AuthorTopic: Arabian Knight  (Read 22062 times)

Offline Mathias

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Re: WIP running knight

Reply #10 on: April 01, 2009, 01:11:27 pm
Hmmm yeah probably, at least his bottom half anyway. Though, you could've avoided this by doing a quick basic skeleton/keyframe animation first to get the movement right. You know what I'm talking about don't you?

Offline hsn2555

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Re: WIP running knight

Reply #11 on: April 01, 2009, 03:00:07 pm
yea, i do .
anyway, -.- i've edited some frames and added new ones ..
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Offline hsn2555

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Re: Arabian Knight

Reply #12 on: May 27, 2009, 12:22:59 pm
another update xD ..
i'll do the shading later ..
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Offline hsn2555

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Re: Arabian Knight

Reply #13 on: May 27, 2009, 10:30:59 pm
i felt like drawin the attackin pose

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Offline Sokota

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Re: Arabian Knight

Reply #14 on: May 27, 2009, 10:34:58 pm
Just a note, his cape is much longer in the attack than it is in the run. Do you realize this, or was that intentional? I think you could exaggerate the sword swinging more; the top of the sword should go in more arc than at the bottom.

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Offline hsn2555

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Re: Arabian Knight

Reply #15 on: May 27, 2009, 10:43:23 pm
yea, that was intentional ,it was like a sketch, cuz as it's seen it's not organized. i'll try editing the swinging, but after a while of sleep.
here's the idle


« Last Edit: May 27, 2009, 10:46:02 pm by hsn2555 »
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Offline Dr D

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Re: Arabian Knight

Reply #16 on: May 27, 2009, 10:58:52 pm
For the attack, I think the main problem is that he's attacking without any kind of buildup. It takes a little bit of power to swing the sword, let alone make a hit that has some kind of viable impact. His body movements should follow through with the attack, it should take the whole body, including leg and head movements, he seems rather static.

Others can explain much better than I.

For a positive note, I like the motion trails, just clean them up a bit.

Offline PypeBros

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Re: Arabian Knight

Reply #17 on: June 05, 2009, 12:35:54 pm
here's the idle

Interesting idea to keep the highlight of the sword in place (indeed, it has no reason to move together with a sword like some painting). Yet, i'd try to give it some sub-pixel animation, drifting its hue or something like that to avoid it looking like "something overlaid" on your animation.

Offline hsn2555

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Re: Arabian Knight

Reply #18 on: June 05, 2009, 09:02:05 pm
For the attack, I think the main problem is that he's attacking without any kind of buildup. It takes a little bit of power to swing the sword, let alone make a hit that has some kind of viable impact. His body movements should follow through with the attack, it should take the whole body, including leg and head movements, he seems rather static.

Others can explain much better than I.

For a positive note, I like the motion trails, just clean them up a bit.

that's exactly what i need to edit, and i currently am trying to probe that.
thanks dr ,i really appreciate it ^.^
here is a very sketchy edit ..


Quote
Interesting idea to keep the highlight of the sword in place (indeed, it has no reason to move together with a sword like some painting). Yet, i'd try to give it some sub-pixel animation, drifting its hue or something like that to avoid it looking like "something overlaid" on your animation.

yea that's it ! and i am exciting to see what you're going to come up with ..


here is a little drawing for a portrait of the knight ..
« Last Edit: June 05, 2009, 09:06:04 pm by hsn2555 »
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Offline hsn2555

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Re: Arabian Knight

Reply #19 on: June 08, 2009, 11:55:03 am
Due to my finals.i'll stop working on the sprites, i'll put more effort on one piece,
this is my first piece with the pen tablet i bought ,and i can tell you. it's kicking ass  :y:
here's the sketch ..

here's what i've come up with so far ..

i'm actually done with the sky, it really tired me. Peach's dithering was my inspiration http://www.pixeljoint.com/pixelart/43562.htm?sec=showcase# O.O he dithered it so amazingly,so i tried it with the sky, i hope it works with the knight as well.
and i know it's messy, >.> that's what the tablet does !
Now it's time to dither the knight !
Any suggestions ,guys ?
colors count 16.Did you notice how sucky the shield and the sword are ?, therefore i might add more colors.
« Last Edit: June 08, 2009, 12:13:22 pm by hsn2555 »
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