AuthorTopic: 1-Bit...  (Read 11757 times)

Offline philipptr

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Re: 1bit...

Reply #10 on: April 09, 2009, 06:14:18 pm
I totally agree with Ben2theEdge.

This reminds of a game I started once looking very similar.
Actually it was 1-bit and about abduction too.
Only difference was that ones task was to control an ufo and abduct cows.

Offline Mathias

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Re: 1bit...

Reply #11 on: April 09, 2009, 06:58:46 pm
Double pixel is better. 1x res is probably too tiny for larger monitors set to high resolutions.

Offline willfaulds

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Re: 1bit...

Reply #12 on: April 10, 2009, 05:36:24 pm
Thanks for your comments.

For now I'll work with this at 200% - I was concerned about larger resolution monitors too.

So here's a touched up reduxed title screen - reduxed because it just fits the genre (no aversion to going in deeper and correcting bits).
 
Until I've decided exactly how character look while being abducted I'll leave the repetitive fillers...


I'll leave it 1 size but be aware it will be scaled.

Offline Dr D

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Re: 1bit...

Reply #13 on: April 10, 2009, 07:24:12 pm
Well 'Abductoid' isn't a real word, but I think you misspelled it anyway. Unless you were trying to spell 'Abduction', which is, still wrong. But of course you could have wanted it like that, so in that case you can disregard that.

It looks really nice, though. I suppose it could use some AA'ing in some parts.  ::)
« Last Edit: April 10, 2009, 08:32:22 pm by Dr D »

Offline Mathias

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Re: 1bit...

Reply #14 on: April 10, 2009, 07:49:24 pm
Haha, AA . . . I'd love to see you do some 1bit AA, dr D.

Yep, it's title screen time. Always a joyous occasion. Yet, like already brought out, the name is a typo no matter what the intent. All the dithering is done well enough, but it seems so overdone/too much. I'd try leaving the letters a pure white fill. I'm really dissapointed with the boring font choice. Why don't you try creating an actual logo?

Offline Dr D

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Re: 1bit...

Reply #15 on: April 10, 2009, 08:34:00 pm
Yeah, I don't know what I was thinking. I guess I got the impression there was gray or something. I suppose dither-smoothing could be an AA supplement in this case, though.

Offline willfaulds

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Re: 1bit...

Reply #16 on: April 10, 2009, 09:28:01 pm
Thanks for the crits. Things to think about  ;D

Oops 'Abductoid.' Yes a typo. Nonsense word - I realise that.

As for the typography - that was from making it resemble a 50's alien movie poster - moved away from that graphical idea though. Will definitely look into the type though as its a legacy asset now really. Or maybe look into reinstating the 50s feel. Looking at it now I can definitely see its not giving enough of a 50's feel to look significant.

Offline willfaulds

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Re: 1bit...

Reply #17 on: April 11, 2009, 10:42:38 am
Thank you for crits with fresh eyes I think I've amended them all.

Looks a lot better in my opinion

The abducted man is filler (waiting till I've finalised the actually abduction animation) otherwise I think its good to go.



EDIT/ Maybe the man isn't even necessary?

Offline Ai

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Re: 1bit...

Reply #18 on: April 11, 2009, 11:41:56 am
Thank you for crits with fresh eyes I think I've amended them all.

Looks a lot better in my opinion

The abducted man is filler (waiting till I've finalised the actually abduction animation) otherwise I think its good to go.
When I see 'words' such as "sieze" I must say -- run!, don't walk to the nearest spell-checker! :)

If you insist on being pessimistic about your own abilities, consider also being pessimistic about the accuracy of that pessimistic judgement.

Offline willfaulds

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Re: 1bit...

Reply #19 on: April 11, 2009, 12:30:16 pm
hmm 'seize' makes a mockery of the 'i before e except after c'  :-[ .though that doesn't work in so many other instances too.

2 typos. poor form from me  :-[