
this is a screenshot from my game. as you can probably see, most of the BG gfx and the floor tiles arent really up to par with the character art.
im having a very hard time finding a suitable pallete and style for some of them, and i was hoping some of the pros here could maybe give me some pointers and maybe even some edits.
im probably gonna redo them from scratch so if you have any ideas on what you think they should look like feel free to whip up a sketch and if i like it ill probably make mine look like that too.
i have no clear direction with the palette yet, so you could even suggest background palletes or use a completely new one as long as it matches.
anyways what im really asking for is someone to tell me how i should go about making these tiles, as i have no clue what would fit the look and style of my current finalized art (robot, and dark BG (allthough giving pallete edits that might look nicer than navy blue would be cool too))
oh yea heres an image of that robot in PA form, hes made of multiple rotating parts in the game engine, but i just quickly attached a few here, for your pleasure

