@Dhaos - Thanks. Yeah the fingers have some shine on them, although I'm not sure how well that works. I did try a version without it as well and I can see it loses much, other than it would eliminate any confusion!
@baccaman21 - Thanks a lot, haha I love the camo edits. Particularly in the olive one, I find it interesting how the browns in the pallette actually work really well in shading the green, particularly on the head.
Its not something I often do, but for these bots I did some rough sketches on paper first just as a reference and to get down the ideas in my head before i forgot them. I also drew a few variations on the hands for this one, finally deciding to ditch any oposable thumbs or grippers.
I always like to draw some guide lines in iso, otherwise my eye always makes me put a bit of perspective on things and the back limbs/whatever end up looking too small when i put it in a game environment.
@ Aleiav & Vedsten - yeah I hadnt really noticed about the torso but I see what you mean. I wouldnt really want to add any more shadow to it or it might make the lightsourcing look a bit off, but I think what baccaman21 has done in his edit is the answer. The line down the sides shows off the shape without having to alter any lighting.
@Blackeye - it was probably intended as a fighting bot, but I see what you mean! I imagine it would be pretty good at digging. somewhat mole-like!
Thanks everyone else, I might do a bit of an update later on.