AuthorTopic: Official Off-Topic Thread  (Read 1009550 times)

Offline junkboy

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Re: Official Off-Topic Thread

Reply #2650 on: November 13, 2012, 06:41:22 pm
Does anyone know of a good method to work in tall pixels (1:2) in Photoshop, or some other program? I know it's possible to set the pixel aspect ratio in PS, but making them tall doesn't work the same way as making them wide, for some reason. For one you don't get pixel perfect placement, it also becomes blurry from some sort of filtering thing. Very annoying.

Offline ptoing

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Re: Official Off-Topic Thread

Reply #2651 on: November 13, 2012, 06:50:12 pm
Promotion and Grafx2 support tall pixels.
There are no ugly colours, only ugly combinations of colours.

Offline junkboy

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Re: Official Off-Topic Thread

Reply #2652 on: November 13, 2012, 08:28:38 pm
Hrm. Maybe I'll do the sketch in PS and suck it up and polish it in either Pro Motion or Grafx2 then...

Offline Indigo

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Re: Official Off-Topic Thread

Reply #2653 on: November 13, 2012, 09:11:16 pm
Hey Junk boy,

It's possible to do in PS with a bit of setup using smart objects.  Lets say your canvas is 256x128 (stretched tall to 256x256)....

make a new document size 256x256
make sure document filtering is set to nearest neighbor
make a new layer, make a 128x256 selection, and flood fill
turn that layer into a smart object
rotate that layer 90 degrees clockwise, and transform-stretch the object to take up the entire canvas (final transform settings should be: W:200% H:100% Angle:90)
open up the smart object
rotate the canvas 90 degrees clockwise (using the rotate view tool, NOT rotating the image itself)
goto view->Pixel aspect ratio-> 2:1

If you've done everything correctly, you can start pixeling inside the smart object with a pencil brush with tall pixels.  So long as you're zoomed in at least 200% photoshop wont be stupid and apply filtering while you're painting.  In order to save the image or preview it at 100% scale, just save the smart object then go back to the root document.  From there you can save out a crisp image.

It's a bit weird of a set up, I know, but if you prefer painting in photoshop it's probably still net positive.  Being comfortable with your tools is far more important.

Here is an example document for you to check out.  (CS6)
https://dl.dropbox.com/u/13350050/Junk/PSTallPixelsTest.psd
« Last Edit: November 13, 2012, 09:28:40 pm by Indigo »

Offline junkboy

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Re: Official Off-Topic Thread

Reply #2654 on: November 13, 2012, 10:09:20 pm
That's... MADNESS! But it actually seems to work, haha! Thank you Indigo!  :D :y:

Offline Indigo

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Re: Official Off-Topic Thread

Reply #2655 on: November 13, 2012, 10:28:44 pm
No problamo!  I've become a Smart Object Jedi due to the Spunk and Moxie project

Offline Dusty

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Re: Official Off-Topic Thread

Reply #2656 on: November 13, 2012, 11:23:47 pm
This thread gave me an idea. Because of what pixel art is, it's no doubt that there's plenty of artists around here working on games, and with Greenlight becoming so popular it seems counter-productive to have a thread for each game an artist may eventually want to get support getting the greenlight. It'd be nice if there was one dedicated thread where we can all post/get input our Greenlight projects.

Good idea, perhaps greenlight/Kickstarter? :)
Ya that'd be nice, I didn't consider kickstarter but I'm sure there's a few people around here with projects that need help.

Offline Aastikya

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Re: Official Off-Topic Thread

Reply #2657 on: November 17, 2012, 03:40:40 pm
Hi there everyone :D
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Offline rikfuzz

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Re: Official Off-Topic Thread

Reply #2658 on: November 17, 2012, 09:05:56 pm
Photoshop natively supports any pixel aspect ratio you like, it's just confusingly in the View window, view > pixel aspect ratio.

 :)

Offline ptoing

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Re: Official Off-Topic Thread

Reply #2659 on: November 17, 2012, 10:18:02 pm
Yeah, it's just a bit confusing. For tallpixels you need 0.5 for the custom aspect, works fine.
There are no ugly colours, only ugly combinations of colours.