
Hi, this is a raw mockup from a dungeon scene of a multi-player adventure. (16x16 raster) I do not like how the bricks fade to the dark. Which one is better? left or right? Somehow, I did not get the idea how this is done in other games. (both versions look a bit broken) any hints?
The other thing is... Which character view would look better: (A) view from above or (B) front view. It should be considered that this is a multiplayer-game, where each player can select different hair-styles/colors, face-types/colors, body-types/colors.

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