AuthorTopic: WayForward Contest #2: Sprite modelling (updated rules)  (Read 83103 times)

Offline Zolthorg

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #70 on: February 17, 2006, 03:39:51 am
Yes, but Camus is OUR drama queen :^)

Offline AdamTierney

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #71 on: February 17, 2006, 06:07:26 am
Toby, sure thing. Let's add one more week and wrap up on Feb 24th. Sound good to everyone?

- Adam

Offline viestituote

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #72 on: February 17, 2006, 03:58:20 pm
Well that's good news. I just got my freestyle one done and was about to hurry the Boktai, but yea a week extra is good.

Offline Darion

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #73 on: February 18, 2006, 02:32:17 am
Have any other games used it?

Nox, but it is not neccesarily pixel-based.

These are cool, but some of them are too cartoonish.
« Last Edit: February 18, 2006, 02:35:32 am by Darion »
@darionmccoy

Offline pixelaro

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #74 on: February 18, 2006, 12:58:31 pm
Ehm know the time limit has passed but if i finish mine today will it be entered in the contest?

*** EDIT ***
Sorry, I'm blind... :P
« Last Edit: February 18, 2006, 02:38:47 pm by pixelaro »
:::....

Offline Conzeit

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #75 on: February 19, 2006, 03:36:20 am
Kal it's alright if you got a problem with me, but if people is just going to start attacking me in public because they dont like me I'm not gonna take it.

Anyone who has a problem with me, just PM me I swear I will honestly listen to your points.
« Last Edit: February 20, 2006, 06:42:58 pm by Camus »

Offline flaber

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #76 on: February 19, 2006, 08:35:36 am
Also: Camus, whats with your constant drama? You alsways seem to be in some 'issue'

.. hes fine. if u disagree with something he wrote, overlook it..

nice entries so far. kinda disapointed it got bumped back a week though. ohwell

Offline Faceless

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #77 on: February 19, 2006, 02:14:06 pm
Quote
kinda disapointed it got bumped back a week though. ohwell
Quote

Here, here!
It was annoying, and from a game producer's perspective mystifying... I don't know if it's the intent of this contest, but the previous ones seem to have been geared toward aspiring game artists, and extending deadlines, whilst it clearly happens (Twilight Princess instantly comes to mind), I'm sure the idea is generally to avoid its happening. I think those who - for whatever reason - weren't able to produce anything in time shouldn't get any sort of allowance. I mean how long does a single framed sprite take to make anyway? I know mine each took no more than 25 minutes, and probably less.

Offline pixelaro

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #78 on: February 19, 2006, 02:31:29 pm
Faceless and Flabber I disagree with you on that matter. I'm not so active here and only checks the challenge section once in a month or something. Didn't see this challenge until yesterday and therefore thought it was great to still be able to enter. Ain't saying that my entry alone is worth extending the deadline but it can bee that there are others like me out there. ;)
And also he mentioned in his first post that
Quote
Deadline:

The initial deadline will be in a little over 2 weeks (February 17th). If popularity is big, we might extend it a week or so.
And the popularity has been quite good if you ask me. Just stating my opinion here.:)
« Last Edit: February 19, 2006, 02:36:17 pm by pixelaro »
:::....

Offline Schu

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Re: WayForward Contest #2: Sprite modelling (updated rules)

Reply #79 on: February 20, 2006, 03:11:20 am
Hnn yea, I know there's something odd with the boktai legs... I'm trying to render out his bubbly kneecaps but they just end up looking like oddly placed breast (scandalous!) Though I notice they seem to just shade it all dark on the lower part of the legs. Oh well, here's the pack again with a semi-update.

Freestyle:


Boktai:
v1 v2

Screentests for fun:
v1 v2
-----
Schu