Thanks Guys - And sorry for the lack of updates lately - I got distracted by other things...like helping friends learn how to light space scenes (
http://www.hedfiles.net/galaxy%20test.mov )
yosh64: Yep, they are animated textures - the guns are all hand-drawn, but the explosions are done in a 3d program.
Dogmeat: I'm using 3dsMax 9 for the ships - for the textures I'm using GraphicsGale.
urgaffel: I'll post the max file for the explosions when I get home.
Anyhow, here's the latest!
2 gun Civilian fighter - sort of the general minivan of the universe - not bad guys, but you may go up against them every now and then.


then I also re-vamped the shield hit texture - I was seeing a pretty large disparity between my hand-made textures (gun effects, engine flares, etc) and the 3dsMax-generated stuff - so I decided to try and equalize that difference by going over the generated stuff with a pixel brush afterword - using it for a guide, so to speak.

and what that might look like pushed on polys:

anyhow, I'm fiddling with the explosions now, but I've also got addition GUI stuff I'm doing.