AuthorTopic: not a fad-atar a JAD-atar  (Read 7294 times)

Offline balls01

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not a fad-atar a JAD-atar

on: February 15, 2009, 05:45:35 am
heyall,

well ive been always wanting to do a "jad/alkaline" styled avatar, so i decided why not?

(x2)

i did a square, i heavily referenced of sir jad
right now not animated but i do wish to do so, and for reference for the style

jad's avatar
« Last Edit: February 15, 2009, 05:51:11 am by balls01 »

your choice of color, is your voice of color
BallsArt

Offline EyeCraft

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Re: not a fad-atar a JAD-atar

Reply #1 on: February 15, 2009, 07:15:18 am
Yeah I always loved these avatars. Very tricky :S. I think you need to convery the translucency more by showing the (normally) obscured faces of the cube. I tried to:



Sort of use the contents of the cube like aerial perspective. So as the contents of the cube recedes from the eye, it reduces in contrast and increases in saturation. I think? This is hard  :lol:

Offline balls01

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Re: not a fad-atar a JAD-atar

Reply #2 on: February 15, 2009, 07:20:57 am
i was planning on just making it square but a cude is a sweeto mosquito idea


heres my animation, its abit fasr i may slow downinate

i think if it was a cube from perspective woudnt it be like: 
i dunoo if thats understandable

your choice of color, is your voice of color
BallsArt

Offline EyeCraft

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Re: not a fad-atar a JAD-atar

Reply #3 on: February 15, 2009, 07:24:30 am
i think if it was a cube from perspective woudnt it be like: 
i dunoo if thats understandable
Oh man, you jpeg'd!  :lol:

Yeah that's what I was trying to do with my edit. It's ambiguous, though.

Offline balls01

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Re: not a fad-atar a JAD-atar

Reply #4 on: February 15, 2009, 08:39:52 am
well here's how im going, please do keep in mind i am x2-ing the end result



i thought, the base of the cube would be visible, i also thought the top should be more 'polygon'

your choice of color, is your voice of color
BallsArt

Offline Dusty

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Re: not a fad-atar a JAD-atar

Reply #5 on: February 15, 2009, 08:44:16 am
Notice how Jad's outline doesn't change at all. Might be hard to portray with a square, but you should focus on very, very subtle animation. It is the whole charm of her(or his...) avatar. Also, her outline has a bit of weight to them.
« Last Edit: February 15, 2009, 08:46:16 am by Dusty »

Offline balls01

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Re: not a fad-atar a JAD-atar

Reply #6 on: February 15, 2009, 09:23:27 am
naww i didnt wanna change the outline.

here the non moving outline, i think i needa 'exaggerate' the black

woops transparency again

your choice of color, is your voice of color
BallsArt

Offline HughSpectrum

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Re: not a fad-atar a JAD-atar

Reply #7 on: February 15, 2009, 09:42:58 am
I think it's better not to anti-alias on the outer edges (much like how Jad's only uses AA on the inside of the sprite) because your anti-aliasing was meant for a white background, and not taking transparency into account.

Offline balls01

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Re: not a fad-atar a JAD-atar

Reply #8 on: February 15, 2009, 10:34:00 am
yeah i just like things smooth and i accidentaly did trans that time


non anti aliased

your choice of color, is your voice of color
BallsArt

Offline Dr D

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Re: not a fad-atar a JAD-atar

Reply #9 on: February 15, 2009, 10:51:10 am
The right eye looks kind of funny being the only thing not animated. Perhaps you could benefit from a little subpixel animation. (And if you don't know it, learning it.)

The heart is also moving a little wildly.

I feel like you should have chosen a more unique shape for this, such as a cylinder or a cone, but oh well. And you didn't have to use a heart either.

It would be interesting to see a little collection of these.
« Last Edit: February 15, 2009, 10:53:26 am by Dr D »