Offline Lackey

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Re: HEXQUISITE CORPSE COLLAB II

Reply #141 on: October 20, 2009, 03:54:46 pm
55!

Offline ilkke

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Re: HEXQUISITE CORPSE COLLAB II

Reply #142 on: October 20, 2009, 05:28:47 pm
How about a "no f*ing horizons" rule? :D
i

Offline Conzeit

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Re: HEXQUISITE CORPSE COLLAB II

Reply #143 on: October 20, 2009, 05:40:07 pm
hahahahahah....I totally get where you're coming from there ilkke :p

I love how my corner is FINALLY getting to grow out and even connect with the others  :o it looks like this could be done pretty soon =O
« Last Edit: October 20, 2009, 05:47:41 pm by Conceit »

Offline RadiationGloves.Drugs

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Re: HEXQUISITE CORPSE COLLAB II

Reply #144 on: October 20, 2009, 08:00:38 pm
 ;D
« Last Edit: October 22, 2009, 10:04:29 pm by RadiationGloves.Drugs »
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Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II

Reply #145 on: October 20, 2009, 08:07:16 pm
Leave some of that action for me, guys! Times is rough.

Offline Conzeit

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Re: HEXQUISITE CORPSE COLLAB II

Reply #146 on: October 20, 2009, 10:34:07 pm
33 is hereby claimed for the Conceit party  >:( unless I'm missing somebody else claiming it :blind: (already have something for it)

and after much deliberation the final veredict seems to be that it is
DONE!
« Last Edit: October 21, 2009, 10:02:11 pm by Conceit »

Offline Shrike

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Re: HEXQUISITE CORPSE COLLAB II

Reply #147 on: October 21, 2009, 12:08:06 am
That's actually pixeled and intentional :P

Woah woah woah- we can have transparency?  Did I overlook that in the rules?  *reads rules*  I see nothing that says we can or can't.  Clarification?
If so, what about alpha channels?  Too complicated?   :P
« Last Edit: October 21, 2009, 12:10:30 am by Shrike »

Offline Stratto

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Re: HEXQUISITE CORPSE COLLAB II

Reply #148 on: October 21, 2009, 12:25:56 am
That's actually pixeled and intentional :P

Woah woah woah- we can have transparency?  Did I overlook that in the rules?  *reads rules*  I see nothing that says we can or can't.  Clarification?
If so, what about alpha channels?  Too complicated?   :P

I actually think, by intentional, he means that he did the checker pattern by hand, just for effect.
but real transparency would be pretty nice for a future cllaboration.

Offline Scribblette

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Re: HEXQUISITE CORPSE COLLAB II

Reply #149 on: October 21, 2009, 03:12:00 am
Ah, humbug. I have to return 76, apparently my pixel time needs to be spent house hunting. :(

Next time I'll join in earlier so as to avoid so many side pieces - this is harder than I thought! Colours are interesting enough, but when you have people all around you using it in different ways, some with dithering, some with barely any aliasing.. it's weird! Really, really weird.
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Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II

Reply #150 on: October 21, 2009, 04:15:48 am
76, maestro

DONE





Yes, this thing can get really difficult, if you're putting forth effort to mesh with your surroundings and create something worthwhile that is. Mediocre work is always easy, on the other hand.

That sucks Scribblette, hope you find something soon. I'll pick up where you left off.
« Last Edit: October 24, 2009, 08:52:53 am by Mathias »

Offline ilkke

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Re: HEXQUISITE CORPSE COLLAB II

Reply #151 on: October 21, 2009, 09:17:52 am
How can there possibly be transparency in a tiled collab?
What the hell are you talking about?
i

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #152 on: October 21, 2009, 09:49:38 am
There could be transparency, but it does not make much sense, so, no.
There are no ugly colours, only ugly combinations of colours.

Offline ui

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Re: HEXQUISITE CORPSE COLLAB II

Reply #153 on: October 21, 2009, 05:20:17 pm
hey hey to clarify what i did...... did that "transparence effect" intentional... the tile is not transparent itself... just in the outside the boders (cuz is needed), but that's just because the collab need transparent borders to mix with the others Hexagon aswell. I just found that "creative" way to use the palette, not to try then transparent inside the borders.

But its nice seen ppl talking or asking about if is transparence...  :lol:... that mean the transparent effect or the intention just works perfect as i spected.  :lol:

sorry for the troubles and problems caused...  :'(

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Re: HEXQUISITE CORPSE COLLAB II

Reply #154 on: October 21, 2009, 06:43:06 pm
I'm still confused as to what you guys are talking about.

By the way I AM still working on my tile, nearly finished. I realize I am running a bit late.

Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II

Reply #155 on: October 21, 2009, 07:21:32 pm
Crazy ol' UI pixeled a white and gray checkerboard pattern into his tile 89 - A pattern ubiquitous with transparency, since almost every layered gfx program uses it to denote transparency, just like hot pink in most old indexed games' graphics.

Offline ilkke

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Re: HEXQUISITE CORPSE COLLAB II

Reply #156 on: October 22, 2009, 01:00:10 pm
DONE!
i

Offline ilkke

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Re: HEXQUISITE CORPSE COLLAB II

Reply #157 on: October 22, 2009, 02:31:42 pm
I claim 78!
i

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II

Reply #158 on: October 22, 2009, 08:08:42 pm
84, if you please!~

Offline ui

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Re: HEXQUISITE CORPSE COLLAB II

Reply #159 on: October 22, 2009, 10:01:06 pm
34 34 done :y: :y: :y:
« Last Edit: October 24, 2009, 04:58:35 pm by ui »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #160 on: October 22, 2009, 11:24:55 pm
I'd like to issue some guesses of the content of some tiles, when it's all revealed and I'm completely wrong it'll be even more amusing. Don't agree or disagree if the tile is yours. . .

1 - female YUS bird
2 - celestial planets in outer space
3 - space combat scene
4 - uhmmm . . . ducks in a pond
5 - buxom blonde in a blue hat
6 - ocean scene flying blue caterpillar in air
7 - [NOT SUBMITTED]
8 - alien lair with the greek god poseidon
9 - not an arachnid . . . but some other arachne insect monster beast
10 - nuclear reactor
11 - ehmmm, grassy
12 - waterworld
13 - ninja turtles
14 - radioactive gloves holding drugs
15 - perspective path tranguil mountin scene
16 - the tree of life
17 - a hidout lair complete with flower gardens
18 - [NOT SUBMITTED]
19 - [NOT SUBMITTED]
20 - subterranean cave w/ phosphorescent pool
21 - dragon perch under a cliff
22 - paratrooper touching down on a precipice
23 - [NOT SUBMITTED]
24 - cabin interior
25 - waterfall
26 - an expression of love for cyan
27 - sahara animals being abducted
28 - end of the earth
29 - snake on cover of Life Force, molded
30 - space platform
31 - spacey structure w/ platforms in bg
« Last Edit: November 04, 2009, 04:16:19 pm by Mathias »

Offline brod

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Re: HEXQUISITE CORPSE COLLAB II

Reply #161 on: October 23, 2009, 12:03:35 am
Hah I like that idea, guessing would be fun! Is that alright with you if we post some, Ptoing?  ???

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Re: HEXQUISITE CORPSE COLLAB II

Reply #162 on: October 23, 2009, 01:43:24 am
You can guess but please don't reveal the content of your tiles, people!
There are no ugly colours, only ugly combinations of colours.

Offline Mush

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Re: HEXQUISITE CORPSE COLLAB II

Reply #163 on: October 23, 2009, 05:14:56 am
Looks like it's coming together.

(Is there any reason my name is gray?)

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Re: HEXQUISITE CORPSE COLLAB II

Reply #164 on: October 23, 2009, 06:18:16 am
#56, please

Done
« Last Edit: October 25, 2009, 04:07:38 pm by Rosse »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #165 on: October 23, 2009, 04:15:19 pm
(Is there any reason my name is gray?)

(I was probably a bit tired when I updated it and overlooked it. Fixed)
There are no ugly colours, only ugly combinations of colours.

Offline RadiationGloves.Drugs

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Re: HEXQUISITE CORPSE COLLAB II

Reply #166 on: October 23, 2009, 11:10:10 pm
48! Again!Done!

my last tile. :)
« Last Edit: October 28, 2009, 07:24:30 pm by RadiationGloves.Drugs »
Iamaminimalist.

