AuthorTopic: [WIP] Evil Slipper Kid  (Read 3835 times)

Offline Dyble

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[WIP] Evil Slipper Kid

on: August 12, 2009, 09:44:42 pm
Hey guys Im trying to do my first Character pose and it's really hard for me,

he is susposed to be a evil slipper wearing kid but beofre I move on I wanna know if it looks right to you guys? the body seems to not match the legs any help would be nice  :crazy:




New Version
« Last Edit: August 13, 2009, 01:57:00 am by Dyble »

Offline D~Dawg

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Re: [WIP] Evil Slipper Kid

Reply #1 on: August 13, 2009, 01:53:44 am
His head is way too small! :wah:

That's just about the only thing I see to crit.

Except, maybe that...His slippers looks kinda like metal.

Offline Dyble

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Re: [WIP] Evil Slipper Kid

Reply #2 on: August 13, 2009, 01:56:27 am
heh they do kinda look like metal... any idea how I can fix that?


Here a Update... I almost died of laughter at my atempt at making arm....  :( Please help

Offline D~Dawg

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Re: [WIP] Evil Slipper Kid

Reply #3 on: August 13, 2009, 02:00:36 am
Your arm is alright, depending on if he's supposed to be muscular or not. :D

And the metal slippers, I'm not sure...But your method of making the shirt and slippers just makes it look metal.
Perhaps...Just don't shade quite like that..? :crazy:

Offline Dyble

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Re: [WIP] Evil Slipper Kid

Reply #4 on: August 13, 2009, 02:08:15 am
no he is suposed to be a average person not some steroid head  :-\, I think the "dithering makes it look like metal" I seem to dither when its not needed  :(

Offline D~Dawg

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Re: [WIP] Evil Slipper Kid

Reply #5 on: August 13, 2009, 02:10:28 am
Decrease the width and take off the squigly lines on the arms. ;)

Offline mawk

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Re: [WIP] Evil Slipper Kid

Reply #6 on: August 13, 2009, 02:18:01 am
there seems to be a lot of unnecessary dithering on his face and jacket, and the shading could use some work -- it doesn't suggest that the garment has a shape so much as it suggests you made random lines with a pen, especially on the shorts.

his ankles are positioned too high on his legs for the angle of the sprite (I'm assuming it's fullview, facing the player,) and his arms are too short. on a human being, the fingertips should be roughly at mid-thigh.

as for the musculature of the arms, take a look at some references and rely more on shading than just the presence of random lines. showing how light and shadow show up on a shape often define the shape better than just outlining the major features. remember, shading isn't just a diagonal gradient away from the chosen light source -- it follows the contours of the object.

if you're new to spriting, I'd suggest working on a smaller scale first. smaller sprites are good for learning a few basic principles, which can then be applied to larger sprites. starting with a big sprite from the getgo is a little like trying to run before you're 100% on walking, though.
« Last Edit: August 13, 2009, 02:23:32 am by mawk »

Offline Dyble

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Re: [WIP] Evil Slipper Kid

Reply #7 on: August 13, 2009, 02:55:56 am
thanks Mawk and dawg you guys really are helping
Here is an update


Took out most dithering changed shading lowerd ankle

I think arm will be the hardest part Im going to shade them like the legs.

Offline D~Dawg

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Re: [WIP] Evil Slipper Kid

Reply #8 on: August 13, 2009, 01:09:29 pm
Im going to shade them like the legs.
That'd be a good idea.

And it all looks flat. You need to shade more, or change the outlines.