AuthorTopic: Cherry Darling from Planet Terror  (Read 16362 times)

Offline Wayuki

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Cherry Darling from Planet Terror

on: October 05, 2009, 08:55:23 am
Hey guys! I haven't posted on this forum in forever. I figured I'd let people know I haven't died or anything, I just haven't done any pixel art lately.  :crazy:

I recently finished this piece though, which seems appropriate enough for this section of the forum. It was made for a lowpoly contest where you had to create a character from an action movie. The budgets were 700 triangles and one 256x256 pixel texture. I used 700 triangles on the dot because I'm anal like that.  :D

Anyway, without much further ado, here's my final contest image:



As you might have guessed, my user name on the other forum is Demon Princess. Lame, I know... but I came up with that 10 years ago when I was a wee noobling.  :lol:

Offline junkboy

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Re: Cherry Darling from Planet Terror

Reply #1 on: October 05, 2009, 09:47:26 am
Now that is fucking gorgeous. Beautiful texturing work. As disappointed as I was with Grindhouse/Planet Terror, I'd love to play a game based on it with this chick as main character.

Offline miscdude

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Re: Cherry Darling from Planet Terror

Reply #2 on: October 05, 2009, 10:05:20 am
That's pretty amazing. The lack of trigger bothers me though..Why is there one in the shot from behind but not the front?  ???

Offline Wayuki

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Re: Cherry Darling from Planet Terror

Reply #3 on: October 05, 2009, 12:17:33 pm
Oh crap! I realised I forgot to turn on "force double-sided" in the render. The triggers are there, they're on alpha planes. :ouch:

I reuploaded the image above with correct rendering now.  :crazy:
« Last Edit: October 05, 2009, 05:42:14 pm by Wayuki »

Offline EyeCraft

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Re: Cherry Darling from Planet Terror

Reply #4 on: October 09, 2009, 10:28:23 pm
That is ridiculously well done. Now I'd love to see a walking animation... better yet a rocket jump animation  :lol:

Or a minigun-leg variant! With baby! Now I want to model...

Offline eobet

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Re: Cherry Darling from Planet Terror

Reply #5 on: October 12, 2009, 10:21:03 pm
The face is amazing, and the way you lit the large render is really nice.

Why did the old PSX games never have as well made models as this?

Offline Dusty

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Re: Cherry Darling from Planet Terror

Reply #6 on: October 12, 2009, 10:49:14 pm
The face is amazing, and the way you lit the large render is really nice.

Why did the old PSX games never have as well made models as this?
Texture resolutions make a huge difference, huh.

Offline big brother

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Re: Cherry Darling from Planet Terror

Reply #7 on: October 13, 2009, 12:33:53 am
I must say I love this -- you've packed so much subtle detail onto so few polygons! The face is emphasized with detail, and it works even in the in-game size.

Offline Wayuki

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Re: Cherry Darling from Planet Terror

Reply #8 on: October 13, 2009, 12:46:37 pm
Thanks for the comments, guys!

@ eobet: Back in the day people had to deal with severe palette restrictions and even smaller texture sizes. Also, there weren't any good unwrapping tools available yet. Aside from that, these techniques were all very new, so the artists still had to figure out the best way to go about things.  ;)

Offline .TakaM

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Re: Cherry Darling from Planet Terror

Reply #9 on: October 13, 2009, 11:27:25 pm
The gun was on her left leg!
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