Offline Ergg

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Re: HEXQUISITE CORPSE COLLAB II

Reply #167 on: October 23, 2009, 11:28:10 pm
23 for me : DONE

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Re: HEXQUISITE CORPSE COLLAB II

Reply #168 on: October 23, 2009, 11:52:55 pm
Aw, I was hoping Mush's tile was some kind of hidden bonus tile :P Maybe Hex-Cor III could have bonus tiles; I'm not sure what rewards you could give for finding a bonus tile though - the only thing I can think of is +1s. :-\

Ergg -  ??? 23 isn't even available though

Offline Zoggles

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Re: HEXQUISITE CORPSE COLLAB II

Reply #169 on: October 24, 2009, 10:00:23 am
Heh Bonus tiles... hehe I like the sound of that :) Though I'm not sure what the bonus would yield.

Perhaps extra colours? You could keep the main palette with only 16 colours in it and different tiles have 0-4 extra colours (different combinations from a second set of 16 giving a full image total of 32 but only 16-20 per tile) available - which can only be used within the confines of the non-masked area (i.e. not the shown border). The whole image could therefore have a predetermined (by ptoing) colour bias thanks to the added bonus colours.

The board is beginning to fill out nicely.. can hardly wait to see the final unveiled monstrosity in all its glory.

-Z-

Sorry if I don't seem to ever comment on your posts, but anything hosted on imageshack or most image hosting web sites is blocked from China. If I can't see it I can't therefore comment on it :(

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Re: HEXQUISITE CORPSE COLLAB II

Reply #170 on: October 24, 2009, 10:54:31 am
I would like to give 41 a shot

I am now done giving tile 41 a shot
« Last Edit: October 26, 2009, 06:18:15 am by setz »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #171 on: October 24, 2009, 12:37:56 pm
I claim 80!

DONE!

PS: hello all! ;)
« Last Edit: October 25, 2009, 02:34:50 pm by Peach »
"It's all fun and games, until someone loses an eye". - mom

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Re: HEXQUISITE CORPSE COLLAB II

Reply #172 on: October 24, 2009, 02:01:36 pm
Heh Bonus tiles... hehe I like the sound of that :) Though I'm not sure what the bonus would yield.
Perhaps extra colours? You could keep the main palette with only 16 colours in it and different tiles have 0-4 extra colours (different combinations from a second set of 16 giving a full image total of 32 but only 16-20 per tile) available - which can only be used within the confines of the non-masked area (i.e. not the shown border). The whole image could therefore have a predetermined (by ptoing) colour bias thanks to the added bonus colours.

guys, seriously. nobody would get this. judging from some earlier post (and a recent one =) it seems that the rules as of now are already complicated enough for some people. and you wanna start playing around with the palette? who's gonna manage this? what's next, rotating bonus tiles with frames equal to the tile number?* i don't see this.

:
anyways, i'm itching to do another tile, but don't really see a time window for it atm =/ could you please slow down pixeling a bit? thanks*
see bottom

p.s. passages meant as jokes are marked "*". just in case.
« Last Edit: October 24, 2009, 09:07:23 pm by tomic »
looking forward to the secret santa hexqusite corps 2017

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Re: HEXQUISITE CORPSE COLLAB II

Reply #173 on: October 24, 2009, 02:29:54 pm
If you get a bonus tile Tomic will personally fly to your home town and perform his infamous comedy routine for you filled with jokes that no-one gets* :P

I'm also in the same boat, I don't think I'll have the time to do another one; it was hard enough finding the time to work on my last tile :(

I really look forward to seeing what people do with tiles 35, 70 or 82 (and any other future landlocked tiles)
« Last Edit: October 24, 2009, 02:32:02 pm by skamocore »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #174 on: October 24, 2009, 05:18:18 pm
Yes, it is hard to find the time for this typiclly, that's why I stay up until 4am doing it.   Sleep? That's for losers!*   (notice the handy tomic asterisk)

Tomic I agree; further complications for the rules would probably just wreak chaos. ptoing's workload would increase 4x checking rule adherance of each tile methodically, notifiying artists of their inevitable technical mistakes, etc. Let's not adulterate ptoing's fine collab concept with our feature creep, though it is fun to innovate new ideas for it, fact remains it's probably not a good ideer.

Hey, Peach. Did you just now find this?

--Setz and 9_6, thanks for the crazy multi-colored metal panels, they set the tone for my #76. I don't normally use color like that, it was nice.


Offline Peach

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Re: HEXQUISITE CORPSE COLLAB II

Reply #175 on: October 24, 2009, 06:02:57 pm
Hey, Peach. Did you just now find this?

exactly!  ;D
"It's all fun and games, until someone loses an eye". - mom

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Re: HEXQUISITE CORPSE COLLAB II

Reply #176 on: October 24, 2009, 06:55:19 pm
Mathias: Actually, They're not metal: they're a ceramic scale bricks.*

And Tomic, just for you, I'll make this my last tile. I feel like I've overdid it abit anyways. :blind:

Oh and a question, what exactly is a corpse collab?

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Re: HEXQUISITE CORPSE COLLAB II

Reply #177 on: October 24, 2009, 07:18:25 pm
Mathias: Actually, They're not metal: they're a ceramic scale bricks.*

And Tomic, just for you, I'll make this my last tile. I feel like I've overdid it abit anyways. :blind:

Oh and a question, what exactly is a corpse collab?

uh huh hmmm . . .

Good question. An "Exquisite Corpse" production is just a collab between multiple people who don't get to see the "overall picture" until the end. Give it a quick read, it's interesting.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #178 on: October 24, 2009, 09:08:12 pm
okay.. i hope, i won't regret this, but
#70 please

DONE! daylight saving ftw
« Last Edit: October 25, 2009, 05:44:04 pm by tomic »
looking forward to the secret santa hexqusite corps 2017

Offline Mirre

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Re: HEXQUISITE CORPSE COLLAB II

Reply #179 on: October 24, 2009, 09:19:08 pm
#45, please? ;)

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Re: HEXQUISITE CORPSE COLLAB II

Reply #180 on: October 25, 2009, 06:13:34 am
Back from vacation. Good progress everybody!
WIP

Offline .TakaM

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Re: HEXQUISITE CORPSE COLLAB II

Reply #181 on: October 25, 2009, 10:14:20 am
I would like to claim #35

I was kicking myself for not partaking in the first hexcollab.  :P
Life without knowledge is death in disguise

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Re: HEXQUISITE CORPSE COLLAB II

Reply #182 on: October 25, 2009, 03:41:17 pm
60 please.

Döne!
« Last Edit: October 28, 2009, 05:38:04 pm by vierbit »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #183 on: October 25, 2009, 04:28:32 pm
some things have come up and i will not be able to complete my tile! i'm sorry for the inconvenience, but there's some other important things i need to put my attention towards.

sorry.

Offline miascugh

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Re: HEXQUISITE CORPSE COLLAB II

Reply #184 on: October 25, 2009, 08:23:05 pm
82 Done  :-*
« Last Edit: October 26, 2009, 03:32:34 pm by miascugh »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #185 on: October 25, 2009, 08:50:03 pm
looking forward to the secret santa hexqusite corps 2017

Offline Peach

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Re: HEXQUISITE CORPSE COLLAB II

Reply #186 on: October 25, 2009, 10:35:50 pm
"It's all fun and games, until someone loses an eye". - mom

Offline Metaru

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Re: HEXQUISITE CORPSE COLLAB II

Reply #187 on: October 26, 2009, 12:56:01 am
Sorry for claiming that tile back then, had some problems irl and i couldn't get to finish the tile i was doing. is there any possibility that i could take Dex's Tile(84) since he's not going to finish it?

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Re: HEXQUISITE CORPSE COLLAB II

Reply #188 on: October 26, 2009, 01:00:00 am
Just claim it :P
There are no ugly colours, only ugly combinations of colours.

Offline Conzeit

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Re: HEXQUISITE CORPSE COLLAB II

Reply #189 on: October 26, 2009, 04:24:53 am
Sorry for claiming that tile back then, had some problems irl and i couldn't get to finish the tile i was doing. is there any possibility that i could take Dex's Tile(84) since he's not going to finish it?
Nobody's sore about what you did with your tile....I claimed one and finsihed, then claimed another and lost it for similar reasons...then claimed another and finished it.

Things will be ok just as long as you're determined to do your tile and you're not just being lazy and losing tiles over and over
« Last Edit: October 26, 2009, 04:35:16 am by Conceit »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #190 on: October 26, 2009, 03:11:59 pm
Ptoing, you warned me of using an illegal color in my tile.
It turned out that a BUNCH of tiles use the same color.
Someone must have used it in error, and then everyone used it for tiling's sake without noticing.

