AuthorTopic: 4-legged Running animation [WIP]  (Read 3446 times)

Offline rabidbaboy

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4-legged Running animation [WIP]

on: October 28, 2008, 06:15:29 am



So, yeah, tryn'ta animate again. It's a four-legged creature, running. Baccaman mentioned I could just make the other two legs lag behind, I'll probably use that.

Pretty satisfied, except for the head, so I guess I want crits on the head's movement. The legs I'm good with, but just point out the glaring issues with it.

Used a nature book for reference, it had a stop-motion reel of a cheetah running.

Oh yeah, not my design. Doing this for someone's project.

EDIT:
Oh, yeah, looking for ways to improve this animation:

Again, it's for another project, the style isn't my say.
« Last Edit: October 28, 2008, 06:19:35 am by rabidbaboy »
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Offline Yo-Yo-Master

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Re: 4-legged Running animation [WIP]

Reply #1 on: October 28, 2008, 10:25:59 am
Might I suggest a peek at your earlier work, and Baccaman21's spiffy response with those land before time runs?  :D  http://www.wayofthepixel.net/pixelation/index.php?topic=5387.0 Also, I would think those red and blue circles would get at least SOME up and down movement.

Offline Kazuya Mochu

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Re: 4-legged Running animation [WIP]

Reply #2 on: October 28, 2008, 12:23:30 pm
you are making the front and back legs move at the same time. it shoud be offsync.

http://upload.wikimedia.org/wikipedia/commons/4/4a/Muybridge_race_horse_gallop.jpg

check this link. you will se that the legs never really join on the center. when on is touching the ground, the other has lifted off of it.



Image size doesn't matter! It's what you do with your pixels that counts!

Offline rabidbaboy

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Re: 4-legged Running animation [WIP]

Reply #3 on: October 28, 2008, 01:45:04 pm
Thanks for the quick replies, guys.

The red and blue dots do have vertical movement, though I take this to mean there isn't enough.

And Muybridge! Yeah, forgot the name, I was searching for those actually. Thanks, Kaz. I didn't notice the timing either, I'll have to rearrange the timing.

Updates tomorrow! When I have access to Graphics Gale.  !yus!
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Offline Atnas

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Re: 4-legged Running animation [WIP]

Reply #4 on: October 28, 2008, 09:24:56 pm
Oh, yeah, looking for ways to improve this animation:

Again, it's for another project, the style isn't my say.

Don't limit the animation to a few parts of the sprite, make the whole thing shudder.  :) don't be afraid to redraw it all! The static outline is killing it.