AuthorTopic: WayForward Contest #2: Sprite modelling (updated rules)  (Read 115148 times)

Offline Schu

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #50 on: February 11, 2006, 07:11:51 am
Ah well, guess I read some stuff wrong. Seems to all be under axonometric anyway! :D But I digress. All these sprites are looking awesome. Very impressive! That angle isn't very easy but it's a neat challenge :) I hope more can enter!

Offline AdamTierney

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #51 on: February 11, 2006, 08:42:53 am
"You do mean as if he was being put into a game right? I chose the style, stance, etc, as if he was standing in his idle as if he was in a platformer. However, there are some others that get me to thinking, were we able to just free style it however, without having to make it as if it were in a game?"

No, you're correct. The usability will play a big role. We'll be looking at the sprites not only for art style and being on-model, but with regard to how usable it would be in a game. I didn't specify gametype or perspective, but yeah, just to reassure you, that will be a consideration.

"do you want the child, or adult boktai?? I just want to double check, before time runs out. I pulled the sprite from your screenshot, and used that as reference."

Since we have entries of both already, I won't choose one over the other. Both will be acceptable. I wish screenshots of other characters of the game hadn't been posted or suggested, as it would have simplified everything. But since they have been, I'm holding people only to the original specs which are 15 colors, 48x48 maximum res "in the same style, size and perspective as the sprites in the game Boktai."

- Adam

Offline ptoing

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #52 on: February 11, 2006, 10:33:31 am
Afaik the 30-60 angle view is also called "military perspective"

Ultima Online has the same perspective as Boktai, although way less sexy looking imo.
I bet there are other games as well that use it.

There are no ugly colours, only ugly combinations of colours.

Offline Faceless

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #53 on: February 11, 2006, 11:00:25 am
Yeh Military is another term for Planometric.

Offline ahrimanes

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #54 on: February 12, 2006, 11:47:44 am
HEYYY ADAMMM   I DID A LITLE UP DATE ON MY ENTRIES BACK THERE SOO DONT FORGET TO TAKE A LOOK OK,
FOR FUTERS UPDATES I WILL USE THE SAME POST BACK THERE, IM PLANING ON DO SOME MORE SPRITES.

PLIZZ KEEP DOINGG SOO AWESOM CONTEST,, PD. I LOVE SHANTAE GBC,,,, IS THERE SHANTAE GBA? IF NOT, YOU BETHER DO :p

Offline AdamTierney

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #55 on: February 13, 2006, 03:47:30 am
Hey ahrimanes,

Shantae GBA was in production for a while but nothing lately. And yeah, we won't be formally judging until the day the contest ends. So whatever art is up then will b judged.


- Adam

Offline Mouthpiece

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #56 on: February 13, 2006, 09:56:36 pm
Got my Boktai sprites done, expect to see the other one soon.


Edit:
Yeah

Same-ish pose; OMG! >.>

Awesome work man.  It's my favorite one.  Very nice.

Offline initial_reality

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #57 on: February 14, 2006, 12:10:50 am
Great entries so far :D

Here's mine:

Popeye freestyle (on his best shape lol):


Boktai adult


Im may do one in the Jango size later.

Offline Conzeit

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #58 on: February 14, 2006, 04:55:58 am
geez I just realized how much I fucked up this thing, not only with that size thing, but that monlogue I wrote for Dhaos.

I...just dont know what to say, eh-I really did think I was helping I can only say that people like me cant help themselves (not that I'd do it again c.c) so...we'd be better off if it was all more precise.

or maybe we should just hope that there is not such a thing as people like me.

Offline Akira

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #59 on: February 14, 2006, 09:05:29 am
hahah i'm sure there is no harm done camus. I actually found your posts with the reference sprites quite useful indeed. less drama and more pixels dude ;)
thanks Dogmeat!