AuthorTopic: GR#014 - Tobe's Vertical Adventure - Sideview Game Art  (Read 42341 times)

Offline Jakten

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Re: [W.I.P] Vertical Adventure - Platformer mock up

Reply #10 on: January 08, 2009, 04:58:08 pm
I'm really loving this and really hope you do eventually make this into a game.
For the edit, I like the idea of the outlines on things to make them stand out but I think its too much. If you were going to outline them I'd choose a light orange probably, so it stands out but still looks like it fits into the style of everything.
 Also the water currently looks strange, I'm sure once it's animated it would probably look pretty neat.

Offline Fuzzyleaves

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Re: [W.I.P] Vertical Adventure - Platformer mock up

Reply #11 on: January 08, 2009, 05:01:52 pm
Yeah, for some reason I don't like the waterfall, maybe it just stands out too much, I just don't like it  ???

But, I love the idea, of when he climbs a ladder he crawls after the last step  :)

Offline Tobe

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Re: [W.I.P] Vertical Adventure - Platformer mock up

Reply #12 on: January 08, 2009, 05:11:11 pm
The update earlier was an edit, so the thread wasn't bump.
Anyway, here are the sketches... it quality is kinda bad, but bare with it.



There's a preview of player2, Nana for you ;)

Fuzzyleaves & Jakten
I sense that the waterfall was a little too much, but I sorta convince myself it's just me. Guess we should always believe ourselves huh, lol
I will try some colours for the sticker...maybe a skin tone. Oh... does he look Asian or Caucasian, by the way. I edit so much I sort of lost track.

Offline Jakten

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Re: [W.I.P] Vertical Adventure - Platformer mock up

Reply #13 on: January 09, 2009, 08:49:11 am
He comes across as Caucasian to me. Nice sketches, I always love seeing preproduction stuff.

Offline PypeBros

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Re: [W.I.P] Vertical Adventure - Platformer mock up

Reply #14 on: January 09, 2009, 10:03:32 am
very good work ... that promise fun game.
I just regret your switch to that "white outlined sprite", which completely break character/environment integration imho.

Offline Tobe

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Re: [W.I.P] Vertical Adventure - Platformer mock up

Reply #15 on: January 09, 2009, 07:11:33 pm
Hmmm....I'm leaving updates by modifying the top post btw. Let me know if it's an irritating thing to do.

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Re: [W.I.P] Vertical Adventure - Platformer mock up

Reply #16 on: May 14, 2009, 08:24:15 pm
Oh...erm, I'm not sure if I can bump this thread since I updated it. I checked the rules and regulation, but bump wasn't mentioned. Let me know if it's not the right practice though ???

Offline hsn2555

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Re: [W.I.P] Vertical Adventure - Platformer mock up

Reply #17 on: May 14, 2009, 08:33:25 pm
amazing, just amazing ..
keep going man, we'd like to see some more stuff
Be Like no other

Offline Shrike

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Re: [W.I.P] Vertical Adventure - Platformer mock up

Reply #18 on: May 14, 2009, 09:21:12 pm
Am I the only one noticing the very close relation to Fez?  No problem, just something I noticed.  Very nice pixels.

Shrike

Offline Jad

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Re: [W.I.P] Vertical Adventure - Platformer mock up

Reply #19 on: May 14, 2009, 11:29:00 pm
Broad-square-head-large-eyes-super-small-body is more of a TIGsource native 'style' popularized by Cave Story, Annabelle Kennedy and Phil Fish, haha : D
' _ '