AuthorTopic: Alien run cycle  (Read 2683 times)

Offline ZeroByte

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Alien run cycle

on: February 08, 2009, 06:52:10 am
Took a break from programming stuff by working on an animation. Decided to pick up a character I've pixelled so very long ago.



Meet the skulk. Now see it run. Run skulk, run.



Skulks are from the HL mod Natural Selection

Offline Souly

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Re: Alien run cycle

Reply #1 on: February 08, 2009, 07:02:27 am

Offline ZeroByte

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Re: Alien run cycle

Reply #2 on: February 08, 2009, 08:06:26 am
Thanks for the quick reply and sorry for making the editing process more annoying than it should be. Here's my edit. Fixed some of the lighting on the rear legs.