AuthorTopic: Faris .. Sword Combo  (Read 16721 times)

Offline Tuna Unleashed

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Re: Faris .. ( mockup's objects )

Reply #30 on: July 23, 2009, 04:14:47 am
err.. thats not what i meant at all. anyway, the dude still has the awkward wrist problem and I think other parts of his body need some more subtle movements, things like shadows on his legs, head bobbing, and his weapons moving a bit with his arms.

Offline politopo

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Re: Faris .. ( mockup's objects )

Reply #31 on: July 23, 2009, 11:45:52 am
you should move him more in the idle pose, now it looks like he is just lifting his shoulders, but you should move less his shoulders, and make him lift arms a little, ad perhaps move the head..., anyway keep improving!

Offline hsn2555

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Re: Faris .. ( mockup's objects )

Reply #32 on: July 23, 2009, 03:39:17 pm
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Offline alkaline

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Re: Faris .. ( mockup's objects )

Reply #33 on: July 24, 2009, 07:22:26 pm
i think it still needs color fixing. your colors, particularly the head, are a little bland.

Offline Lazycow

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Re: Faris .. ( mockup's objects )

Reply #34 on: July 24, 2009, 07:42:28 pm
I don't know about that lazycow. I like a little quirk in animations.

Well, I took a closer look at the running animation and I have just realized that the frequency of the leg movement is the same as the frequency of the arm movement. embarrassing... But he hobbles! You might say of course that this adds some charm to the animation. Ok, but I think the animation is easier to read without. Here's an edit which tries to address that.


original - edit
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Offline JosephSeraph

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Re: Faris .. ( mockup's objects )

Reply #35 on: July 24, 2009, 10:09:05 pm
You made me cry :'-C I thought it was FFV's Faris.
In the Breath animation... Move the rest of the body, 1 px up, then 1 px down =/
It really looks awkward.... I really like these sprites, tough. I think you could ad some light difference in the tones (do NOT SATURATE, these sprites are so sweetm, like they are)
Anyways, i am loving it ^-^

Offline hsn2555

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Re: Faris .. ( mockup's objects )

Reply #36 on: July 24, 2009, 11:19:51 pm

alkaline

i almsot forgot to darken the outline as pawige actually did.
and i like your edit, but it's more like a brass shine now.

Lazycow

i quite like your edit, fortunately those animations are sketches. i'll be working on them in a while.

JosephSeraph

:( oh no, you cried !
i actually never played ffv, and probably will not do. xD
let's see about moving some pixels.

alkaline's edit - greenish - original with darkened outlines - lighten colors
« Last Edit: July 24, 2009, 11:21:56 pm by hsn2555 »
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Offline hsn2555

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Re: Faris .. ( mockup's objects )

Reply #37 on: October 02, 2009, 12:24:20 am
here's a combo ..
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Offline Mathias

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Re: Faris .. Sword Combo

Reply #38 on: October 02, 2009, 01:09:46 pm
I favor the alkaline one's edit, above.

The combo is pretty good. The footwork seems a little stiff. I'm not sure that much whole body movement is a good thing. It doesn't seem like an experienced swordsman would overthrust so much making himself almost look off-balance. Though, the exaggerated movement does add character. And in a game, that may be the most important thing.

Offline Lunarhiro

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Re: Faris .. Sword Combo

Reply #39 on: October 16, 2009, 01:22:41 pm
The combo looks like he stabs with the shield hand first, then somehow switches to the other hand lol. But  I like it :D