AuthorTopic: Begin in demoscene... FINISH UPDATE  (Read 36534 times)

Offline Radioactivity

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Re: Begin in demoscene...UPDATE

Reply #20 on: February 24, 2006, 12:15:52 am
I'm enjoying watch you progress with this.

at the moment, not exactly demo scene, but your progressing to more difficult logos, so this all good.

I actually quite like the affect you have used, maybe blend each color into eachother with some middle ground colour and some stylistic dithering?

and deffinately add some 3d later on.

Offline Matriax

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Re: Begin in demoscene...UPDATE

Reply #21 on: February 24, 2006, 07:10:06 am
I think to make another color for background "blue" and add shadow "black" for more sensation of depth.

Also, i making "things" for put in all the logo... grass with this colors, a flower, fairs etc... and put a the text in a mountains and down water for the reflect, etc...

I have more ideas for the moment.

"and deffinately add some 3d later on."

For example?

Offline Andy Tran

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Re: Begin in demoscene...UPDATE

Reply #22 on: February 24, 2006, 08:23:20 am
Man, I am amazed. The reflection of the logo on water is pretty cool. Matriax did a great job on making it in CGA.  :)

Offline Radioactivity

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Re: Begin in demoscene...UPDATE

Reply #23 on: February 24, 2006, 02:16:14 pm
if you take a look at demoscene logos, a lot of them have some sort of perspective to them, giving them a 3d sort of look.

here is 3 that show what i mean.

http://ada.untergrund.net/displaylogo.php?id=105
http://ada.untergrund.net/displaylogo.php?id=99
http://ada.untergrund.net/displaylogo.php?id=86

Offline Matriax

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Re: Begin in demoscene...UPDATE

Reply #24 on: February 24, 2006, 02:53:39 pm
Well, not all the demoscene logos are in 3d  ::) for example the demoscene of the tutorial.

I making the letter "X" in perspectives. After i post the result.

Offline Matriax

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Re: Begin in demoscene...UPDATE

Reply #25 on: February 24, 2006, 08:15:15 pm
This is the letter "X" in various perspectives. And another (6a and 6b).

Also you can view another things i making for the final image and a proof of ilumination(i think is too much ilumination, but well is only a proof)



What perspective will you use? Or use all the perspectives for each letter.... antoher form or perspective ¿?

For the moment i use only 12 colours and have 4 colors to added. I think in add red colours for make fire, magma or 2 Green colors for grass and 2 for make rocks etc..

C+C plz.
« Last Edit: February 24, 2006, 08:22:35 pm by Matriax »

Offline Nix

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Re: Begin in demoscene...Update(Perspective,Ilumination...)

Reply #26 on: February 24, 2006, 08:53:36 pm
i really like this.. but may i ask what demoscene is ?
Nixel Art

Offline Dhaos

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Re: Begin in demoscene...Update(Perspective,Ilumination...)

Reply #27 on: February 24, 2006, 11:03:19 pm
Those colors are absolutely gorgeous Matriax. Your font is also pretty cool. As far as the demo-logo goes, you dont just apply the same perspective to each letter, you apply a perspective to the entire logo. Pick a focal point (perhaps the 'M' or the 'R') and the rest of the letters should get smaller the further they are away from the primary letter/focal point. It would make your logo much more dyanmic. Whatever you decide to do good look, I'm sure it'll look great anyways ^_^.

Offline Crazy Asian Gamer

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Re: Begin in demoscene...Update(Perspective,Ilumination...)

Reply #28 on: February 24, 2006, 11:27:35 pm
Progressed mucho.
Besides that, I think you should stick to a single theme. Not discouraging you from adding all those elements though. Just saying, because I would.

Mr. David: Refer to a previous post in this thread, you know, the one with the wiki links. And read. And stuff, you know?

Offline Radioactivity

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Re: Begin in demoscene...Update(Perspective,Ilumination...)

Reply #29 on: February 25, 2006, 10:03:15 am
Well, not all the demoscene logos are in 3d  ::)

i never said all...

Quote from: radioactivity
a lot of them have some sort of perspective to them

follow what dhaos said, but the colors are absolutely gourgeos.