Have no idea how to fix it now. Probably the best way would be to fix tiles in the order they were created.
i

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Re: HEXQUISITE CORPSE COLLAB II

Reply #191 on: October 26, 2009, 04:42:59 pm
Took the current hex2 collab version in original post, non-contiguous paintbucketed each palette swatch in top left to cover all "legal" pixels with black, therefore proving their innocence. Only the shameful guilty pixels were left. I'm far too cool to use incorrect colors!*

  >>View Blinking Guilty Pixels<<     15, 33, 65, 81, 82, 83 and 84 are affected.

Don't know which other tiles may have more guilty pixels masked off; I can't see them to find them. It's noteworthy that all guilty pixels I found use colors used for the unclaimable tiles. Considering we all use different software and work differently it's not surprising. Stricter QC may be necessary.


(while we're on the subject, I just found 3 bad pixels in the hex1 collab, hehe. only 3 though)

Offline Macroparasite

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Re: HEXQUISITE CORPSE COLLAB II

Reply #192 on: October 26, 2009, 05:26:00 pm
Nr. 64 DONE!!!
« Last Edit: October 28, 2009, 11:10:48 pm by Macroparasite »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #193 on: October 26, 2009, 06:16:30 pm
DUNN!
i

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Re: HEXQUISITE CORPSE COLLAB II

Reply #194 on: October 26, 2009, 06:51:47 pm
Thanks Mathias. I just fixed this and the old one as well \o/

I fixed all the ones but ilkke's in this one because, ilkke, yours is severe. Please fix it and resubmit your tile to me.
I will do a more hardcore QC from now on >:O
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #195 on: October 26, 2009, 07:01:13 pm
Thanks Mathias. I just fixed this and the old one as well \o/

I fixed all the ones but ilkke's in this one because, ilkke, yours is severe. Please fix it and resubmit your tile to me.
I will do a more hardcore QC from now on >:O

Why'd you 'fix' it with dark grey instead with a more similar green?

lol: I cannot claim a tile since both are adjacent to my own tiles. Free up moar! :D
« Last Edit: October 26, 2009, 07:05:41 pm by ilkke »
i

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Re: HEXQUISITE CORPSE COLLAB II

Reply #196 on: October 26, 2009, 07:19:38 pm
I would like number 62 please, ptoing.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #197 on: October 26, 2009, 07:23:48 pm
lol: I cannot claim a tile since both are adjacent to my own tiles. Free up moar! :D

haha, seems like the universe wants to penalize you for something ;D
looking forward to the secret santa hexqusite corps 2017

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Re: HEXQUISITE CORPSE COLLAB II

Reply #198 on: October 26, 2009, 08:00:16 pm
Anytime, ptoing.

Will check my last tile out tomorrow night, late. Hopin' for a landlocked one, max challenge. Anticipatingly dreading.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #199 on: October 26, 2009, 09:16:41 pm
edit: been claimed, dangit

I'd take my old one back if I could, but seems Metaru wants it o.o

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Re: HEXQUISITE CORPSE COLLAB II

Reply #200 on: October 26, 2009, 09:32:52 pm
edit: been claimed, dangit

I'd take my old one back if I could, but seems Metaru wants it o.o

since im fairly new to pixelling i started working on 64 last night and then in school i was going to claim it but Macro got to it before me (my school blocks this for some reason)
i feel your pain of "dangit, someone beat me"

Offline RadiationGloves.Drugs

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Re: HEXQUISITE CORPSE COLLAB II

Reply #201 on: October 26, 2009, 10:29:12 pm
Part of the anticipation is wondering how other people interpreted your tile. SO EXCITED! :lol:
Iamaminimalist.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #202 on: October 26, 2009, 10:50:31 pm
Part of the anticipation is wondering how other people interpreted your tile. SO EXCITED! :lol:
Unfortunately my tile 64 doesn't get that chance :[ oh wellurz. I just want to see what other tiles havent been claimed that I can take

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Re: HEXQUISITE CORPSE COLLAB II

Reply #203 on: October 26, 2009, 10:51:35 pm
lol: I cannot claim a tile since both are adjacent to my own tiles. Free up moar! :D

haha, seems like the universe wants to penalize you for something ;D

For not fixing my tile, apparently  :crazy:
i

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Re: HEXQUISITE CORPSE COLLAB II

Reply #204 on: October 27, 2009, 03:03:08 am
when RGD is done his tile 48, if it still available I will take tile 23

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Re: HEXQUISITE CORPSE COLLAB II

Reply #205 on: October 27, 2009, 03:23:52 am
You can not claim in advance.
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #206 on: October 27, 2009, 03:38:50 am
okies, but his is purple and I cant get on the website in school to claim it (site is blocked.) so i was leaving my claim, but its ok if its early. but uh. do  i have to waste a post re-requesting it? (its ok if i do, but I am just wondering whether you want me to.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #207 on: October 27, 2009, 03:48:33 am
Once RGD has done his tile or his tile gets freed and any tile gets green again anyone (including you) can claim that tile. Whoever claims it first after I freed it (posted new image with green tile) gets it. (go redundancy)
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #208 on: October 27, 2009, 03:51:47 am
screw school rules. im going to try to use Teamviewer portable to use my home laptop to do this if i have to. stupid filters. i will not let this one slip thru my fingers while i watch it like #64 did!

Offline Conzeit

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Re: HEXQUISITE CORPSE COLLAB II

Reply #209 on: October 27, 2009, 07:54:27 am
screw school rules. im going to try to use Teamviewer portable to use my home laptop to do this if i have to. stupid filters. i will not let this one slip thru my fingers while i watch it like #64 did!
=O the passion! dont you just love this collab? Reality TV should take a hint from the kind of tension this creates with no competitivity at all =D

Offline Robbie

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Re: HEXQUISITE CORPSE COLLAB II

Reply #210 on: October 27, 2009, 10:53:21 am
But in my opinion, to participate in this collab is an honor, so I am definitely going to be competitive

Offline ilkke

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Re: HEXQUISITE CORPSE COLLAB II

Reply #211 on: October 27, 2009, 01:19:54 pm
Once RGD has done his tile or his tile gets freed and any tile gets green again anyone (including you) can claim that tile. Whoever claims it first after I freed it (posted new image with green tile) gets it. (go redundancy)

Ptoing, when will you post the image file with the new picture of the grid with updated tiles on it instead of the current grid picture that is currently displayed on the first page of this thread that we are participating in?
i

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Re: HEXQUISITE CORPSE COLLAB II

Reply #212 on: October 27, 2009, 03:31:34 pm
I myself, that goes by mathias on this internet website served from a computer, might begin to suspect that the user whose moniker is commonly written as ptoing on said website domain may in a sense be gradually tiring of the probable tedium that is constantly updating the second collaboration event utilizing this concept of interlocking 6-sided polygons. Batlorder, what do you think?

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Re: HEXQUISITE CORPSE COLLAB II

Reply #213 on: October 27, 2009, 06:08:33 pm
ilkke, you fool! I can't update stuff when I am not awake, and neither can I update stuff if I have no new tiles (also I just updated and sent some PMs).
YOU FOOL!
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #214 on: October 27, 2009, 07:25:43 pm
im dying here waiting for RGD's to be updated, at least it wasnt updated while i was in school though

Offline miascugh

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Re: HEXQUISITE CORPSE COLLAB II

Reply #215 on: October 27, 2009, 08:31:26 pm
45!  !yus!
« Last Edit: October 28, 2009, 01:27:59 pm by miascugh »

Offline Robbie

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Re: HEXQUISITE CORPSE COLLAB II

Reply #216 on: October 27, 2009, 08:42:10 pm
Why was it freed?

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Re: HEXQUISITE CORPSE COLLAB II

Reply #217 on: October 27, 2009, 08:58:48 pm
Because mirre PM'ed me that she has tried and did not get to anything nice and she has not time now.
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #218 on: October 27, 2009, 09:02:32 pm
Because mirre PM'ed me that she has tried and did not get to anything nice and she has not time now.
ah. okies :D is RGD going to get his done in time?

