AuthorTopic: [WIP] Platform guy  (Read 5210 times)

Offline alspal

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[WIP] Platform guy

on: September 14, 2008, 01:24:48 am
Hey, I'm just working on this guy for a platform game.
Any feedback at all for this would be useful.


I'm probably most concerned with his attack animation and crouching ones.

Offline Dokozai

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Re: [WIP] Platform guy

Reply #1 on: September 14, 2008, 02:16:36 am


Quick edit.

Needed more contrast with the colors.

Offline Destiny

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Re: [WIP] Platform guy

Reply #2 on: September 14, 2008, 02:57:04 am
Why is it that every tree ive seen within the past couple months has been twisted like licorice? Unless thiers an actual tree like that out there (their might be). Make it smoother. Try using reference of like an oak tree, blue fir, or something

Good so far.

Offline alspal

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Re: [WIP] Platform guy

Reply #3 on: September 14, 2008, 03:26:11 am
Thanks  :)
However I prefer the olive tree look.

Offline Organ_House

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Re: [WIP] Platform guy

Reply #4 on: September 14, 2008, 03:27:21 am
Why is it that every tree ive seen within the past couple months has been twisted like licorice? Unless thiers an actual tree like that out there (their might be). Make it smoother. Try using reference of like an oak tree, blue fir, or something

Good so far.

Actually, there are, but the tree in that pic should use better reference. Also, make the shape a little less boring. Try making the tree grow and shrink in width. Maybe have it grow at an angle like in the pic I linked.

Offline PypeBros

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Re: [WIP] Platform guy

Reply #5 on: September 15, 2008, 07:00:43 am
i wasn't fan of those twisted trees either, unless i realised that even the trees i thought to be straight had some twisting and that the twisting (and bumpiness) tend to increase with the age of the tree. Thus exagerating into "liquorice-like" trees suggest a more ancient, somewhat tormented life for the tree.