AuthorTopic: Silicon  (Read 7456 times)

Offline Kcilc

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Silicon

on: February 22, 2006, 01:04:35 am
Silicon is a rayman-like robot, who wants to take over the world,
So just think Hitler and rayman put together ;D. This may or may not become a game.
Update:(see Enemy shooting and Silicon running)

Silicon:
standing

shooting

running

(edit)


An enemy:
standing

running

shooting


Tile and mock ups:
animation mock up

mock up

tileset


cnc welcomed and appreciated
« Last Edit: February 22, 2006, 03:22:17 am by Kcilc »

Offline Andy Tran

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Re: Silicon

Reply #1 on: February 22, 2006, 01:56:11 am
All I got are comments. Supertastic! No crits so far for me to crit.

Offline Crazy Asian Gamer

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Re: Silicon

Reply #2 on: February 22, 2006, 02:08:31 am
Mmm, I like this one. Mini-stylishness.
The animation is as smooth as your mom. Mmm...
...
Sorry about that. >_>.

Anyways. The running looks like tiny hops sometimes. Perhaps you can modify the upper body so it goes forward, and then lags a bit, so to create the illusion that while running, the guy is speeding up when pushing with his leg, and slows a bit as he lands.
Other than that, muy muy sexy.

Offline Kcilc

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Re: Silicon

Reply #3 on: February 22, 2006, 03:15:26 am
Wow, that was quick!

Anyway,

@Andy-tran: Thanks, glad ya like it.

@Crazy Asian Gamer: Heh, thanks good point.

Heres an update(and a new anim):

Offline crab2selout.png

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Re: Silicon

Reply #4 on: February 22, 2006, 03:51:34 am
Is the skip of your running animation intentional? I'm not 100% sure, but if you're interested I made an edit to remove the skip in your running animation.


I really love what you have so far. The shooting animations are very nice. You've made great use of your pixels to make the most of your animations.

I think DrDerekDoctors made this point in TinyGiants shmup mockup thread, that it's confusing to the player to give an enemy the same colours as the player. I think this is a pretty good rule when testing out the colour schemes of enemies.

Offline Kcilc

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Re: Silicon

Reply #5 on: February 22, 2006, 05:34:05 am
@crab2selout.png: Yes, it was intentional but I DID learn something from your edit, and the colors on the enemy were going to be temporary but
I never changed them... heh.

Thanks everybody for the cnc

Updates:
darkened the place up abit, added some more tiles

added some more tiles

lessened the skip

changed it's colors



Offline hawken

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Re: Silicon

Reply #6 on: February 22, 2006, 06:31:09 am
I think by "changing it's colours" it is given that the colours would have more variation. At the moment they still look the same colour.
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Offline Krizmo

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Re: Silicon

Reply #7 on: February 22, 2006, 07:13:55 am
Heh, that is pretty cool. A bit too small for my liking, but the mockup looks great. Nice work.
Look for your friends, but do not trust a hope. It is forsaken these lands....

Offline 125four

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Re: Silicon

Reply #8 on: February 22, 2006, 11:20:20 am
The animations are great.
The sprites are blending with the background a bit, you could make it lighter.

Offline Kcilc

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Re: Silicon

Reply #9 on: February 22, 2006, 05:33:17 pm
@Hawken: Yeah... they do look the same color, heh.

@Krizmo: Thanks, the game(if i make it) is going to be 2x =).

125four: Thanks for the cnc.

Updates:
Updated colors



Lightened the background