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Re: HEXQUISITE CORPSE COLLAB II

Reply #219 on: October 27, 2009, 09:28:35 pm
He has sent me a wip some time ago and I wrote him a PM reminding him to get his ass in gear.
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #220 on: October 28, 2009, 11:09:53 am
67!
i

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Re: HEXQUISITE CORPSE COLLAB II

Reply #221 on: October 28, 2009, 11:23:52 am
23 here. done.
« Last Edit: October 29, 2009, 02:34:33 pm by robotriot »
WELCOME TO BATTLE SQUADRON

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Re: HEXQUISITE CORPSE COLLAB II

Reply #222 on: October 28, 2009, 11:32:06 am
damn it! i was just getting on the laptop to check if 23 was updated! shit...

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Re: HEXQUISITE CORPSE COLLAB II

Reply #223 on: October 28, 2009, 01:45:17 pm
19  :lol:

Can't pixel with a bad mouse pad  :'(
« Last Edit: October 28, 2009, 04:48:50 pm by Peeter »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #224 on: October 28, 2009, 06:45:32 pm
19  :lol:

Can't pixel with a bad mouse pad  :'(

lame excuse. i'd takeover #19 but touching myself is bad! ;D
looking forward to the secret santa hexqusite corps 2017

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Re: HEXQUISITE CORPSE COLLAB II

Reply #225 on: October 28, 2009, 06:57:28 pm
19  :lol:

Can't pixel with a bad mouse pad  :'(

lame excuse. i'd takeover #19 but touching myself is bad! ;D

Tomic, you're blunt, haha. Peete, you can make a mousepad out of something laying around easily enough.

--Waiting for a landlocked green--

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Re: HEXQUISITE CORPSE COLLAB II

Reply #226 on: October 28, 2009, 08:02:43 pm
19

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II

Reply #227 on: October 28, 2009, 08:06:51 pm
Well, Robbie, looks like you finally succeeded. :D

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Re: HEXQUISITE CORPSE COLLAB II

Reply #228 on: October 28, 2009, 08:17:37 pm
Well, Robbie, looks like you finally succeeded. :D
lol yes I did, and only because Peeter gave 19 up. (or prolly only, i dunno what would have happened to 18)

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Re: HEXQUISITE CORPSE COLLAB II

Reply #229 on: October 28, 2009, 08:40:31 pm
Im gonna guess:


1: Sick man vomiting gray fluid
2: gray fluid turns into hand, grabs craters
3: space-squid shoots lasers, is hit by craters
4: lasers illuminate an underwater scene
5: seaweed turns out to be bird feathers, bird is wearing strange shoes
6: feathers are set on fire, sniffed by Dachshund, perched on a very unstable plateau
7: ship at sea is attacked by kraken
8: kraken is joined by: flying knight, turkey legs, traffic light and a rock
9: also joined by giant squid-crab-light-bulb thing, capable of FIRIN' ITS LAZZOR!
10: lazzor hits unsuspecting wires, who flee in terror
11: 3 gray wires hide in a castle, are saved by a ghost
12: kirby w/ master sword, standing on elephant's trunk and triangle of antimatter
13: triangle expands and swallows the fleeing baby kraken, giant white mustache escapes
14: I cannot guess from what is visible atm.
15: circular clouds fly above a peaceful forest scene, pathway pov
16: Yggdrasil: http://en.wikipedia.org/wiki/Yggdrasil
17: cemetery w/ dead tree in front of swamp, sign: KEEP OUT, island in distance
18: not claimed
19: WIP
20: underground chamber w/ hanging cage
21:underground cave is built underneath a field of flowers, explosions in the sky, overhanging cliff
22: peaceful scene atop the cliff, green meadows, hot air balloon
23: yelling at a robot hot air balloon w/ flying cabin
24: wooden hallway, w/ lichen on left side
25: undersea encounters of the third kind
26: duck-plane, loch ness monster(, nothing strange here, then)
27: duck-plane has mold, also has seal and candy cane
28: the night that the great space giraffe descended to the pond and blessed all us duckies
29: space worm w/ pixar fisherman, on a super mario galaxy-esque green planet, also w/ fish
30: planet gets longer, sick man's feet explode, blue squares watch, impassive
31: Sick man's death bed turns into giant squid... with scales... what?
32: the giant squid is reunited with his cousin, the space-squid, they turn into trees
33: cartoon Yggdrasil w/ pool of youth-water
34: wall w/ forest
35: WIP
36: more flying knights!
37: the milky way's brother, the gravy way w/ some flying people
38: tennis: 15/Love w/ crossed wires
39: water-world w/ garlic and balloon blower
40: intense surfing scene w/ island in background
41: BUBBLES! w/ rocks and MORE BUBBLES! and , erm... gray.
42: blue mountain going up into the rocky heavens
43: mountains w/ birds in the clutches of the dead tree
44: fancy flyin' machines w/ floating crystal city
45: clouds... w/ meadow and... brown
46: flowery meadow w/ mountain*
47: "Vulcan is angry! It's so... vulcan-ic. Like some sort of vulcan-o"
48: I can not make an accurate guess from what is visible atm
49: guy dancing on a mountain w/ pebble path
50: EXPLOSION!! w/ smile and more pebbles
51: nose-man w/ green wall and Nessie... again
52: WHAT IS THIS!?!?!
53: tubes, crystals and rocks, oh my!
54: giant space-worm w/ robot, space slug and red pillar
55: space-bugs, going to help bring down the ship in 7?
56: cliffs, and a hole. DON'T JUMP!
57: yellow dinosaur under cartoon Yggdrasil
58: boxes and a tree trunk, w/ BOOM!
59: BOOM! w/ gravy way
60: spiky rock w/ cliff
61: more rocks (is there some sort of theme?) w/ clouds
62: not claimed
63: WIP
64: spiky rock w/ brown and small rocks
65: clouds and... waves
66: cloud land w/ boom and green (green rock?)
67: WIP
68: lines w/ checkerboard and smoke
69: smoky smoke
70: curvy smoke w/ bubbles and water*
« Last Edit: November 02, 2009, 08:58:01 pm by RadiationGloves.Drugs »
Iamaminimalist.

Offline Robbie

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Re: HEXQUISITE CORPSE COLLAB II

Reply #230 on: October 28, 2009, 08:54:10 pm
lol  ;D well seee..................

Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II

Reply #231 on: October 29, 2009, 12:01:45 am
Hehe, nice guesses.

Ah I was hoping somebody would discern the theme of setz's #68 and continue it, I almost grabbed 67 to do so. At least I think I know what it be . . .

Offline miascugh

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Re: HEXQUISITE CORPSE COLLAB II

Reply #232 on: October 29, 2009, 03:01:31 pm
One 35, please!

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Re: HEXQUISITE CORPSE COLLAB II

Reply #233 on: October 29, 2009, 03:37:01 pm
Hehe, nice guesses.

Ah I was hoping somebody would discern the theme of setz's #68 and continue it, I almost grabbed 67 to do so. At least I think I know what it be . . .

Sonic I'm guessing.

arrgh this is slowing down, I want to get 77 when it's available but otherwise I want to see it done O_O

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Re: HEXQUISITE CORPSE COLLAB II

Reply #234 on: October 29, 2009, 04:35:53 pm
Mmm, end of the week approaches and this tile looks too appealing...


84! DONE
« Last Edit: November 01, 2009, 10:39:23 am by Argyle »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #235 on: October 29, 2009, 06:41:41 pm
*EDIT

I'm not checking out 49.
« Last Edit: October 29, 2009, 07:40:39 pm by Mathias »

Offline Peach

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Re: HEXQUISITE CORPSE COLLAB II

Reply #236 on: October 29, 2009, 09:40:45 pm
77, I claim.
"It's all fun and games, until someone loses an eye". - mom

Offline Jad

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Re: HEXQUISITE CORPSE COLLAB II

Reply #237 on: October 29, 2009, 09:43:40 pm
I claim the shit out of 49

DONE * D *
« Last Edit: October 30, 2009, 11:09:18 pm by Jad »
' _ '

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Re: HEXQUISITE CORPSE COLLAB II

Reply #238 on: October 29, 2009, 10:19:24 pm
63, please.  For real this time.

So you finally jumped in, Jad. koo

Offline tomic

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Re: HEXQUISITE CORPSE COLLAB II

Reply #239 on: October 31, 2009, 10:18:39 am
only the 2nd hexquisite corps but it seems we already have a tradition: protracting it in the final stages.
shift up a gear*
looking forward to the secret santa hexqusite corps 2017

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #240 on: October 31, 2009, 10:14:34 pm
>:OUTRAGE!!
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #241 on: October 31, 2009, 10:27:36 pm
I like to take 67.

