Critique > Pixel Art

Trudging through the snow

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cels:
I hope someone can help me out with this winter wonderland pixel art.

All feedback would be welcome, but I'm particularly interested in two things:

1) Which is better for the composition: small running girl or large running girl? I will fix the background to create a little space around her, as needed, so it's not as cluttered.

2) Is the pose dynamic enough? Does it induce enough panic? I wanted to have her clutching her stomach as if injured, but then the pose looked too static. Ideally, I want the viewer to have a slight concern for her safety.

Thanks!





Ma3vis:
Third option looks the best from my perspective

cels:
Thanks. Just goes to prove that bigger is better.

Joe:
This looks really cool.

What stands out to me is that the guy in the back blends in too much, and also placing him at the same level as the trees skews the surrounding perspective. Unless he is really large, but he does not come across that way.

So here is a rough edit for positioning that also increases urgency.

cels:
Thanks for the feedback and the edit, I appreciate it!  :y:

Now, both the things you point out were intentional. In the case of him blending in too much, I used the same colors as the background so that he wouldn't immediately pop. I wanted the viewer's eye to be drawn first to the red structure, the woman and then start to look for the danger. Maybe even follow the trail. So in this case, I don't think I want to bring him totally out of the woods. I haven't fully decided though. Maybe it creates more urgency to have him in the open, as you say.

In the case of his height, he was definitely supposed to be really large. I tried to communicate this with the trees, the fences and the buildings, but it's tricky with this perspective, the snow and the lack of human-made items. If I could put him next to a chair, a car or a banana for scale, it would be easier. So I'm not sure how to solve it, because I definitely don't want him human sized. It's a giant. But I don't want the viewer thinking I got the scale wrong, which I totally understand is the immediate reaction. Do I add more stuff to show the scale better, or move stuff around? I don't know.

EDIT:

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