AuthorTopic: iso london (now with even more pixel goodness!)  (Read 9318 times)

Offline Hyptosis

  • 0001
  • *
  • Posts: 8
  • Karma: +0/-0
  • Kill the blacksmith, that sounds fun.
    • View Profile
    • Lorestrome

Re: iso london tile thing

Reply #10 on: February 21, 2006, 02:53:27 am
that blows my mind =D
"Even a stopped clock gets the right time twice a day." -Orbital

Offline Helm

  • Moderator
  • 0110
  • *
  • Posts: 5159
  • Karma: +0/-0
    • View Profile
    • Asides-Bsides

Re: iso london tile thing

Reply #11 on: February 21, 2006, 06:02:40 am
Hyptosis, please post when you have critique or useful comments to make. Too many oneliners.
« Last Edit: February 21, 2006, 06:42:25 am by Helm »

Offline hawken

  • 0010
  • *
  • Posts: 214
  • Karma: +0/-0
  • 8bit fantasy
    • hawkun
    • View Profile
    • my portfolio

Re: iso london tile thing

Reply #12 on: February 21, 2006, 10:27:20 am


(crazy asian gamer: london is kinda grimey and dirty, but the underground is slowly being renovated. Meter for meter, it's the most expensive railway in the world. One trip on the jubilee line can show one that.)

Possibly the hardest thing about this project is that everything has be "spot on" to the real life objects, unfortunately theres no room to make things up or cut corners to speed up the process. I guess that's why the platform looks kinda dull, heh. Once I get some people milling around, it'll fill that scene up. ;D
twitter: https://twitter.com/hawkun
Pirate Pop Plus for 3DS, WiiU & Steam!

Offline ptoing

  • 0101
  • ****
  • Posts: 3063
  • Karma: +0/-0
  • variegated quadrangle arranger
    • the_ptoing
    • http://pixeljoint.com/p/2191.htm
    • View Profile
    • Perpetually inactive website

Re: iso london tile thing

Reply #13 on: February 21, 2006, 03:14:53 pm
you can always have some rats running around :D
There are no ugly colours, only ugly combinations of colours.

Offline hawken

  • 0010
  • *
  • Posts: 214
  • Karma: +0/-0
  • 8bit fantasy
    • hawkun
    • View Profile
    • my portfolio

Re: iso london tile thing

Reply #14 on: February 25, 2006, 09:03:44 pm
Hey Ptoing, long time no see. Yeah rats would be fun. I guess my client my have something to say about it though!




twitter: https://twitter.com/hawkun
Pirate Pop Plus for 3DS, WiiU & Steam!

Offline hawken

  • 0010
  • *
  • Posts: 214
  • Karma: +0/-0
  • 8bit fantasy
    • hawkun
    • View Profile
    • my portfolio

Re: iso london tile thing

Reply #15 on: February 26, 2006, 07:13:14 pm
Images are working again now, moving servers.



Thankfully, adobe have left "stroke path" in photoshop, which makes curvy new taxis a whole lot easier to build. I think if I went down the boxy "eboy" route, it would have been taking too many liberties with the IP of what taxis are actually meant to look like... although it would have been a darn sight quicker to make!





twitter: https://twitter.com/hawkun
Pirate Pop Plus for 3DS, WiiU & Steam!

Offline hawken

  • 0010
  • *
  • Posts: 214
  • Karma: +0/-0
  • 8bit fantasy
    • hawkun
    • View Profile
    • my portfolio

Re: iso london (updated)

Reply #16 on: March 02, 2006, 10:37:34 am
thought I'd update this thread again, comments and suggestions are welcome as always.







twitter: https://twitter.com/hawkun
Pirate Pop Plus for 3DS, WiiU & Steam!

Offline hawken

  • 0010
  • *
  • Posts: 214
  • Karma: +0/-0
  • 8bit fantasy
    • hawkun
    • View Profile
    • my portfolio

Re: iso london (now with even more pixel goodness!)

Reply #17 on: March 05, 2006, 08:11:35 am
walk the walk and talk the talk  ;D

twitter: https://twitter.com/hawkun
Pirate Pop Plus for 3DS, WiiU & Steam!

Offline Matriax

  • 0010
  • *
  • Posts: 221
  • Karma: +0/-0
    • View Profile
    • MATRIAX PIXEL GRAPHICS

Re: iso london (now with even more pixel goodness!)

Reply #18 on: March 05, 2006, 09:41:12 am
Hey good work! :)

About the front-walk animation is very good, but the other i think the animation of the arm is rare ¿? not is fluid how the animation of the legs.

Offline Dhaos

  • 0010
  • *
  • Posts: 231
  • Karma: +0/-0
    • View Profile
    • Crystal Tech Studios

Re: iso london (now with even more pixel goodness!)

Reply #19 on: March 05, 2006, 06:33:04 pm
The south-walk looks fine, but in the east walk, the background arm appears to be travelling a much longer difference than the foreground arm, a couple of pixels to long. The car-steps was really nice to look at it. Reminds me of those shows that explain how various machines are built. As for the rest of the city, it looks pretty cool. Looks like a very large project.