No it's just that your sprite is quite large.
If you want to animate it it'd be tedious, and there's no real detail so why need to go so big?
The dithering on the feet isn't doing anything and the size isn't helping it.
Hope you get what I mean.
Scale down.
It is larger as I wish to have higher resolution graphics, in particular the tiles. It is based on a 50x50 tileset with the main character sprite being 2x2 tiles. It may take a bit longer to animate the 3 frame walking animating (among other things), but there is no reason I should have to reduce myself to 32x32 tiles or the like when we do not have the hardware restrictions we used to have. I'm not entirely sure why you're concerned about the time it will take versus a smaller tile, as I am quite aware of that.
From what I've gathered, you have 3 main points against the larger graphic.
1- Tedious animation.
- I'm willing to work with the larger sprite size, that isn't my concern.
2- No real detail.
- While many take advantage of larger resolutions to show more detail, I wish to keep it in a more simplistic style. You cannot tell me that if you took a 32x32 graphic and enlarged it to 128x128, you would achieve the same effect as using a straight 128px tile. I don't want my graphics to look like a low-scale graphic enlarged. I like the simple colors and style of the retro games, but much prefer the crispness of higher resolution grpahics.
3 - Dithering.
- I'm using Dithering there as a tool for showing texture as well as limiting my color usage. I'm not entirely sure what you mean by it "isn't doing anything". Of course it is doing something. It is transitioning the colors while giving it a bit of texture. Sure I could add a color and do the transition that way, but artistically, that doesn't feel the same.
I really do appreciate your help, but I think you're assuming I don't know what I'm talking about when it comes to graphics inside of a game. I can explain specifically why I made a certain choice if you would like to discuss it, but don't try and correct something that isn't broken.
Thanks
