AuthorTopic: The 'Ol 1, 2  (Read 5213 times)

Offline mozzy

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The 'Ol 1, 2

on: March 14, 2009, 07:31:26 pm
Working on a punch attack for this big guy. Only a model at the moment though.


The frames.


It's missing something that I just can't place.
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Offline Tuna Unleashed

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Re: The 'Ol 1, 2

Reply #1 on: March 14, 2009, 08:15:28 pm
looks like it needs some follow-through. Look at Hugo's (Street Fighter 3) hammer mountain attack.

Offline atariciyizbiz

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Re: The 'Ol 1, 2

Reply #2 on: March 14, 2009, 09:41:41 pm
Check out this link for Hugo's movements:
http://www.zweifuss.com/hugo/hugo.htm

Offline mozzy

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Re: The 'Ol 1, 2

Reply #3 on: March 14, 2009, 09:51:09 pm
Ok I've looked at the move, but I have no idea what you mean.
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Offline Pawige

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Re: The 'Ol 1, 2

Reply #4 on: March 14, 2009, 10:37:41 pm
Okay, very very fast edit. I totally have to run so I can't really explain it, I'll see if I can edit in more info later.

Offline Tuna Unleashed

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Re: The 'Ol 1, 2

Reply #5 on: March 14, 2009, 10:39:13 pm
Mozzy- When he swings he keeps the arm going until he cant any more. Not only does this keep him from holding back on the swing but it also emphasizes his weight.

Offline mozzy

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Re: The 'Ol 1, 2

Reply #6 on: March 15, 2009, 03:31:05 am

I'm trying to make his attack more about power than speed.
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Offline Tuna Unleashed

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Re: The 'Ol 1, 2

Reply #7 on: March 15, 2009, 03:40:03 am
Exactly. Without the follow-through it looks like he's holding back just for the sake of not following through,

Offline mozzy

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Re: The 'Ol 1, 2

Reply #8 on: March 15, 2009, 01:40:39 pm
Final version:


any objections?

Also this is going a lot slower than it should, maybe its the amount of frames.
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Offline SirBilly

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Re: The 'Ol 1, 2

Reply #9 on: March 15, 2009, 03:32:37 pm
I think he stays in the air for too long when hes about to punch the ground, and I still think it looks too weak.. But the update is a improvement!