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Vertical shooter-Three battle ships
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Topic: Vertical shooter-Three battle ships (Read 4472 times)
Opacus
0011
Posts: 971
Karma: +0/-0
Entangled
Vertical shooter-Three battle ships
on:
February 09, 2006, 02:49:38 pm
For a game I'm making with gamemaker.
13 colours including transperacey.
C&C apreciated.
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Dhaos
0010
Posts: 231
Karma: +0/-0
Re: Vertical shooter-Three battle ships
Reply #1 on:
February 09, 2006, 06:44:44 pm
Neat ship designs. I like the middle one the most. Are you going to be making a mockup with them soon?
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Opacus
0011
Posts: 971
Karma: +0/-0
Entangled
Re: Vertical shooter-Three battle ships
Reply #2 on:
February 09, 2006, 07:28:41 pm
I might do that, yes.
But I´m having some problem with nature objects.
I´m very bad at trees and rocks and stuff.
Furthermore, I AM actually making a game with these,
I´m working on it right now.
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Razz
0010
Posts: 122
Karma: +0/-0
AM I ENDING ALL MY QUESTIONS WITH PERIODS.
Re: Vertical shooter-Three battle ships
Reply #3 on:
February 10, 2006, 04:44:44 am
The third one looks odd. Like it has more defined outlines than the other two. It's pretty much shaded differently too, methinks.
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Opacus
0011
Posts: 971
Karma: +0/-0
Entangled
Re: Vertical shooter-Three battle ships
Reply #4 on:
February 10, 2006, 07:00:26 am
Probably cause it has some more round forms.
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nvision
0001
Posts: 29
Karma: +0/-0
Re: Vertical shooter-Three battle ships
Reply #5 on:
February 10, 2006, 03:27:05 pm
I love the designs, but I think your contrast is a little low. This is making the ships looks a little flattened out and grey... If you just increase the range between colours, they should really "pop" more with a lot of depth.
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Andy Tran
0011
Posts: 553
Karma: +0/-0
Re: Vertical shooter-Three battle ships
Reply #6 on:
February 11, 2006, 05:46:43 am
Nice sihps you made there. The ships would need more conttrast, yes. Since metallic surfaces are applied, they should have high contrast and less shades.
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Scuba Steve
0010
Posts: 151
Karma: +0/-0
Re: Vertical shooter-Three battle ships
Reply #7 on:
February 11, 2006, 06:57:08 pm
I agree with the posts calling for more contrast. I did an edit with just a bit of a contrast hike and I added a bit of white around the edges.
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Glub Glub!
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