Critique > 2D & 3D

A car (yeah, how original!)

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vierbit:
Getting a bit again into 3d stuff recently.

Made in blender, 312 triangles. A bit of an hassle to avoiding these damn distorted textures.




Not really an optimized texturlayout, maybe editing that later

ptoing:
Very nice. Not too hot on the colour tho, it looks very DDR :D
you could save some tris on the wheels.

http://ptoing.net/edit/safetris.png

TrevoriuS:
Wheels could also deal with 8 divisions instead of 12. I like your texturing on this =)

vierbit:
update




@ptoing
haha, well now that you mention it  ;)
Good point on the wheels.

@TrevoriuS
The wheels have now 10 divisions, think thats a good compromise.

Kazuya Mochu:
well I think it looks great. even with the reflections painted on, I think the texture looks so solid and consisten that you sort of forget about it and just see it as a whole.

well done. probably try more colors of the paintjob, and maybe some stripes or something? :)

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