AuthorTopic: Some steampunk things.  (Read 8060 times)

Offline EkbatDeSebat

  • 0001
  • *
  • Posts: 45
  • Karma: +0/-0
  • daydreamer
    • View Profile
    • portfolio

Re: Some steampunk things.

Reply #20 on: August 17, 2009, 07:15:36 pm
Furnace on the chest? Well, I wouldn't have recognised that.  :P

In this case a small sketch with your concept could help us guide you in pixeling that idea.

And, no offense, but I don't think you can say 'generic robot' and expect everyone to come up with a similarly designed robot. Some might think Robbie the Robot, others C3PO, etc. Does the 'generic robot' have feet or wheels? Or maybe it floats? And if feet: what kind of feet? Long and spiny, short stumps, does he have 2 or 4? I could go on.

Point is, the more accurate you present us with your concept, the better we can help you make it in pixels.

Offline Lizzrd

  • 0010
  • *
  • Posts: 273
  • Karma: +0/-0
    • View Profile

Re: Some steampunk things.

Reply #21 on: August 17, 2009, 07:24:34 pm
I'll make some drawings then.
Photocopier: the fact that arne can also code so well
Photocopier: is horrificly unfair

Offline Draco9898

  • 0010
  • *
  • Posts: 169
  • Karma: +0/-0
  • Toucan-tastic.
    • View Profile
    • Trevor Dunbar's website

Re: Some steampunk things.

Reply #22 on: August 18, 2009, 01:41:11 am
Do they have to be so small? They look like the super tiny robots that shoot at you in Gradius  ::)

Try at least making them something that fills up at least a 32 x 32 box




I wanted to try to make something similar, I probably failed.

Even this seems pretty damn small...

Look at this example for an idea on keeping things readable at such a small scale...could probably use more contrast on some colors...oh well
« Last Edit: August 18, 2009, 02:48:07 am by Draco9898 »

Offline Gil

  • 0100
  • ***
  • Posts: 1543
  • Karma: +1/-0
  • Too square to be hip
    • http://pixeljoint.com/p/475.htm
    • View Profile
    • My Portfolio

Re: Some steampunk things.

Reply #23 on: August 18, 2009, 02:40:32 am
I like the original a lot more than your edit Draco. Why do they need to be bigger? I'm sure the game needs them to be so small for a reason.

As for the original: As long as readability is an issue, simplify! Get rid of details until something readable remains. I like how they look right now, but I'd change the furnace, it just looks like bright pixel noise. Try maybe a 2x2 red square instead?

Offline Lizzrd

  • 0010
  • *
  • Posts: 273
  • Karma: +0/-0
    • View Profile

Re: Some steampunk things.

Reply #24 on: August 18, 2009, 01:21:31 pm
It's for a forum game, where you use paint/other pixel app to take turns, kinda like a turn-based strategy game.
Photocopier: the fact that arne can also code so well
Photocopier: is horrificly unfair

Offline Morden

  • 0001
  • *
  • Posts: 13
  • Karma: +0/-0
    • View Profile
    • Morden の不気味な日記

Re: Some steampunk things.

Reply #25 on: August 20, 2009, 03:12:27 pm
Found a nice, though armless steambot, posted by Jad back in 2007. Came across it by accident, but I thought it would be a better example than explaining the inner workings of a steam engine.



Here's the original message. Sorry Jad, hope you don't mind.