AuthorTopic: Gravity Hook!  (Read 22861 times)

Offline Helm

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Re: Gravity Hook!

Reply #30 on: September 08, 2008, 06:07:04 pm
Maybe you can also add an interesting picture on the background if you pass every 500 or 1000 points.

first thing that came to mind was a series of stripping girls *sigh*

Offline Froli

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Re: Gravity Hook!

Reply #31 on: September 08, 2008, 06:18:40 pm
Whattt?? Stripping girls  :lol: That would totally kill the player! I'm thinking of characters that are famous for their climbing and swinging abilities. Like Spiderman, ninja five-0, batman, bionic commando and at the top is a picture of smiling helm. Just silhouettes so there would be no legal problems.

Offline Feron

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Re: Gravity Hook!

Reply #32 on: September 08, 2008, 06:34:06 pm
how about some floating powerups.... shield, stronger rope, longer rope, jetpack.... where there effects last a minute or something..



ps.... this is awesome.  ;D

Offline TomF

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Re: Gravity Hook!

Reply #33 on: September 08, 2008, 08:02:55 pm
Just wanted to say this is really cool! I love simple concepts like this in games. :)

Although I suck at this just like I sucked at Thrustburt.  :(

Offline AdamAtomic

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Re: Gravity Hook!

Reply #34 on: September 10, 2008, 05:03:43 am
UPDATES!

> Flixel API - Overhauled to be framerate independent, same on all browsers
> Flixel API - Added FPS counter to console
> Flixel API - Fixed bug with console text not appearing after X lines
> Flixel API - Simplifed preloader setup
> Flixel API - Added lots of global access to important game components
> Flixel API - High score input can optionally display instructions
> Completely redid player motion
> Click to skip intro fade
> First node is not always centered
> New flash frame for better mouse tracking
> Added sounds, music, and better formatting to the high score display and entry screens
> Fixed buggy behavior if player quit while exploding
> Changed warning popup
> new 'max climb' marker
> massaged node algo

Offline Dusty

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Re: Gravity Hook!

Reply #35 on: September 10, 2008, 05:12:04 am
Curious question... why did you disable the ability to lower the quality?

Offline Cow

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Re: Gravity Hook!

Reply #36 on: September 10, 2008, 05:56:17 pm
Quote
> First node is not always centered
I don't know why you changed this, I kind of preferred it the other way.

But yes I've been playing this a lot, it's a fantastic little minigame. I got ~1600 once, back in the day.

Offline Squiggly_P

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Re: Gravity Hook!

Reply #37 on: September 16, 2008, 04:08:28 am
I want Flixel.  The game is fun, too.  The best I could do was barely over 1000.  I thought "hey, I'll go see if I'm on the high score list" since it took me all night to get 1000.

No.  8000+ scores!?  I thought I had too much free time o_0.