DONE!
« Last Edit: November 03, 2009, 03:13:41 am by vierbit »

Offline ilkke

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Re: HEXQUISITE CORPSE COLLAB II

Reply #242 on: October 31, 2009, 10:52:30 pm
19 is mine!
i

Offline Photocopier

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Re: HEXQUISITE CORPSE COLLAB II

Reply #243 on: November 01, 2009, 12:37:58 am
dagnabbit!

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II

Reply #244 on: November 01, 2009, 04:56:03 am
Poor Robbie. And after all his fussing, too! ;D

Offline Helm

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Re: HEXQUISITE CORPSE COLLAB II

Reply #245 on: November 01, 2009, 11:00:49 am
73 is mine. Done.
« Last Edit: November 01, 2009, 12:13:17 pm by Helm »

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Re: HEXQUISITE CORPSE COLLAB II

Reply #246 on: November 01, 2009, 01:12:21 pm
Got caught up in stuff, 35 is free again.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #247 on: November 01, 2009, 01:22:29 pm
35
DONE
« Last Edit: November 03, 2009, 07:44:43 pm by Photocopier »

Offline Robbie

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Re: HEXQUISITE CORPSE COLLAB II

Reply #248 on: November 01, 2009, 06:19:48 pm
Poor Robbie. And after all his fussing, too! ;D

Couldn't get a nice enough tile in time. (I am still a beginner and i just aimed too high)

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Re: HEXQUISITE CORPSE COLLAB II

Reply #249 on: November 01, 2009, 10:07:22 pm
it's weird when you want a tile you get it...and then you dont seem to be able to do anything worthwhile with it  :mean: you go from fighting over it to givin up....makes you take yourself a wee bit less seriously  :blind:

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II

Reply #250 on: November 02, 2009, 03:53:08 am
77, por favor!

Offline JJ Naas

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Re: HEXQUISITE CORPSE COLLAB II

Reply #251 on: November 02, 2009, 06:47:41 am
I want 63!

DONE!
« Last Edit: November 02, 2009, 08:26:35 pm by JJ Naas »

Offline RadiationGloves.Drugs

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Re: HEXQUISITE CORPSE COLLAB II

Reply #252 on: November 02, 2009, 09:00:18 pm
Is anyone else gonna guess ???, im done.
Iamaminimalist.

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Re: HEXQUISITE CORPSE COLLAB II

Reply #253 on: November 02, 2009, 09:12:54 pm
I'll claim 79.

Edit: All done.
« Last Edit: November 05, 2009, 09:11:00 pm by Opacus »

Offline adcrusher524

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Re: HEXQUISITE CORPSE COLLAB II

Reply #254 on: November 02, 2009, 10:04:32 pm
I think I'll guess at some of these.

1. Bird with gray space road
2. Meteor smashing man on stilts
3. Underwater scene with lasers
4.More underwater stuff
5.A high tech boat!... with a bug riding it?
6.Sail of a ship
7.bottom of ship getting attacked by underwater octopus
8.BOOM BOOM BOOM!! explosions!
9. ummm some vines with lasers cutting it?
10.Racetrack!
11. forest scene
12.WHIRL POOL!!! with a stone monkey on the side!
13.It looks like something with rocks and water?
14. Boat going down a waterfall!
15.A path in the forest.
16.Maybe a tree monster?
17. A DANGEROUS SWAMP!
18.not done
19. not done
20. Rocket ship!!
21.A pond
22.Someone or something standing on a cliff
23.hurrr that one is hard
24. sunken pirate ship
25.seaweed with weird squid with glasses.
26. Sewer pipes pouring out green liquid
27. Animals playing in the water!
28.not sure
29.a mouse fishing in space.
30. A giant thimble with animals around it.
31.Octopus slide!
32.seaweed and some underwater stuff.
33. A swamp with trees in it.
34. Trees and a bridge and a 1/4th note on the side!
35. High Tech boat turns into weird face thing.
36. I can't tell you that one ;)
37.blue space men flying around a planet.
38. An electric ping-pong table!!
39 A row boat getting tipped by the waves.
40. A skull in the water with islands behind it!
haha all of these are probably wrong. :P
« Last Edit: November 04, 2009, 02:20:22 am by adcrusher524 »

Offline ilkke

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Re: HEXQUISITE CORPSE COLLAB II

Reply #255 on: November 03, 2009, 06:40:13 pm
DONE!
i

Offline tomic

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Re: HEXQUISITE CORPSE COLLAB II

Reply #256 on: November 03, 2009, 07:27:48 pm
looking forward to the secret santa hexqusite corps 2017

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Re: HEXQUISITE CORPSE COLLAB II

Reply #257 on: November 03, 2009, 09:08:37 pm
DONE!

that was fast*  ;)

Lol. It doesn't take too long... once I actually start :P
i

Offline tomic

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Re: HEXQUISITE CORPSE COLLAB II

Reply #258 on: November 03, 2009, 11:04:25 pm
18 bitte!
lets see how long i can delay the whole thing *
« Last Edit: November 06, 2009, 01:05:09 pm by tomic »
looking forward to the secret santa hexqusite corps 2017

Offline ui

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Re: HEXQUISITE CORPSE COLLAB II

Reply #259 on: November 04, 2009, 03:20:05 am
daaammm tomic! :( you stole the one i was about the claim!  :'( :'( :'( :'( :'( :'(

Offline brod

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Re: HEXQUISITE CORPSE COLLAB II

Reply #260 on: November 04, 2009, 04:07:51 am
This is pretty exciting, can't wait to see it finished!

Offline CaKsTeR

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Re: HEXQUISITE CORPSE COLLAB II

Reply #261 on: November 04, 2009, 04:16:06 am
The excitement is killing me  :'(

Kind of makes me wish I'd taken part in it.

Offline skamocore

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Re: HEXQUISITE CORPSE COLLAB II

Reply #262 on: November 04, 2009, 08:33:47 am
If you're quick you can still get 62 once Dex finishes  :)

Offline CaKsTeR

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Re: HEXQUISITE CORPSE COLLAB II

Reply #263 on: November 04, 2009, 03:09:19 pm
Naw, I'd rather not hold up the entire collab with my suck-ness (word?)

I'd be working against my motive!  ;D

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II

Reply #264 on: November 05, 2009, 04:28:53 am
oh shiz, i completely forgot!

i'll complete it tomorrow, i've already got a wip :X

Offline Zoggles

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Re: HEXQUISITE CORPSE COLLAB II

Reply #265 on: November 05, 2009, 02:40:21 pm
Jeez.. the last few are taking longer to get done than the rest of the whole board took!

Come on guys, I'm sure I'm not the only one eager to see the curtain drop and the finished piece revealed...

-Z-

Sorry if I don't seem to ever comment on your posts, but anything hosted on imageshack or most image hosting web sites is blocked from China. If I can't see it I can't therefore comment on it :(

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II

Reply #266 on: November 06, 2009, 02:05:47 am
guys, i'm really sorry, but my file got corrupted and it is either repixel the image or just let one of you guys who's eager to do it have it

i couldn't save it, it got screwed up, and the whole image got ruined and i couldn't fix it by pressing undo or anything

i'm really sorry, it's not my fault ;_; i've never had this happen on a deadline before, i'm really upset... sorry everyone...

Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II

Reply #267 on: November 06, 2009, 02:33:28 am
ptoing, give me a chance at redemption, open up tile 62 and I'll get it done tomorrow. I have all day. I noticed you switched tiles' availability when certain ones weren't getting done.

Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II

Reply #268 on: November 06, 2009, 03:34:44 am
I see tile 62 is open.

Tile 62, please.

DONE!
« Last Edit: November 08, 2009, 05:50:46 pm by Mathias »

Offline tomic

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Re: HEXQUISITE CORPSE COLLAB II

Reply #269 on: November 06, 2009, 08:53:10 am
purple pain, pu-ur-ur-ple pain..
my apologies everyone. delaying it wasn't intended. i'm on it.

D O N E !
« Last Edit: November 07, 2009, 12:38:15 am by tomic »
looking forward to the secret santa hexqusite corps 2017

Offline 9_6

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Re: HEXQUISITE CORPSE COLLAB II

Reply #270 on: November 06, 2009, 07:24:28 pm
Argh come on guys, burn rubber!
I come back and this thing is still not done.
Does scaling an image blur it?
Opera fix Firefox fix

Offline infinity+1

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Re: HEXQUISITE CORPSE COLLAB II

Reply #271 on: November 06, 2009, 08:19:52 pm
this one looks like it's going to be totally amazing.

