AuthorTopic: Blandblandbland  (Read 3126 times)

Offline mozzy

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Blandblandbland

on: September 27, 2008, 02:38:18 pm
I'm working on a game, I'm almost done with the tile set, but the colors seem so bland to me. I'm especially horrible at picking palettes.
I shouldn't be showing the game to people, so I can only post a few tiles. Comments and such will be highly appreciated.

Ignore the white inside the chains, I accidentally made the BG a different shade of white when I was moving it around.
The Wild thing

Offline $ymbol

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Re: Blandblandbland

Reply #1 on: September 27, 2008, 07:51:25 pm
Wait, you're working on 3 games at the same time? Personally I think you should wait until you finish Momotaro before starting anything else.

But anyway, a couple of the brightest shades are way too unsaturated, the rock needs more contrast and hue shifting (It also looks too soft), and you have a little too many colors on the dirt. I would also suggest bringing down the saturation on the darkest shade.

Offline mozzy

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Re: Blandblandbland

Reply #2 on: September 27, 2008, 08:08:21 pm
For Momotaro, I'm waiting for Stencyl to be released so I can finish the demo, most of the sprite work is already done I just don't show it as much as I used to.
I'm holding The Notebook off for this game.
I'll try fixing these up.

Also hi .. Pik?
The Wild thing

Offline mozzy

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Re: Blandblandbland

Reply #3 on: September 27, 2008, 09:20:25 pm

Changed all the colors, upped the contrast, removed a shade from the dirt and tried to make the rock not look as soft.
Still looks crappy :/
The Wild thing

Offline $ymbol

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Re: Blandblandbland

Reply #4 on: September 27, 2008, 10:04:20 pm
For the dirt and the grass, I meant something more like this-

Offline mozzy

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Re: Blandblandbland

Reply #5 on: September 27, 2008, 11:00:21 pm
I don't know, that seems a little too dark compared to the very bright grass.
The Wild thing