AuthorTopic: wolfs and dragons/ animated  (Read 3716 times)

Offline pikachoo08

  • 0001
  • *
  • Posts: 2
  • Karma: +0/-0
  • byo!
    • View Profile
    • Devaint art

wolfs and dragons/ animated

on: August 21, 2009, 08:16:53 pm
hello im new here and i like it here all ready =3
im a high school student looking for advice.

hey i did these on deviant art (made these yesterday)
i barrowed theses and colored them from a friend here

the rest i did,

This is my very first Mugurar wolf, i did him all by my self and it took me 8 hours.

(theres different species so i will only show one)

Im making a website with a friend of mine called "Mugurar" you can adopt wolfs and watch them grow, were a little behind because after these wolf i didnt want to animate anymore wolfs (cause they sucked and i wanted good looking wolfs) so i have some one else animating them while i color them, like these
(only showing 2 because theres too many to show all right now)


um i got more pixel-ed stuff other than wolfs but mostly avatars, i only in th past 3-4 months gotten into pixel art and i find it so much fun

Can you tell me if im coloring ok im my animated ones? I use GIMP so im always up for better ways to use gimp.
i dont know i can take on any critic =3 i just want to get better
« Last Edit: August 23, 2009, 11:43:14 pm by pikachoo08 »

Offline Draco9898

  • 0010
  • *
  • Posts: 169
  • Karma: +0/-0
  • Toucan-tastic.
    • View Profile
    • Trevor Dunbar's website

Re: wolfs and dragons/ animated

Reply #1 on: August 24, 2009, 01:12:38 am
What's probably bothering me the most is the black lines defining spaces inside the wolfs rather than just color values/shades of color, but that might just be me.

I'd only put a black outline around the very outside, at most, if at all. --And Instead of a black outline, I'd rather prefer a shade of a color that's near-by.

Some animations look ok, but 2 frames is hardly enough to the mind/eye to look anything but choppy. Also the timing could be different on different frames to make it ease in and out.

The dithering doesn't look so hot either, I'd personally just add a few more values and use AA.

Some of the lines look off, either looking rushed or out of shape with the volumes of the body.

The colors don't seem to ramp in or out of saturation. Just looking, they all look like the same sat.

Also, any lighting going on is hardly noticeable

No one enjoys my edits, so I'll leave this up to you or someone else.


Enlarged wolf sprite from final fantasy 6, notice how much detail has been put in using so few pixels.
Also notice there are just values inside the body rather than pure-black lines:
« Last Edit: August 24, 2009, 01:36:59 am by Draco9898 »

Offline ekobor

  • 0001
  • *
  • Posts: 5
  • Karma: +0/-0
    • View Profile

Re: wolfs and dragons/ animated

Reply #2 on: August 25, 2009, 10:15:09 am
The one thing that is really bugging me is this wolf:
When his head goes up to howl, it shrinks drastically. It should get a bit smaller to show the change of angle, but it gets so small it looks like the head is actually shrinking. It's odd.

Offline skittles.loli

  • 0001
  • *
  • Posts: 15
  • Karma: +0/-0
    • View Profile

Re: wolfs and dragons/ animated

Reply #3 on: August 25, 2009, 08:11:02 pm
^^
Not to mention the feet look like they're twisted wrong.
The wolf is facing us more but the feet are pointed super straight/away from us.
Also, is he meant to look starved? Those look like his ribs, poor thing.

Offline pikachoo08

  • 0001
  • *
  • Posts: 2
  • Karma: +0/-0
  • byo!
    • View Profile
    • Devaint art

Re: wolfs and dragons/ animated

Reply #4 on: August 25, 2009, 11:21:52 pm
The one thing that is really bugging me is this wolf:
When his head goes up to howl, it shrinks drastically. It should get a bit smaller to show the change of angle, but it gets so small it looks like the head is actually shrinking. It's odd.
well that was my very first animation :"D and i do agree with the head
^^
Not to mention the feet look like they're twisted wrong.
The wolf is facing us more but the feet are pointed super straight/away from us.
Also, is he meant to look starved? Those look like his ribs, poor thing.
i didnt really notice the feet, but now that you mention it >_> its a little weird looking now to me
and yeh hes starving a little XD