>> means that I think the Zelda pyramid is genius and I don't see why people assume your blocks are better than professional japanese game artists.
I get the science. Its highschool maths.
Pretty graph. Pity your conclusion is to go for B, which is what I AM ADVOCATING! You've sidestepped the issue which is your blocks don't work.There aint as much pyramid above the halfway point as there is below. If your artistic sensibilities say thats okay, fine. I think its wrong. I think it'd look BAD on a big pyramid. If you've made a big pyramid and if it looks okay, fine. Otherwise, dont post just a corner piece to hide its flaws.
Heres a diagram with equal amounts of pyramid above and below, and you get fucked up stuff at the top.

edit: the above diagram is wrong, i need to have started with a different one, ill check it out and post later.
edit2: I guess helm's method CAN satisfy the criteria that zeldas did - cracks line up every second row and same amount of pyramid above and below the middle of the side.

Looks like the gap at the bottom should be larger than the gaps at the side, but then again that contradicts helm, and that goatfucker is always right, huh peoples?