Ah, thank you for the visual suggestion, politopo. You did a great job on your edit, but the texturing seems to imply something more like distress or grunge to me. You don't think dirthering flame is ever appropriate? Yes, dithering typically creates the unwanted "sandy" texture, but 90% of the flame is smooth so I thought it would balance out, despite it's bandiness.
Crap, of course, ptoing! That's what you were talking about. For some stupid reason I was imagining you were suggesting to basicallly give the streaky white reflections a 3 pixels wide stroke of the AA color I was using. Ok ok, I fullly agree. Yours is way smoother, how did I not think to do that, geeze. . . lesson learned. Spank you!