AuthorTopic: WayForward Contest #3: Background artist (tiling)  (Read 105188 times)

Offline Helm

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Re: WayForward Contest #3: Background artist (tiling)

Reply #40 on: March 03, 2006, 01:46:41 am
Competitive mindset doesn't always make for good art, but sometimes it's good to have that pressure on. I agree it feels kinda eh when you enter in competition with people who you feel are vastly better, but you know, when you get going at it, you just may find yourself developing by leaps and bounds due to the 'nngh! must! train! harder!' effect.

also edit: Ptoing, I love you. Marry me and let us have krautgreek hairy kids.
« Last Edit: March 03, 2006, 02:02:34 am by Helm »

Offline Darion

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Re: WayForward Contest #3: Background artist (tiling)

Reply #41 on: March 03, 2006, 02:29:41 am
@darionmccoy

Offline Faktablad

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Re: WayForward Contest #3: Background artist (tiling)

Reply #42 on: March 03, 2006, 02:55:20 am
I could not agree more.
For one thing i think you should never compare yourself with other artists in a way of saying "meh I will never be that good".
I started pixelart mid 2003 and in early 2005 i was offered a permanent job as 2d/pixel artist for a handhel company just because i kept doing what i liked and maintaining a homepage.

Only practise makes better, wishing or degrading yourself gets you nowhere.
Yeah, remember: 3rd place is still fifty bucks!

Offline AdamTierney

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Re: WayForward Contest #3: Background artist (tiling)

Reply #43 on: March 03, 2006, 03:00:45 am
Exactly. I was hoping that would keep people in here, too, because given the size of the task (doing a BG v. just a few sprites) I can see people saying 'Well I won't top that guy. Pass.' With 3 spots you're in a very good spot to take home something as long as you give it your all. And even if you don't, you have one more piece of art to add to that portfolio.

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Offline Conzeit

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Re: WayForward Contest #3: Background artist (tiling)

Reply #44 on: March 03, 2006, 04:41:37 am
1.can I re-use the same tile with a diferent pallete row?

2.what would "have a better chance"?
*unique still scene with no posible alternate use for the tiles
*fairly re-arrangeable tiled scene.

3. must everything be in the DD setup or can I bend perspective a little towards the horizon? (think metal slug cities)

4.Can I get the tile recognition program? XD I could just shoot myself sometimes
« Last Edit: March 03, 2006, 06:52:26 am by Camus »

Offline .TakaM

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Re: WayForward Contest #3: Background artist (tiling)

Reply #45 on: March 03, 2006, 05:42:20 am
Go with one perspective, as a sane man would....
hehe thanks, I think I may make another entry with one perspective.. which leads me to another question.. is it possible if say I submit two entries i could take out 1st and 2nd place?
Life without knowledge is death in disguise

Offline sharprm

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Re: WayForward Contest #3: Background artist (tiling)

Reply #46 on: March 03, 2006, 10:38:38 am
I had a go at it. No idea how to do the pallete, but the colors used are pretty simple, and should be under 40 tiles.  :)


Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline konjak

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Re: WayForward Contest #3: Background artist (tiling)

Reply #47 on: March 03, 2006, 02:57:57 pm
Helm, that looks incredible, but shouldn't you try to use more shades of color? I mean, you have the option and 2D-games generally don't look like that anymore.
« Last Edit: March 04, 2006, 12:46:49 am by Helm »

Offline ptoing

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Re: WayForward Contest #3: Background artist (tiling)

Reply #48 on: March 03, 2006, 04:21:11 pm
Helm, that looks incredible, but shouldn't you try to use more shades of color? I mean, you have the option and 2D-games generally don't look like that anymore.

Helm is HARDKORE, you know. And that is why we all love him.

Helm: It would be a given if you were a woman :D
There are no ugly colours, only ugly combinations of colours.

Offline AdamTierney

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Re: WayForward Contest #3: Background artist (tiling)

Reply #49 on: March 03, 2006, 04:46:50 pm
Remember Sharp, to be considered you have to post one without the sprite in it, too.

"1.can I re-use the same tile with a diferent pallete row?

For the sake of this contest, that would count as a new tile.

"2.what would "have a better chance"?
*unique still scene with no posible alternate use for the tiles
*fairly re-arrangeable tiled scene."


Can't comment. Just comb through the rules and infer what you can from them.

"3. must everything be in the DD setup or can I bend perspective a little towards the horizon? (think metal slug cities)"

Just go off the rules posted. But the short answer is no, you shouldn't get penalized as long as it's predominantly the same as the DD perspective.

"4.Can I get the tile recognition program? XD I could just shoot myself sometimes"

It's only used by level designers and programmers, so probably not.

- Adam