Gaaah pype, you stole my thunder! The planned concept for the master sword differs but does use 1's and 0's as binary.
Claymore got neglected. Next update it should be dangerously close to finality. At least it's palette is finally established. Even if the colors themselves change, at least their placement is pretty much solid. Palette swaps are easy now.
Buster is . . . confused. Looks like freakin' water. I chose blue as it's primary color, and I think I'm finding that when you stray from established colors for established motifs, you better stick to what is standard as far as shapes go or else risk confusion - so for the next update the flames will be less like liquid and more like typical flames . . . maybe.
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#36005A - each weapon requires some sort of particle elemental effect so it's associated "elemental power" is evident. You might be right in that I should minimize the effects, though. But knowing me, and that being the funnest part of these, I'll probably go overboard.