Offline Photocopier

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Re: HEXQUISITE CORPSE COLLAB II

Reply #272 on: November 06, 2009, 08:42:13 pm
this is really frustrating, the rest of it was done in a matter of days

Offline pgil

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Re: HEXQUISITE CORPSE COLLAB II

Reply #273 on: November 06, 2009, 09:59:51 pm
Aw, be patient kids. I've got a feeling it will be worth the wait.

Offline ilkke

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Re: HEXQUISITE CORPSE COLLAB II

Reply #274 on: November 07, 2009, 01:14:44 am
It appears to be progressing slow in the end because there's only a couple of tiles being drawn simultaneously.
i

Offline tomic

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Re: HEXQUISITE CORPSE COLLAB II

Reply #275 on: November 07, 2009, 10:22:10 am
all eyes on mathias now.
good luck - tricky region around 62/77 it seems.

edit:
just checked the initial hexquisite corpse.. took 21 days until mirre finished the final tile,
the current one is in its 28th day already!
w e   a r e   l a t e !
« Last Edit: November 07, 2009, 01:08:48 pm by tomic »
looking forward to the secret santa hexqusite corps 2017

Offline ui

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Re: HEXQUISITE CORPSE COLLAB II

Reply #276 on: November 07, 2009, 11:27:25 pm
w e   a r e   l a t e !

ask ppl who was on vacation and ptoing for release the collab when nobody spect it!!!!!!!!.... juajsujuajsuajusajua  :lala: :lala: :lala:

im looking forward the next collab  :lol:

(just in case... im joking)...
* ui have his eyes on the number 77

Offline skamocore

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Re: HEXQUISITE CORPSE COLLAB II

Reply #277 on: November 08, 2009, 01:39:47 am
Dammit, it's killing me, I must know what happens between Lackey's (29) space fisherman and the space fish. :yell: And that giant nearby space head - what is its purpose :o?

@ui, I have every right to believe the next WotP activity will be Secret Santa :D if we ever finish this one that is (asterisk)

Also, when are old snakemoticons coming back? Halloween is slightly over. And as much as I love these emotes they are actually very unexpressive and kind of hard to read.

Offline RadiationGloves.Drugs

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Re: HEXQUISITE CORPSE COLLAB II

Reply #278 on: November 08, 2009, 04:45:55 pm
ptoing has gone silent all of a sudden, what is he planning... :o
Iamaminimalist.

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #279 on: November 08, 2009, 05:15:14 pm
What? I am planning nothing. I am waiting for Mathias' tile.
There are no ugly colours, only ugly combinations of colours.

Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II

Reply #280 on: November 08, 2009, 05:51:11 pm
Clandestine activity discovered! ABORT ABORT

Offline Zoggles

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Re: HEXQUISITE CORPSE COLLAB II

Reply #281 on: November 08, 2009, 06:04:02 pm
Woot an update... and a tile available... gimme that last one!!
77 please!

Let's get this thing wrapped up and revealed as quickly as possible.. (heh hopefully even while ptoing is still awake)


-----
EDIT:

Done :)
« Last Edit: November 08, 2009, 06:46:31 pm by Zoggles »

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Offline tomic

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Re: HEXQUISITE CORPSE COLLAB II

Reply #282 on: November 08, 2009, 06:23:08 pm
Let's get this thing wrapped up and revealed as quickly as possible.. (heh hopefully even while ptoing is still awake)

it's 7:30 pm in europe.. you've got about 4 hours! good luck!


hey funny coincidence: just noticed that the current field's filename is hex2_77.gif
looking forward to the secret santa hexqusite corps 2017

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II

Reply #283 on: November 08, 2009, 06:41:50 pm
hey funny coincidence: just noticed that the current field's filename is hex2_77.gif

Or is it  :o
There are no ugly colours, only ugly combinations of colours.

Offline Zoggles

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #284 on: November 08, 2009, 07:09:03 pm
WOW. Simply breathtaking. So many things there completely beyond whatever I had imagined they would be. Congrats everyone involved on a fantastic collab!

My first tile, I hated that palette but began to enjoy the challenge of it. Some of the tiles here use the given palette so effectively and beautifully I am in awe.

Got to say though, I love Arachne's little surfing elephant in his shiny wetsuit and the grotesque alien thing, Vierbit's cottages and pirate ship, Lackey's spaceship, Carnivac's beast, Tomic's stag, Mush's dogfight, Setz's head and skulls... urghh.. so many lovely details everywhere....


-Z-
« Last Edit: November 08, 2009, 07:32:51 pm by Zoggles »

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Offline Opacus

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #285 on: November 08, 2009, 07:10:10 pm
This thing is freaking awesome.

What a large concentration of skulls in the centre :o

Specially loving Vierbit's, Big Brother's and Ilkke's. But this is just quality stuff overall.

Offline Helm

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #286 on: November 08, 2009, 07:16:56 pm
Congratulations to all involved.

Offline Stratto

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #287 on: November 08, 2009, 07:28:23 pm
Breathtaking.
This is awesome. Congrats to everyone involved.  ;D

Offline brod

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #288 on: November 08, 2009, 07:29:43 pm
Gorgeous. I'm going to try and print this and put it on my wall :3

hah, 49-51 fit together so well, it'd adorable!  :angel:
« Last Edit: November 08, 2009, 07:31:44 pm by brod »

Offline Carnivac

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #289 on: November 08, 2009, 07:33:26 pm
Great stuff all round.  Just loads of cool things to look at there.  I like seeing how people made such good use of those colors that I struggled with.  Finding that interesting and educational.  I'm glad I had a go.  I think I'll be up for another one whenever that may be.

Love the Aku tile.  Been rewatching Samurai Jack recently and still love that show.
NES, Amiga & Amstrad CPC inspired
I know nothing about pixel art
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Offline Photocopier

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #290 on: November 08, 2009, 07:42:13 pm
Wow  ;D  :lol:
Even better than last time!
everything fits together so nicely, I love how it's all been interpreted.

Offline skamocore

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #291 on: November 08, 2009, 07:44:44 pm
THIS IS THE BEST DAY OF MY LIFE (well, it's probably in the top 8000 anyway)  :crazy:

Well done to everyone involved! A great job, even though there are some very conspicuous tiles.

It looks like many people really gave it their all on this one :y:; but I'd have to say my favourites would be: Lackey's 29, Morganne's 31, Setz' 5, Vierbit's 9, Mathias' centre, Setzer's 87, Mathias' 76, Vierbit's 60, Arachne's 40, Vierbit's 67, iLKke's 78, Tomic's 46, iLKke's 19 and of course ui's microcorpse at 89.

Now go submit to PJ :P

« Last Edit: November 08, 2009, 07:47:59 pm by skamocore »

Offline Jad

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #292 on: November 08, 2009, 08:08:07 pm
WRUARGH SO MUCH SKILLFUL USE OF PALETTE AND SURROUNDING TILES @ ___ @

YOU ROCK GUYS

NOW BRING ON THE NEXT ONE I GOTTA MAKE A BETTER ONE K
' _ '

Offline junkboy

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #293 on: November 08, 2009, 08:09:04 pm
I could probably look at this thing for the remainder of the year. Great stuff!

Offline Atnas

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #294 on: November 08, 2009, 08:15:32 pm
WOW. much better than last time!

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #295 on: November 08, 2009, 08:22:38 pm
Yus, this came out nice. Good stuff everyone, and good going me for being way more hardass this time!
I don't think there will be another one this year, tho, but early next year for sure. :)
There are no ugly colours, only ugly combinations of colours.

Offline Dex

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #296 on: November 08, 2009, 08:30:09 pm
This is the best collaborative pixel art piece I've ever seeeeeen

Glad to have been a part of it!~

Great work, everyone!

Offline Jakten

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #297 on: November 08, 2009, 09:18:35 pm
Holy geez! This looks amazing guys! I can't stop looking at it, its like I'm looking for waldo but everything looks so great I don't really care to find him. I wish I had of had time to contribute to this one.

Offline Stratto

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #298 on: November 08, 2009, 09:22:39 pm
Holy geez! This looks amazing guys! I can't stop looking at it, its like I'm looking for waldo but everything looks so great I don't really care to find him. I wish I had of had time to contribute to this one.
Look closer. Waldo is ACTUALLY in there. somewhere near the center.

