Hey folks,
I've been working on a game sprite, Captain Plokey, and it's become clear that I need some assistance. I've been lurking in these forums and have tried to soak up as much knowledge as I can but I think I need more specific criticism and assistance now.
BackgroundThe character is named
Captain Plokey and the game is essentially a platform shooter. This isn't a game for sale - just for fun. Originally, my idea was to make something similar to Halloween Harry but I think it's taken off a bit from there.
SpriteHere is my original sprite for the game at 1x and 2x:
1x

2x
Walking AnimationHere is my original walking animation at 1x:
Expected ChangesWe're looking at having the sprite change weapons, etc. So, I know that I have to remove the arm and weapon from the main sprite. I think this will make the sprite look something like this (without the arm):
Problems I'm HavingInitially, I was pretty happy with the sprite. However, after reading these forums it sounds like I'm making a ton of mistakes.... of which, I'd like to ADDRESS and CORRECT them all. So, I am really looking for your help! One thing I know that I'm having trouble with is the boots. Since they are mostly black, they sort of dissapear when they are placed against a dark background. Here is an example with a flat background:
Light Background:

Dark Background:

It also looks like I might be making a number of color mistakes... as in, I might have two many colors. I don't think I have any real technical restrictions on the colors but I DO like the way most of the pixel art on here looks. So, please let me know how this can all be improved.
Thanks in advance!