Heya, long time no see, or rather no pixels. But hey, I'm here now, better late than never, right? I'm currently trying to get a basic understanding of animation, as a nice break from doing 3d-modelling and skeletal animation

My current character is a pseudo-selfportrait, allthough slightly SD'd. As I'm not designing for anything specific, I went kinda overboard with the colors, probably need to reduce them somewhat. I'd love some general C&C on the character, I'm pretty sure there's a lot to be done.
The run animation started out at six frames (and that's what it's currently at) but after I was "finished" it I felt like I could probably extend the motion a bit and go up to eight. A couple of frames feel really jerky. What do you think? I haven't gotten started on the upper body/arms yet, wanted to see if I needed to do a total rehaul before I got any further.
[edit] Slight update, added two frames, and preliminary left arm movement. Will probably revamp entire animation, after tiles are done. Suggestions welcome.
I also have a little flash of him running, so you can see what I'm aiming to do with him.