Offline Jakten

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #299 on: November 08, 2009, 10:01:31 pm
ha ha that's fantastic! :lol: I'm really surprised I didn't catch that.

Offline adcrusher524

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #300 on: November 09, 2009, 12:29:13 am
Wow this is awesome! just pure awesomeness! And do I see a tiny hexquisite collab  near the middle?

Offline pgil

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #301 on: November 09, 2009, 02:30:06 am
it's beautiful  :'(

A side note, where did the palette come from? Something ptoing made up? It was challenging to work with, but fun. Looks like it was used to its full advantage  ;D
« Last Edit: November 09, 2009, 02:41:27 am by pgil »

Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #302 on: November 09, 2009, 05:17:32 am
Shocking - the improvement in overall quality compared to the first one.

The conceptual and technical effort put forth is insane. No one artist could ever complete something so random, yet so cohesive and flowing and diverse. The word gestalt certainly jumps to mind. What fun to inspect!

It's always educational to look at work that is superior to yours (a painfully common phenomenon for me), but especially so when you're now 'rubbing shoulders' with the authors of such work while using the same contraints; palette - how they make choices, how they use the palette is very revealing and a poignant lesson if you pay attention.

@Carnivac: Setz's 41's upper left region reminded me of Samurai Jack, hence the Aku - glad you like it! Hopefully most recognize him, it's one of the best cartoon series out there, IMO.
Setz, you really switched it up for this collab, I was agonizing over how to unite things until the Aku idea occurred to me. Your 41: At first I wanted to dock some points for going the abstract swirl route . . . but, it looks pretty cool actually.

Veirbit, your method of wielding the pixel consistently amazes, love the unsuspectedly mundane and dissonant yet awesome Swiss building with sidewalk . ilkke, that skull takes the cake. Big Bro, t he hand is very appropriately surreal, great choice. Conceit, your style is interestingly chaotic. For some reason Helm, I really appreciate your mini wheelbarrow, yus I do, all the details are pleasant, glad you made time for a tile. Lackey, what are you summoning?  Jad, the upsidedown world is great. pgil, #43 - a reference to the first collab's bottom-most tile? The comments go on and on . .



-There are a few neglectful uses of space and a few tile transition "mistakes", but nothing major really.

-Love the way the hex grid obfuscates and denies that this was ever set up on any sort of grid at all. The seams must be undetectable to uninvolved viewers.
« Last Edit: November 09, 2009, 05:56:05 am by Mathias »

Offline Rosse

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #303 on: November 09, 2009, 08:50:34 am
 :y:

This is incredible in so many ways... perfect example of how the result is greater than the sum of it's parts. Huge compliment to everybody which was brave enough and took his time to contribute to this unique experience.
There are so many different approaches and styles - the restricted palette really is capable of making it look coherent. It's very interesting to see how small regions tells their own stories.

Offline ilkke

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #304 on: November 09, 2009, 08:52:21 am
Congrats to everyone for pulling this off. We rule! Especially mr.Ptoing.
A couple of people have really surprised me with the quality of their tiles. I'll have to add them to my little book of big names :)
i

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #305 on: November 09, 2009, 11:13:00 am
Conceit, your style is interestingly chaotic.

...................

-There are a few neglectful uses of space and a few tile transition "mistakes", but nothing major really.


haha, dankeshen Mr.Math! indeed it is quite chaoitic, as is my process for making things.....I never know what form to give the wild ideas cursing trough my head, or just how much of it to try and harness in the picture, it seems the pixels are never enough :ouch:...ask Ptoing! XD

I was amazed at how off-place #33, my second tile  seems when compared to the surrounding ones, I was trying to do a black hole effect like what Setz pulls off at 41, except I wanted an evil edifice like that of  Goodbye Blue Sky ( http://www.youtube.com/watch?v=_0v07InoFiU ) to be the one sucking everything in...it failed spectacularly O_O (how didnt I pick up that I was cutting off Ptoing's tentacle from #1??? )

The other tile, #21 since it isnt surrounded by as many things...I felt was rendered less beautifully but actually comes out far far more acceptably, it links everywhere exactly the way I would want it to! I love how Pgil linked to it, we made two little magnificent dust brothers erupt out of the earth  :D besides the way my guy's spit becomes the sky couldnt have come off any better!, also #18 is a tile I gave up and it comes amazingly close to what I would have done, except it meshes with the Zog's style there far far more than anything I could've done =D kudos!.

I am loving how Vierbit used the browns! you just continue to stand out in any Collab you get into  :crazy: you magnificent basterd! Ptoing's #1 tile reveal had me LMAO WTF and BBQ all at once  :P as did  Dex's little mud monsters at #8 AND Lackey's awesome little homage to the Zogs at #74

Another one that takes the cake is Big Brother and Lackey's #55,#54 HandDragon, Morgy's dragon at #31. Opacus'es crazy little skull...it looks like something I would've liked to do, painterly as St0ven would've put it ::)

I bet I'll found many other little things to pick apart and be amazed at the more I look at it  :o does anybody feel like this second one came out a little bit more self conscious? I feel like the first one is more relaxed and has more empty spaces, while in this one everyone is trying to fit as many stuff in as possible  ???

Offline pmprog

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #306 on: November 09, 2009, 12:59:34 pm
Congrats to everyone for pulling this off. We rule! Especially mr.Ptoing.
I second that.

Looking at my tile now, I'm thinking I could have done some things a little bit different (and a lot better)... I look forward to the next one

Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #307 on: November 09, 2009, 03:53:35 pm
. . . does anybody feel like this second one came out a little bit more self conscious? I feel like the first one is more relaxed and has more empty spaces, while in this one everyone is trying to fit as many stuff in as possible  ???

Yes. I assume the participants all saw the last one, and noted the things they felt could improve, namely density of detail. Hence the hex2 collab has more crammed into it. It's true that an established fact per design principles is that some "white space", or any area more sparse than surrounding areas, creates a resting place for the eye and is pleasant because of that  -BUT-  it's also true that there are no design rule constants, meaning that no one rule always applies.

In my opionion, this is an example of an exception to the white space "rule". Do you not find yourself wishing there was something more to see in such tiles as: 35, 53 and 59? (zero offense to the authors; just a subjective observation)

As I start to feel that I've taken in all the details, I do find myself wishing there was more to find in the stingier tiles. Compact detail is what makes this collab concept strong. I'm just a detail oriented person I guess.

Offline Zoggles

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #308 on: November 09, 2009, 04:12:54 pm
I thought I'd upload these images which show all the individual tiles and the borders they had to work with to make the tile.
(Green indicates an empty tile at that time. The absence of a border on any edge is because it is at the edge of the board)






















Hopefully I got the actual creation order correct enough that the given borders are as they were - sorry if there are any errors in that.

I love the fact that the whole things appears to emminate from the brain in the center as a weird and wacky collection of its bizarre imagination. Also (nice one Lackey) anything with a little iso-wizard doing his magic somewhere in it gets a big thumbs up from me ;)

-Z-
« Last Edit: November 09, 2009, 04:17:13 pm by Zoggles »

Sorry if I don't seem to ever comment on your posts, but anything hosted on imageshack or most image hosting web sites is blocked from China. If I can't see it I can't therefore comment on it :(

Offline ilkke

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #309 on: November 09, 2009, 04:38:02 pm
Well, ain't that nice and useful :D
i

Offline vierbit

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #310 on: November 09, 2009, 04:59:37 pm
Great result :y:

Some neat stuff in there.
I especially like the variety in styles. Everyone used the same colors and had only a small canvas to work with,
but it still shows everyone has a different approach.

heh, looks like I was right by guessing tile 6.

@Zoggles
Thanks for taking your time, great compilation.

Offline Kren

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #311 on: November 10, 2009, 04:53:04 am
Looks amazing :D, now we need more mockups frenzies ;D!

Offline CrazyMLC

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #312 on: November 10, 2009, 05:33:57 am
Personal favorites:
4
7
9
18
21
44
45
46
54
57
60
67
76
78
87

Offline xhunterko

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #313 on: November 10, 2009, 07:11:17 am
Awesome everyone! Hopefully I won't have to work so much next time (ha ha). I'm glad the way this turned out. My trashy tile couldn't hold a candle to this level of skill. Awesomesauce, just awesomesauce.

Offline Lackey

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #314 on: November 10, 2009, 03:41:05 pm
This turned out great.  Outstanding work everyone!

