AuthorTopic: Character Art  (Read 10447 times)

Offline Souly

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Re: Character Art

Reply #10 on: March 26, 2009, 06:59:55 pm
Regardless if it's for practice this is too big. :/
Size it down, it'll look better.

Offline official-neosoft

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Re: Character Art

Reply #11 on: March 26, 2009, 07:04:14 pm
It's not only for practice, also for fun.. I've practiced before on smaller models..
And I'm not in the mood to size this down...


I think he's leaning more now..

Offline official-neosoft

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Re: Character Art

Reply #12 on: March 27, 2009, 04:05:53 pm
I know. But if I'm making a game character out of him, I want him to have 2 swords.
I can't pick eyes...
Which one is the best out of these 4? (They're not very detailed )

Fourth one the body isnt visible, but it's about the eyes.
Also u can see a little bit of the shading.

Offline Quake

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Re: Character Art

Reply #13 on: March 27, 2009, 04:55:12 pm
first definitely :}
i do suggest you start some anatomy practise, i started roughly a week ago and it can help your art dramatically :}

I started using this  to practise anatomy, hope it helps.

http://timflanagan.deviantart.com/art/Basic-Male-Torso-Tutorial-4751669

Offline official-neosoft

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Re: Character Art

Reply #14 on: March 27, 2009, 06:03:12 pm
Ok I'll try that tutorial ;)

And I agree using the first eye  :)

Offline official-neosoft

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Re: Character Art

Reply #15 on: March 27, 2009, 06:22:29 pm
I tried, this is what I've made in my first try using that tutorial
Took about 10 minutes..

Offline Quake

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Re: Character Art

Reply #16 on: March 27, 2009, 07:57:06 pm
I did an edit, i know that the neck length, and various other parts aren't in the right proportions.. but i wasn't sure whether you was aiming for that so i kept it the same. One main problem on my edit.

I do think it's easier if you do it on a piece of paper and scan it in..
eg. What i did last night http://i128.photobucket.com/albums/p181/tikeshe/musl1.png *excuse the arm, there's some problems there i need to work on :P*

Nonetheless, i think this way is the best.

My edit, just take what you want.. hope it did help..

Offline Emtch

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Re: Character Art

Reply #17 on: March 27, 2009, 08:10:22 pm
Dude, clean your lines. The shapes look very random too, especially the head.
Take a look at Quake's edit, he solved some of those problems.

@Quake:
It looks too feminine, the collar bone is messed up, the chest muscles are too high, and the hips are weird.

Offline official-neosoft

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Re: Character Art

Reply #18 on: March 27, 2009, 08:21:24 pm
My thingy I showed of that wasn't cleaned because I'm not working on that one. It was a quickly done anatomy piece :P
I'm focusing on my big piece.

Offline Mathias

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Re: Character Art

Reply #19 on: March 27, 2009, 08:35:49 pm
It's not only for practice, also for fun.. I've practiced before on smaller models..
And I'm not in the mood to size this down...

Not in the mood?! Mood's a thing for cattle and love play... not fighting!