Offline Manupix

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #315 on: November 10, 2009, 09:09:21 pm
This is just too good.
I'm way pissed I couldn't grab myself a tile - too much work at the beginning, then just no way to get any near the end. Grrrrr.
Huge congrats to everybody involved, mainly to Ptoing for making it be, and Zoggles for the analysis: quite useful!

Some suggestions for the (*hopes hard*) next one: 
- have a loose theme, not necessarily imposed;
- impose a more or less restricted palette on some tiles (like 8,4, 2 colors, all from the main palette);
...
- and selfishly, give priority to pple not having had tiles yet? Hahaha.


Btw, 1st post here, so hi everybody!  :-*

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #316 on: November 10, 2009, 10:37:56 pm
Hey Manupix, there will be more of these next year. I am having fun doing these, so I will keep doing them :)

I am having some ideas for some further rules, like there must be at least 2 tiles distance in a straight line between tiles of the same person and such, which would eliminate tiles having multiple borders from the same person as well as limiting tilegrabbing a bit.

But first I have to get the Secret Santa activity ready :o
There are no ugly colours, only ugly combinations of colours.

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #317 on: November 11, 2009, 12:33:06 pm
Zoggles, that is awesome! Anyway, I don't think the rules need to be more complicated; personally, I think joining your tile to adjacent tiles and working with the palette is challenge enough. Also, as much as I like seeing 5 Setz tiles, I do think that the amount of tiles per person should be in some way restricted. Maybe Arne's palette next time, or even this palette taken from the Easter Island challenge over at PJ :P

I thought Secret Santa was Panda's thing. :huh: Looking forward to it anyway.

(Hi Manu :lol:)

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #318 on: November 14, 2009, 02:02:07 pm
Holy Testicle Tuesday! Thats one mighty piece, totally awesome. Palette is worth of special words I can't find.=)
Wasn't be able to grab one for me this time, but i'll be waiting.=) :ouch:

Offline RadiationGloves.Drugs

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #319 on: November 14, 2009, 04:11:47 pm
Soooo...   What's next ???

 ;D
Iamaminimalist.

Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #320 on: November 14, 2009, 06:21:28 pm
Holy Testicle Tuesday! Thats one mighty piece, totally awesome. Palette is worth of special words I can't find.=)
Wasn't be able to grab one for me this time, but i'll be waiting.=) :ouch:

First yoni's and now testicles huh Fool? ehhhhrm . . . So lemme get this straight - next hexquisite collab, you're in? Good. Me too, as usual. All are interested in seeing what's cooking up at the correct thread for future Hexquisite collab talkin'.

Offline moket

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #321 on: November 15, 2009, 02:07:20 am
truly beautiful and exciting piece :'(
 thanks Zoggles !

Offline McClaneGames

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #322 on: November 23, 2009, 01:18:01 am
This is epic awesomeness.
We need to do another one. :P

Offtopic: I found out what Ptoing's avatar says! wo0t

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #323 on: November 30, 2009, 06:23:51 am
hey guys!

i made this CLICK ME
Is a mouse over with the INFO of who made each tile. Hope you guys enjoy.
(DOWNLOAD HERE)

Offline skamocore

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #324 on: November 30, 2009, 08:05:36 am
That is pure awesomeness <3

I was thinking of making something like that but I never got around to it D: Perhaps when you click a tile it should show it in isolation. Also, Zoggles 85 is spelt incorrectly.

Offline Indigo

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #325 on: November 30, 2009, 08:22:59 am
itd also be great if the hex tiles had a hex clickable area rather then square.  (like so: http://danfessler.com/websites/pixcollab/ )  I was working on an automated system to handle the hex collabs some time ago and thats what as far as I got.

Offline ui

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #326 on: December 01, 2009, 12:11:03 am
hey guys

Indigo :OOOO, amazing!!.. gogogog and finish it. looks awesome :PP

Skamocore, thx, i fixed it...


also if any of you download the files... i include a txt, here is the text


-----------------------------------------------------------------------
Hola ppl!...
-----------------------------------------------------------------------
If you wanna "add" a reticle, rename the "hexborDELETE.png" file to "hexbor.png", and done :D

TODO LIST
- Add link/e-mail of each person who participe on this collab.
- Add the info on the Legend.
Example: Setz: #5, #68, #41... etc etc

P.D: if you guys can help me with the LEGEND, plz write me a mail with the info, or just add to the HTML and Send the HTML to me
mailto:uimail[A]gmail.com
-----------------------------------------------------------------------

« Last Edit: December 04, 2009, 07:51:58 am by ui »

Offline Argyle

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #327 on: December 01, 2009, 01:51:17 am
Just wanted to point out I think you're referring to a LEGEND instead of a LEYEND?  Love what you've done otherwise, wish I could offer some assistance with what you need on the HTML front but I'm not very well-versed with it, sorry!  

Perhaps a 2x magnification loupe box would be a great addition to this, maybe upon mouseover just that tile would appear as a 2x magnification much like the HTML script that allows us to click to zoom in on these boards.  Though I don't know how easy that would be to accomplish without uploading each tile as its each image so it could be too much trouble with how you are currently doing this.  I'm assuming it's a hotspot grid mask?

Offline ui

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #328 on: December 04, 2009, 08:00:40 am
Argyle, yah i was meaning "Legend", jeje, sorry my english is pretty bad! XD...

the x2 zoom is possible. I can suggest/preffer, each tile Scaled x2... with the double size. Since all the browser now have that HORRIBLE smooth that totally broken the pixels. Actually this is pure CSS+HTML, so its not really complex. But the hard part will be scale and name each tile! XDDD. I can made an script to scale the tiles to the double size, but not to rename each tile, since they need a name like... ""tile02NAME.png""... i can do that manually but not now XDDD im really busy right nwo! :(((

about the legend, well you jut have to TYPE, who made what in a TXT file, i will do the rest :DDD

thx thx... hope somebody helps :PPP

Offline tomic

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #329 on: February 02, 2010, 08:18:57 pm
I don't think there will be another one this year, tho, but early next year for sure. :)

next, bitte!
looking forward to the secret santa hexqusite corps 2017

Offline Doppleganger

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #330 on: April 03, 2010, 06:35:04 pm
wow! I just saw this, incredible work on this one! It goes together so well. that brain is perfect for the center!

Offline VDX

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #331 on: May 12, 2010, 11:48:44 pm
Wow indeed. So crazy so weird so ....so whatever it is!

Masterpiece of madness and creativity. :D

Offline Don risotto

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #332 on: May 31, 2010, 01:39:27 am
I don't think there will be another one this year, tho, but early next year for sure. :)

next, bitte!
yes plox

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #333 on: June 19, 2010, 01:41:05 pm
Life and work is holding back a new hex collab, but I am SERIOUSLY planning to get one going this year... sometime... promise... :'(
There are no ugly colours, only ugly combinations of colours.

Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #334 on: June 30, 2010, 11:42:55 pm
Well that's cool to hear. Will you work with us on a concept or just spring something on us when the time is right? I really think we can make the infinite hex quilt idea work with a little more development.

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #335 on: July 01, 2010, 09:33:58 am
I have an idea for something smaller, so I will probably do that one first. But please feel free to chip away at the infinite concept.
There are no ugly colours, only ugly combinations of colours.

Offline Don risotto

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #336 on: July 11, 2010, 06:51:26 am
I've notified this thread so when ptoing unveils the next hexsquasit thingy I'll know. :D

Offline ptoing

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #337 on: July 11, 2010, 07:12:21 am
Who says I will announce the next hex collab in here? I will just make a new thread and news box banner.  ;)
There are no ugly colours, only ugly combinations of colours.

Offline Don risotto

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #338 on: July 11, 2010, 08:20:40 am
That was a hint ;) ;)

Offline Mathias

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #339 on: September 07, 2010, 12:15:55 am
Now that your cranium has been properly modified, the people demand mas HEX!

Offline Mckinstry

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #340 on: September 15, 2010, 03:11:57 pm
I cant believe how this came together so well, immense!

Looking forward to seeing another collab.
Even a fool, when he keeps silent, is considered wise - Proverbs 17:28

Offline Dr D

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #341 on: October 16, 2010, 07:52:43 pm
Wow, has it been a year already?

I still marvel at this from time to time.

Offline varis

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #342 on: October 17, 2010, 09:55:23 am
When is the next collab happening?

Offline Myfault

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Re: HEXQUISITE CORPSE COLLAB II - DONE!

Reply #343 on: April 13, 2011, 01:36:12 pm
good ideia ;D